Commit Graph

1575 Commits

Author SHA1 Message Date
Alibek Omarov
3614cfa878 engine: client: avi: remove unused function 2023-04-03 03:55:57 +03:00
Alibek Omarov
12efcf1c44 engine: network: remove some totally ununsed functions 2023-04-03 03:13:50 +03:00
Alibek Omarov
a8de11643c engine: platform: sdl: make GL_CreateContext and GL_DeleteContext functions static 2023-04-03 03:13:33 +03:00
Alibek Omarov
597027277c engine: server: remove some totally unused functions 2023-04-03 03:12:52 +03:00
Alibek Omarov
48988e66bd engine: client: fix missing HTTP_ResetProcessState call 2023-04-03 03:11:39 +03:00
Alibek Omarov
01e0542223 engine: server: move master announce logic to masterlist, keep unique heartbeat challenge and heartbeat timer for each master 2023-04-03 00:57:47 +03:00
Alibek Omarov
93a7ccd14f engine: network: add net_gai_state_t enum for NET_StringToAdrNB result value 2023-04-03 00:15:35 +03:00
Alibek Omarov
892e5c59eb engine: server: convert public_server cvar to static allocation 2023-04-02 22:48:47 +03:00
Alibek Omarov
c2992afb4a engine: network: make all HTTP commands and cvars restricted, except http_addcustomserver. Also zero http_useragent by default (it's autogenerated now) 2023-03-31 01:22:41 +03:00
Alibek Omarov
b99e7a6304 engine: network: include build info to default HTTP useragent 2023-03-31 01:16:17 +03:00
Alibek Omarov
8888b456df engine: client: cl_tent: rewrite R_Sprite_Explode to be closer to original function but support Xash extensions 2023-03-30 04:42:48 +03:00
Alibek Omarov
53987f47e2 engine: client: use alternative ease-in ease-out function in sound fade 2023-03-30 04:40:54 +03:00
Alibek Omarov
6c62136f11 engine: client: avi: convert filename to wide characters before passing it into VFW API 2023-03-28 22:42:16 +03:00
Alibek Omarov
f34b35be5a engine: client: avi: re-attribute AVI support code by restoring original author copyright 2023-03-28 22:42:16 +03:00
Alibek Omarov
4b5ee87de1 engine: client: adapt to RefAPI 4 changes. Fix interpolation issue after reloading a save 2023-03-28 21:34:51 +03:00
Alibek Omarov
f1487cf576 engine: ref_api: bump RefAPI version to 4, R_StudioEstimateFrame now has time argument 2023-03-28 20:42:18 +03:00
SNMetamorph
b2ea8c9d18 engine: platform: win32: enabled attaching to existing console instead of creating new 2023-03-27 20:31:52 +03:00
Alibek Omarov
6e27926a10 engine: simplify XASH_USE_EVDEV macro usage by giving it's defined positive value 2023-03-27 17:28:19 +03:00
Alibek Omarov
96c30371b7 engine: client: better specify rawinput enabling condition on Win32 2023-03-27 17:22:48 +03:00
Alibek Omarov
9a42f4149f engine: client: disable enabling mouse cursor in key_message (typing in chat) 2023-03-27 17:22:48 +03:00
SNMetamorph
3361e74f54 engine: client: console: fixed console scrolling on psvita platform 2023-03-27 03:52:51 +03:00
SNMetamorph
48e199bfa1 engine: common: enabled printing logs to stderr for psvita platform only in developer mode 2023-03-27 03:52:51 +03:00
SNMetamorph
575179dbf5 engine: client: added default dead zone values for psvita platform 2023-03-27 03:52:51 +03:00
SNMetamorph
e024a67436 engine: platform: psvita: fixed vrtld error reporting 2023-03-27 03:52:51 +03:00
SNMetamorph
e3103249f4 engine: platform: psvita: added developer mode button to launcher 2023-03-27 03:52:51 +03:00
SNMetamorph
0746cb5365 engine: platform: psvita: disabled back touch sensor 2023-03-27 03:52:51 +03:00
Alibek Omarov
fcda7517fe engine: common: soundlib: add support for MP3 looping through custom ID3v2.4.0 tagging 2023-03-27 03:51:42 +03:00
Alibek Omarov
2c77f4c566 engine: client: notify client.dll about local player in firstplayer mode for use in custom renderers 2023-03-27 03:47:42 +03:00
Alibek Omarov
1caa276531 engine: common: imagelib: fix loading cubemaps
Loop break was a bug that was added after refactoring imagelib loader.

