mirror of
https://github.com/YGGverse/xash3d-fwgs.git
synced 2025-01-17 18:40:02 +00:00
engine: client: consolidate modern and legacy protocol parsing functions, if possible
This commit is contained in:
parent
d58105d64d
commit
3cfdb1213b
@ -843,15 +843,15 @@ void CL_ParseFileTransferFailed( sizebuf_t *msg )
|
||||
CL_ParseServerData
|
||||
==================
|
||||
*/
|
||||
void CL_ParseServerData( sizebuf_t *msg )
|
||||
void CL_ParseServerData( sizebuf_t *msg, qboolean legacy )
|
||||
{
|
||||
char gamefolder[MAX_QPATH];
|
||||
qboolean background;
|
||||
int i;
|
||||
|
||||
Con_Reportf( "Serverdata packet received.\n" );
|
||||
cls.timestart = Sys_DoubleTime();
|
||||
Con_Reportf( "%s packet received.\n", legacy ? "Legacy serverdata" : "Serverdata" );
|
||||
|
||||
cls.timestart = Sys_DoubleTime();
|
||||
cls.demowaiting = false; // server is changed
|
||||
|
||||
// wipe the client_t struct
|
||||
@ -862,27 +862,46 @@ void CL_ParseServerData( sizebuf_t *msg )
|
||||
// parse protocol version number
|
||||
i = MSG_ReadLong( msg );
|
||||
|
||||
if( i != PROTOCOL_VERSION )
|
||||
Host_Error( "Server use invalid protocol (%i should be %i)\n", i, PROTOCOL_VERSION );
|
||||
if( legacy )
|
||||
{
|
||||
if( i != PROTOCOL_LEGACY_VERSION )
|
||||
Host_Error( "Server use invalid protocol (%i should be %i)\n", i, PROTOCOL_LEGACY_VERSION );
|
||||
}
|
||||
else
|
||||
{
|
||||
if( i != PROTOCOL_VERSION )
|
||||
Host_Error( "Server use invalid protocol (%i should be %i)\n", i, PROTOCOL_VERSION );
|
||||
}
|
||||
|
||||
cl.servercount = MSG_ReadLong( msg );
|
||||
cl.checksum = MSG_ReadLong( msg );
|
||||
cl.playernum = MSG_ReadByte( msg );
|
||||
cl.maxclients = MSG_ReadByte( msg );
|
||||
clgame.maxEntities = MSG_ReadWord( msg );
|
||||
clgame.maxEntities = bound( MIN_EDICTS, clgame.maxEntities, MAX_EDICTS );
|
||||
clgame.maxModels = MSG_ReadWord( msg );
|
||||
Q_strncpy( clgame.mapname, MSG_ReadString( msg ), MAX_STRING );
|
||||
Q_strncpy( clgame.maptitle, MSG_ReadString( msg ), MAX_STRING );
|
||||
if( legacy )
|
||||
{
|
||||
clgame.maxEntities = bound( MIN_LEGACY_EDICTS, clgame.maxEntities, MAX_LEGACY_EDICTS );
|
||||
clgame.maxModels = 512; // ???
