Xash3D FWGS engine.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
Alibek Omarov 96c30371b7 engine: client: better specify rawinput enabling condition on Win32 2 years ago
..
client engine: client: better specify rawinput enabling condition on Win32 2 years ago
common engine: common: enabled printing logs to stderr for psvita platform only in developer mode 2 years ago
platform engine: platform: psvita: fixed vrtld error reporting 2 years ago
server engine: server: sv_init: compiling error fix & minor cleanup 2 years ago
alias.h engine: alias: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks 2 years ago
anorms.h
cdll_exp.h
cdll_int.h
cursor_type.h
custom.h
customentity.h
edict.h
eiface.h
key_modifiers.h
keydefs.h engine: client: keys: reserve some more buttons as gamepad buttons according to latest SDL2 GameController header 2 years ago
menu_int.h engine: client: gameui: add new NET_CompareAdrSort function to menu API 2 years ago
mobility_int.h
physint.h
progdefs.h
ref_api.h ref: remove renderer description export, it's unused now 2 years ago
sequence.h
shake.h
sprite.h engine: sprite: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks 2 years ago
studio.h
vgui_api.h engine: vgui: add EnableTextInput to the API 2 years ago
warpsin.h
wscript engine: wscript: define enabled renderers as macros 2 years ago