In fact, it was mindlessly copypasted from old code, where same break was
used to quickly exit from inner format bruteforcing loop, than outer cubemap
loading loop.
2023-03-25 07:02:29 +03:00
Alibek Omarov
3ccbc7a28c engine: client: ref_common: r_refdll is not a VIDRESTART cvar 2023-03-24 18:03:06 +03:00
Alibek Omarov
8bb5ec5e26 ref: remove renderer description export, it's unused now 2023-03-24 02:54:14 +03:00
Alibek Omarov
ec355a83d1 engine: client: ref_common: eliminate COM_FreeLibrary in renderer names query, hardcoding them instead 2023-03-24 01:52:14 +03:00
Alibek Omarov
182d8edb42 engine: wscript: define enabled renderers as macros 2023-03-24 01:50:53 +03:00
Alibek Omarov
098c4c009b engine: platform: sdl: fix incorrect HICON cast in SetClassLongPtr call 2023-03-21 05:16:07 +03:00
Alibek Omarov
dca637d4bb engine: client: eliminate pfnServerCmd limit and, like GoldSrc, send our server command immediately to netchan 2023-03-21 04:25:32 +03:00
SNMetamorph
eac8c116a8 engine: server: sv_init: compiling error fix & minor cleanup 2023-03-20 16:29:43 +03:00
SNMetamorph
a03019f5e4 engine: server: sv_init: enabled handling sound resources specifically
This is for timely precaching on client side. Otherwise, files are being downloaded to client, but not precached immediatly after it, and therefore causing a late precaching of sound (obvious, this is bad)
2023-03-20 16:29:43 +03:00
SNMetamorph
714b4f45e4 engine: common: added COM_GetResourceTypeName function 2023-03-20 16:29:43 +03:00
SNMetamorph
68be8157ea engine: common: soundlib: added Sound_SupportedFileFormat function 2023-03-20 16:29:43 +03:00
Alibek Omarov
8c80d3b85d engine: common: cvar: add exception for cl_dodmusic cvar to fix Day of Defeat Beta 1.3 music issue 2023-03-18 20:34:30 +03:00
Alibek Omarov
33c0764e65
engine: common: system: fix inverted COM_CheckStringEmpty in Sys_GetCurrentUser for Vita
Thanks @fgsfdsfgs for pointing out
2023-03-17 17:29:40 +03:00
Alibek Omarov
4ada40e8a8 engine: client: check if we should discard local player entity before HUD_AddEntity call, allowing CL_IsThirdPerson hack used in MMod 2023-03-15 06:28:20 +03:00
Alibek Omarov
1630d87c0d engine: client: do not alter the state if invalid HANDLE was passed to pfnSPR_Set. Fixes Half-Life: MMod 2023-03-15 04:58:33 +03:00
Alibek Omarov
3a956a1ad3 engine: client: initialize variables in SPR_Width/Height/Frames functions, in case R_GetSpriteParms fails 2023-03-15 04:58:00 +03:00
Alibek Omarov
fec3d33dcf engine: client: cl_securedstub: fix strict aliasing in secured module initializing 2023-03-14 21:29:35 +03:00
Alibek Omarov
d4610e30fd engine: common: net_encode: fix strict aliasing by converting it to use float_bits_t union 2023-03-14 21:29:35 +03:00
Alibek Omarov
885cda971d engine: common: net_buffer: fix strict aliasing by converting it to use float_bits_t union 2023-03-14 21:29:35 +03:00
Alibek Omarov
da5ec56567 engine: common: con_utils: fix const qualifier discard in Con_CheckName 2023-03-14 00:35:07 +03:00