|
||||
}
|
||||
else
|
||||
{
|
||||
clgame.maxEntities = bound( MIN_EDICTS, clgame.maxEntities, MAX_EDICTS );
|
||||
clgame.maxModels = MSG_ReadWord( msg );
|
||||
}
|
||||
Q_strncpy( clgame.mapname, MSG_ReadString( msg ), sizeof( clgame.mapname ));
|
||||
Q_strncpy( clgame.maptitle, MSG_ReadString( msg ), sizeof( clgame.maptitle ));
|
||||
background = MSG_ReadOneBit( msg );
|
||||
Q_strncpy( gamefolder, MSG_ReadString( msg ), MAX_QPATH );
|
||||
Q_strncpy( gamefolder, MSG_ReadString( msg ), sizeof( gamefolder ));
|
||||
host.features = (uint)MSG_ReadLong( msg );
|
||||
|
||||
// receive the player hulls
|
||||
for( i = 0; i < MAX_MAP_HULLS * 3; i++ )
|
||||
if( !legacy )
|
||||
{
|
||||
host.player_mins[i/3][i%3] = MSG_ReadChar( msg );
|
||||
host.player_maxs[i/3][i%3] = MSG_ReadChar( msg );
|
||||
// receive the player hulls
|
||||
for( i = 0; i < MAX_MAP_HULLS * 3; i++ )
|
||||
{
|
||||
host.player_mins[i/3][i%3] = MSG_ReadChar( msg );
|
||||
host.player_maxs[i/3][i%3] = MSG_ReadChar( msg );
|
||||
}
|
||||
}
|
||||
|
||||
if( clgame.maxModels > MAX_MODELS )
|
||||
@ -961,8 +980,11 @@ void CL_ParseServerData( sizebuf_t *msg )
|
||||
COM_ClearCustomizationList( &cl.players[i].customdata, true );
|
||||
CL_CreateCustomizationList();
|
||||
|
||||
// request resources from server
|
||||
CL_ServerCommand( true, "sendres %i\n", cl.servercount );
|
||||
if( !legacy )
|
||||
{
|
||||
// request resources from server
|
||||
CL_ServerCommand( true, "sendres %i\n", cl.servercount );
|
||||
}
|
||||
|
||||
memset( &clgame.movevars, 0, sizeof( clgame.movevars ));
|
||||
memset( &clgame.oldmovevars, 0, sizeof( clgame.oldmovevars ));
|
||||
@ -1137,7 +1159,7 @@ void CL_ParseClientData( sizebuf_t *msg )
|
||||
CL_ParseBaseline
|
||||
==================
|
||||
*/
|
||||
void CL_ParseBaseline( sizebuf_t *msg )
|
||||
void CL_ParseBaseline( sizebuf_t *msg, qboolean legacy )
|
||||
{
|
||||
int i, newnum;
|
||||
entity_state_t nullstate;
|
||||
@ -1150,8 +1172,15 @@ void CL_ParseBaseline( sizebuf_t *msg )
|
||||
|
||||
while( 1 )
|
||||
{
|
||||
newnum = MSG_ReadUBitLong( msg, MAX_ENTITY_BITS );
|
||||
if( newnum == LAST_EDICT ) break; // end of baselines
|
||||
if( legacy )
|
||||
{
|
||||
newnum = MSG_ReadWord( msg );
|
||||
}
|
||||
else
|
||||
{
|
||||
newnum = MSG_ReadUBitLong( msg, MAX_ENTITY_BITS );
|
||||
if( newnum == LAST_EDICT ) break; // end of baselines
|
||||
}
|
||||
player = CL_IsPlayerIndex( newnum );
|
||||
|
||||
if( newnum >= clgame.maxEntities )
|
||||
@ -1162,14 +1191,22 @@ void CL_ParseBaseline( sizebuf_t *msg )
|
||||
ent->index = newnum;
|
||||
|
||||
MSG_ReadDeltaEntity( msg, &ent->prevstate, &ent->baseline, newnum, player, 1.0f );
|
||||
|
||||
if( legacy )
|
||||
{
|
||||
break; // only one baseline allowed in legacy protocol
|
||||
}
|
||||
}
|
||||
|
||||
cl.instanced_baseline_count = MSG_ReadUBitLong( msg, 6 );
|
||||
|
||||
for( i = 0; i < cl.instanced_baseline_count; i++ )
|
||||
if( !legacy )
|
||||
{
|
||||
newnum = MSG_ReadUBitLong( msg, MAX_ENTITY_BITS );
|
||||
MSG_ReadDeltaEntity( msg, &nullstate, &cl.instanced_baseline[i], newnum, false, 1.0f );
|
||||
cl.instanced_baseline_count = MSG_ReadUBitLong( msg, 6 );
|
||||
|
||||
for( i = 0; i < cl.instanced_baseline_count; i++ )
|
||||
{
|
||||
newnum = MSG_ReadUBitLong( msg, MAX_ENTITY_BITS );
|
||||
MSG_ReadDeltaEntity( msg, &nullstate, &cl.instanced_baseline[i], newnum, false, 1.0f );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -1317,7 +1354,7 @@ CL_UpdateUserinfo
