Xash3D FWGS engine.
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Alibek Omarov 2aeee59a31 Merge remote-tracking branch 'fgsfds/switch_newer' 2 years ago
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client Merge branch 'master' of https://github.com/FWGS/xash3d-fwgs into switch_newer 2 years ago
common Merge remote-tracking branch 'fgsfds/switch_newer' 2 years ago
platform nswitch: do not link libstdc++ into dynamic libraries 2 years ago
server Merge branch 'master' of https://github.com/FWGS/xash3d-fwgs into switch_newer 2 years ago
alias.h
anorms.h
cdll_exp.h
cdll_int.h
cursor_type.h
custom.h
customentity.h
edict.h
eiface.h
key_modifiers.h
keydefs.h
menu_int.h engine: client: gameui: add new NET_CompareAdrSort function to menu API 2 years ago
mobility_int.h
physint.h
progdefs.h
ref_api.h engine: ref: remove direction vectors from Ref API, renderers calculate them from viewangles to local data anyway 2 years ago
sequence.h
shake.h
sprite.h
studio.h
vgui_api.h engine: vgui: add EnableTextInput to the API 2 years ago
warpsin.h
wscript scripts: wscript: nswitch: do the libstdc++ hack right before build to not pollute the environment 2 years ago