Browse Source

engine: client: gameui: add new NET_CompareAdrSort function to menu API

pull/2/head
Alibek Omarov 2 years ago
parent
commit
fe9ed0ac9b
  1. 3
      engine/client/cl_gameui.c
  2. 6
      engine/menu_int.h

3
engine/client/cl_gameui.c

@ -1262,7 +1262,8 @@ static ui_extendedfuncs_t gExtendedfuncs = @@ -1262,7 +1262,8 @@ static ui_extendedfuncs_t gExtendedfuncs =
pfnGetRenderers,
Sys_DoubleTime,
pfnParseFileSafe,
NET_AdrToString
NET_AdrToString,
NET_CompareAdrSort,
};
void UI_UnloadProgs( void )

6
engine/menu_int.h

@ -209,12 +209,12 @@ typedef struct ui_extendedfuncs_s { @@ -209,12 +209,12 @@ typedef struct ui_extendedfuncs_s {
// new engine extended api start here
// returns 1 if there are more in list, otherwise 0
int (*pfnGetRenderers)( unsigned int num, char *shortName, size_t size1, char *readableName, size_t size2 );
double (*pfnDoubleTime)( void );
char *(*pfnParseFile)( char *data, char *buf, const int size, unsigned int flags, int *len );
const char *(*pfnAdrToString)( const struct netadr_s a );
// network address funcs
const char *(*pfnAdrToString)( const struct netadr_s a );
int (*pfnCompareAdr)( const void *a, const void *b ); // netadr_t
} ui_extendedfuncs_t;
// deprecated export from old engine

Loading…
Cancel
Save