Alibek Omarov
e664e80b27 engine: common: mod_bmodel: replace few more obvious va calls by temp buffer and Q_snprintf 2023-03-13 06:25:57 +03:00
Alibek Omarov
d177b6f528 engine: cvar: consolidate auto description for GLCONFIG cvars
Fix bug when GLCONFIG cvars didn't had it's respective CLIENTDLL or GAMEUIDLL flags
2023-03-13 06:22:54 +03:00
Alibek Omarov
2ef3d78d9f engine: client: netgraph: replace CL_DrawString with va calls by CL_DrawStringf 2023-03-13 06:16:17 +03:00
Alibek Omarov
5ea5e1167b engine: client: font: add CL_DrawStringf wrapper 2023-03-13 06:15:45 +03:00
Alibek Omarov
116a605248 engine: common: replace some obvious va uses by temp buffer and Q_snprintf or equivalent code 2023-03-13 06:08:36 +03:00
Alibek Omarov
9690fe9334 engine: client: replace some obvious va uses by temp buffer and Q_snprintf 2023-03-13 06:03:44 +03:00
Alibek Omarov
a81fa84321 engine: server: replace some obvious va uses to temp buffer and Q_snprintf 2023-03-13 06:00:38 +03:00
Alibek Omarov
5ef97ae99e engine: convert Info_SetValueForKey with va to Info_SetValueForKeyf 2023-03-13 05:37:45 +03:00
Alibek Omarov
d667845777 engine: convert Cbuf_AddText with va to Cbuf_AddTextf 2023-03-13 05:31:27 +03:00
Alibek Omarov
b12b2aaf79 engine: common: cmd: add Cbuf_AddTextf wrapper 2023-03-13 05:28:53 +03:00
Alibek Omarov
6b62f9c1b9 engine: convert Cvar_Get with va to Cvar_Getf 2023-03-13 05:19:32 +03:00
Alibek Omarov
ba1cf25314 engine: convert MSG_WriteString with va to MSG_WriteStringf 2023-03-13 05:13:52 +03:00
Alibek Omarov
fb2ba6a6e2 engine: common: net_buffer: add MSG_WriteStringf wrapper 2023-03-13 05:12:46 +03:00
Alibek Omarov
fb6e310eab public: move va() function back to engine, it's not recommended to use in shared modules 2023-03-13 02:44:59 +03:00
Alibek Omarov
bcbd1a59c6 engine: common: base_cmd: add a simple benchmark within basecmd_test command 2023-03-13 02:40:48 +03:00
Alibek Omarov
8e45a43ad2 engine: common: base_cmd: alphabetically order inserts for faster lookups 2023-03-13 02:39:54 +03:00
Alibek Omarov
115ed82c19 engine: common: base_cmd: static-ize internal fuctions 2023-03-13 02:39:02 +03:00
SNMetamorph
f9205825b6 engine: platform: sdl: fixed psvita & nswitch platform initializing 2023-03-12 16:09:20 +03:00
Andrey Akhmichin
9e9703e6de engine: common: imagelib: replace va function calls. 2023-03-11 17:37:16 +03:00
Andrey Akhmichin
6486533355 engine: platform: android: replace va function calls. 2023-03-11 16:29:55 +03:00
Andrey Akhmichin
daaaa324bd engine: platform: emscripten: replace va function calls. 2023-03-11 15:32:14 +03:00
Andrey Akhmichin
249ce6bca1 engine: platform: win32: replace va function calls. 2023-03-11 15:30:56 +03:00
Andrey Akhmichin
b648c74815 engine: platform: posix: replace va function calls. 2023-03-11 15:30:29 +03:00
Andrey Akhmichin
a2d459ae84 engine: common: add printf-like version of Cvar_Get function. 2023-03-11 15:29:54 +03:00
Andrey Akhmichin
573781b45d engine: platform: sdl: replace va function calls. 2023-03-11 15:29:34 +03:00
