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https://github.com/YGGverse/xash3d-fwgs.git
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Merge branch 'master' of https://github.com/FWGS/xash3d-fwgs into switch_newer
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commit
ee370ea007
@ -343,12 +343,10 @@ void Platform_SetCursorType( VGUI_DefaultCursor type )
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{
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SDL_SetCursor( cursors.cursors[type] );
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SDL_ShowCursor( true );
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Key_EnableTextInput( true, false );
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}
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else
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{
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SDL_ShowCursor( false );
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Key_EnableTextInput( false, false );
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}
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#else
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if( host.mouse_visible )
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@ -60,7 +60,7 @@ CVAR_DEFINE_AUTO( sv_log_singleplayer, "0", FCVAR_ARCHIVE, "allows logging in si
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CVAR_DEFINE_AUTO( sv_log_onefile, "0", FCVAR_ARCHIVE, "logs server information to only one file" );
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CVAR_DEFINE_AUTO( sv_trace_messages, "0", FCVAR_LATCH, "enable server usermessages tracing (good for developers)" );
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CVAR_DEFINE_AUTO( sv_master_response_timeout, "4", FCVAR_ARCHIVE, "master server heartbeat response timeout in seconds" );
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CVAR_DEFINE_AUTO( sv_autosave, "1", FCVAR_ARCHIVE|FCVAR_SERVER, "enable autosave command" );
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CVAR_DEFINE_AUTO( sv_autosave, "1", FCVAR_ARCHIVE|FCVAR_SERVER|FCVAR_PRIVILEGED, "enable autosaving" );
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// game-related cvars
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CVAR_DEFINE_AUTO( mapcyclefile, "mapcycle.txt", 0, "name of multiplayer map cycle configuration file" );
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@ -968,6 +968,7 @@ void SV_Init( void )
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Cvar_RegisterVariable( &sv_master_response_timeout );
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Cvar_RegisterVariable( &sv_background_freeze );
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Cvar_RegisterVariable( &sv_autosave );
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Cvar_RegisterVariable( &mapcyclefile );
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Cvar_RegisterVariable( &motdfile );
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