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engine: platform: psvita: fixed vrtld error reporting
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@ -156,7 +156,7 @@ void PSVita_Init( void )
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if( vrtld_init( 0 ) < 0 )
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{
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Sys_Error( "Could not init vrtld: %s\n", vrtld_dlerror( ) );
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Sys_Error( "Could not init vrtld:\n%s\n", vrtld_dlerror() );
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}
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// init vitaGL, leaving some memory for DLL mapping
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