Andrey Akhmichin
3299999f3d engine: common: add printf-like version of Info_SetValueForKey function. 2023-03-11 15:28:54 +03:00
Alibek Omarov
91be4f6521 engine: common: cmd: fix inverted check in apropos 2023-03-11 07:50:33 +03:00
fgsfds
70a73e47a7 psvita: use crtlib where possible 2023-03-11 07:09:19 +03:00
fgsfds
fe3f15ad33 engine: input: psvita: reimplement OSK manually 2023-03-11 07:09:19 +03:00
fgsfds
66f625f840 engine: psvita: use a macro for ioctlsocket like on all other platforms 2023-03-11 07:09:19 +03:00
fgsfds
3e1833722f engine: psvita: check req in ioctlsocket() 2023-03-11 07:09:19 +03:00
fgsfds
4b8e11f561 engine: remove stray #if XASH_PSVITA 2023-03-11 07:09:19 +03:00
fgsfds
41c819f3d3 engine: psvita: keep old arguments in Sys_NewInstance 2023-03-11 07:09:19 +03:00
fgsfds
957154f097 scripts: psvita: move TITLEID and APPNAME to engine elf build arguments 2023-03-11 07:09:19 +03:00
fgsfds
47a6be86b1 engine: psvita: export stpcpy 2023-03-11 07:09:18 +03:00
fgsfds
287688d985 engine: psvita: implement Sys_NewInstance 2023-03-11 07:09:18 +03:00
fgsfds
610d528042 engine: psvita: implement Sys_GetCurrentUser 2023-03-11 07:09:18 +03:00
fgsfds
5a3e3b3977 ref: gl: add immediate mode shim for psvita 2023-03-11 07:09:18 +03:00
fgsfds
5c56b51044 engine: client: don't pop up OSK during loading screens on the PSVita either 2023-03-11 07:09:18 +03:00
fgsfds
5beed5ab29 engine: psvita: rebalance memory pools a bit 2023-03-11 07:09:18 +03:00
fgsfds
6304b51f32 psvita: fno-short-enums, make ref_gl function somewhat 2023-03-11 07:09:18 +03:00
fgsfds
97a7de3377 engine: server: remove duplicate registration for sv_autosave 2023-03-11 07:09:18 +03:00
fgsfds
7424b29e56 engine: initial psvita build support 2023-03-11 07:09:14 +03:00
Alibek Omarov
1274fa13c8 engine: common: cmd: slightly simplify apropos taking all arguments and checking for filtering symbols 2023-03-11 05:38:28 +03:00
SNMetamorph
e37c07f44f engine: crashhandler: added support for minidumps generation 2023-03-11 04:28:25 +03:00
SNMetamorph
214a3cce73 engine: host: added -minidumps startup parameter for win32 platform 2023-03-11 04:28:25 +03:00
Alibek Omarov
48ca8f9a70 engine: server: fix call to non existent function, in this tree it's called IsMasterAdr 2023-03-02 17:36:56 +03:00
Alibek Omarov
474833a3bf engine: server: send heartbeats to master server if sv_nat is active, despite public cvar value 2023-03-01 15:57:30 +03:00
Alibek Omarov
602f23fbdf engine: server: check if we got info request from master server, that acts as a bridge for NAT servers 2023-03-01 15:57:30 +03:00
Alibek Omarov
7e9d46689c engine: client: fix multiline CenterPrint 2023-02-24 19:46:02 +03:00
Alibek Omarov
b6347d17c9 engine: client: sound: don't print sound/ twice in soundlist command 2023-02-19 12:25:03 +03:00
Alibek Omarov
8293bc91d4 engine: client: sound: fix PickDynamicChannel to correctly find channel with minimum time left 2023-02-18 03:37:20 +03:00
Alibek Omarov
fb0f184d6b engine: common: lib_common: fix offset by one UB 2023-02-17 22:51:56 +03:00
Alibek Omarov
58e95c7d6f engine: client: console: elinimate unneeded Sys_DoubleTime call in Con_DrawDebug 2023-02-17 22:50:42 +03:00
Alibek Omarov
7a5381e658 engine: common: mod_studio: fix uninitialized adj array 2023-02-17 22:50:12 +03:00
Alibek Omarov
375c06400c engine: server: avoid unaligned access in pfnMessageEnd 2023-02-17 22:48:56 +03:00
Alibek Omarov
e481c86ba2 engine: client: console: fix NXPrintf newlines, small refactoring 2023-02-15 05:53:39 +03:00
Alibek Omarov
21b9f07323 engine: platform: sdl: remove legacy XASH_NANOGL macro from vid code, it's only relevant for ref_gl 2023-02-14 18:52:51 +03:00
Alibek Omarov
0bff62e696 engine: sprite: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks 2023-02-14 18:29:27 +03:00
Alibek Omarov
858597832d engine: alias: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks 2023-02-14 18:29:18 +03:00
Alibek Omarov
f4069de7f2 engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic 2023-02-13 05:23:13 +03:00
Alibek Omarov
0984368a31 engine: server: GoldSrc compliant pfnServerExecute(), don't execute config.cfg for server! 2023-02-11 07:22:04 +03:00
Alibek Omarov
f4961d9da7 engine: client: return empty string in pfnGetLevelName if no map is loaded yet 2023-02-11 06:50:46 +03:00
Alibek Omarov
f42a174482 engine: client: empty current map name in CL_ClearState 2023-02-11 06:45:20 +03:00
Alibek Omarov
13bf607031 engine: client: call VidInit early in svc_serverdata parsing, GoldSrc compatibility 2023-02-11 06:43:38 +03:00
Alibek Omarov
3cfdb1213b engine: client: consolidate modern and legacy protocol parsing functions, if possible 2023-02-11 06:06:21 +03:00
Alibek Omarov
fccf044976 engine: initialize network buffers used on player connect and after 2023-02-09 17:57:45 +03:00
Alibek Omarov
c23396f533 engine: client: keys: hardcode K_START_BUTTON as escape button, cancelselect doesn't exist anymore and many games seems to use this button for menu access, and back for pause 2023-02-09 06:32:14 +03:00
Alibek Omarov
33c9f7118b engine: platform: sdl: sanitize buttons/axes from SDL, add ABXY->BAYX swap for NSwitch 2023-02-09 06:31:19 +03:00
Alibek Omarov
c741ec223f engine: client: keys: reserve some more buttons as gamepad buttons according to latest SDL2 GameController header 2023-02-09 06:30:08 +03:00
Alibek Omarov
d6d98bd297 engine: platform: sdl: minor style changes 2023-02-09 05:59:34 +03:00
Alibek Omarov
5e1b5d89f7 engine: client: console: allow opening OSK and existing console with gamepads for all platforms 2023-02-09 05:58:54 +03:00
Alibek Omarov
a0edfd28b2 engine: common: host: use DEFAULT_ALLOWCONSOLE macro to set default console state 2023-02-09 05:56:11 +03:00
Alibek Omarov
2aeee59a31 Merge remote-tracking branch 'fgsfds/switch_newer' 2023-02-09 05:18:06 +03:00
Alibek Omarov
b5b6b8b785 engine: network: fix some unitialized sockaddr_storage's 2023-02-08 20:00:51 +03:00
fgsfds
b2cc96cf0d scripts: wscript: nswitch: do the libstdc++ hack right before build to not pollute the environment 2023-02-08 01:37:35 +01:00
fgsfds
0e7ebf6d44 Merge branch 'master' of https://github.com/FWGS/xash3d-fwgs into switch_newer 2023-02-08 00:56:20 +01:00
fgsfds
69607d7890 nswitch: do not link libstdc++ into dynamic libraries
instead only link it to the main executable with --whole-archive, letting the dynamic libs import anything they want from it
2023-02-08 00:52:48 +01:00
Alibek Omarov
5ba2449d10 engine: common: static-ify functions in mod_studio.c 2023-02-08 00:03:15 +03:00
fgsfds
65095df124 Merge branch 'master' of https://github.com/FWGS/xash3d-fwgs into switch_newer 2023-02-07 17:15:01 +01:00
fgsfds
ee370ea007 Merge branch 'master' of https://github.com/FWGS/xash3d-fwgs into switch_newer 2023-02-07 17:14:47 +01:00
Alibek Omarov
05016f8639 engine: vgui: add EnableTextInput to the API 2023-02-06 16:42:09 +03:00
Alibek Omarov
634574f249 engine: platform: sdl: don't enable text mode with cursor??? 2023-02-06 00:29:14 +03:00
fgsfds
f782d444a8 engine: platform: posix: don't redefine _GNU_SOURCE 2023-02-06 00:05:41 +03:00
fgsfds
b68def2b9c engine: touch: only pop up touch keyboard on FINGERDOWN events 2023-02-06 00:05:32 +03:00
fgsfds
d944301a60 engine: client: add barebones gamepad controls to input fields 2023-02-06 00:05:28 +03:00
fgsfds
15ba932046 engine: server: add sv_autosave cvar
* a1ba: added FCVAR_PRIVILEGED just in case
2023-02-06 00:05:20 +03:00
fgsfds
b73c16c216 engine: net_ws: pass correct sockaddr lengths where needed 2023-02-05 23:51:48 +03:00
fgsfds
0ba4ef678c engine: net_ws: pass correct sockaddr lengths where needed 2023-02-05 03:39:32 +01:00
fgsfds
6557ac7fb4 server: add sv_autosave cvar 2023-02-05 02:29:22 +01:00
fgsfds
f3e50b5500 add barebones gamepad controls for input fields and console 2023-02-05 02:27:12 +01:00
fgsfds
705f252ed8 nswitch: don't automatically pop up OSK when opening console 2023-02-05 02:26:48 +01:00
fgsfds
cb28101732 touch: only pop up OSK on FINGERDOWN events 2023-02-05 02:26:17 +01:00
fgsfds
f87863b8bc nswitch: always enable console 2023-02-05 02:18:11 +01:00
fgsfds
36e7856b9c don't redefine _GNU_SOURCE 2023-02-05 02:16:38 +01:00
fgsfds
25a1cb8ce7 Nintendo Switch support (again) 2023-02-05 02:09:32 +01:00
Alibek Omarov
f910f4896c engine: client: font: finally add support for tab character in engine 2023-02-04 22:53:10 +03:00
Alibek Omarov
6eae3471cf engine: client: font: fix consecutive newlines skipped, add flag to reset color after a newline 2023-02-04 21:59:46 +03:00
Alibek Omarov
c0fa91bec9 engine: client: consolidate client and menu scissor functions 2023-02-04 21:24:19 +03:00
Alibek Omarov
ba6dd3c751 engine: client: font: fix another inverted check 2023-02-04 21:23:51 +03:00
Alibek Omarov
fd63018fb5 engine: client: make client string drawing functions ignore linefeeds 2023-02-04 20:58:33 +03:00
Alibek Omarov
2225915702 engine: client: font: fix CL_DrawStringLen 2023-02-04 20:54:17 +03:00