|
||||
collect userinfo from all players
|
||||
================
|
||||
*/
|
||||
void CL_UpdateUserinfo( sizebuf_t *msg )
|
||||
void CL_UpdateUserinfo( sizebuf_t *msg, qboolean legacy )
|
||||
{
|
||||
int slot, id;
|
||||
qboolean active;
|
||||
@ -1328,7 +1365,8 @@ void CL_UpdateUserinfo( sizebuf_t *msg )
|
||||
if( slot >= MAX_CLIENTS )
|
||||
Host_Error( "CL_ParseServerMessage: svc_updateuserinfo >= MAX_CLIENTS\n" );
|
||||
|
||||
id = MSG_ReadLong( msg ); // unique user ID
|
||||
if( !legacy )
|
||||
id = MSG_ReadLong( msg ); // unique user ID
|
||||
player = &cl.players[slot];
|
||||
active = MSG_ReadOneBit( msg ) ? true : false;
|
||||
|
||||
@ -1340,7 +1378,8 @@ void CL_UpdateUserinfo( sizebuf_t *msg )
|
||||
player->topcolor = Q_atoi( Info_ValueForKey( player->userinfo, "topcolor" ));
|
||||
player->bottomcolor = Q_atoi( Info_ValueForKey( player->userinfo, "bottomcolor" ));
|
||||
player->spectator = Q_atoi( Info_ValueForKey( player->userinfo, "*hltv" ));
|
||||
MSG_ReadBytes( msg, player->hashedcdkey, sizeof( player->hashedcdkey ));
|
||||
if( !legacy )
|
||||
MSG_ReadBytes( msg, player->hashedcdkey, sizeof( player->hashedcdkey ));
|
||||
|
||||
if( slot == cl.playernum ) memcpy( &gameui.playerinfo, player, sizeof( player_info_t ));
|
||||
}
|
||||
@ -2230,13 +2269,13 @@ void CL_ParseServerMessage( sizebuf_t *msg, qboolean normal_message )
|
||||
break;
|
||||
case svc_serverdata:
|
||||
Cbuf_Execute(); // make sure any stuffed commands are done
|
||||
CL_ParseServerData( msg );
|
||||
CL_ParseServerData( msg, false );
|
||||
break;
|
||||
case svc_lightstyle:
|
||||
CL_ParseLightStyle( msg );
|
||||
break;
|
||||
case svc_updateuserinfo:
|
||||
CL_UpdateUserinfo( msg );
|
||||
CL_UpdateUserinfo( msg, false );
|
||||
break;
|
||||
case svc_deltatable:
|
||||
Delta_ParseTableField( msg );
|
||||
@ -2266,7 +2305,7 @@ void CL_ParseServerMessage( sizebuf_t *msg, qboolean normal_message )
|
||||
cl.frames[cl.parsecountmod].graphdata.event += MSG_GetNumBytesRead( msg ) - bufStart;
|
||||
break;
|
||||
case svc_spawnbaseline:
|
||||
CL_ParseBaseline( msg );
|
||||
CL_ParseBaseline( msg, false );
|
||||
break;
|
||||
case svc_temp_entity:
|
||||
CL_ParseTempEntity( msg );
|
||||
@ -2403,156 +2442,6 @@ void CL_ParseServerMessage( sizebuf_t *msg, qboolean normal_message )
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
==================
|
||||
CL_ParseBaseline
|
||||
==================
|
||||
*/
|
||||
void CL_LegacyParseBaseline( sizebuf_t *msg )
|
||||
{
|
||||
int i, newnum;
|
||||
qboolean player;
|
||||
cl_entity_t *ent;
|
||||
|
||||
Delta_InitClient (); // finalize client delta's
|
||||
|
||||
newnum = MSG_ReadWord( msg );
|
||||
player = CL_IsPlayerIndex( newnum );
|
||||
|
||||
if( newnum >= clgame.maxEntities )
|
||||
Host_Error( "CL_AllocEdict: no free edicts\n" );
|
||||
|
||||
ent = CL_EDICT_NUM( newnum );
|
||||
memset( &ent->prevstate, 0, sizeof( ent->prevstate ));
|
||||
ent->index = newnum;
|
||||
|
||||
MSG_ReadDeltaEntity( msg, &ent->prevstate, &ent->baseline, newnum, player, 1.0f );
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
==================
|
||||
CL_ParseServerData
|
||||
==================
|
||||
*/
|
||||
void CL_ParseLegacyServerData( sizebuf_t *msg )
|
||||
{
|
||||
string gamefolder;
|
||||
qboolean background;
|
||||
int i;
|
||||
|
||||
Con_Reportf( "Legacy serverdata packet received.\n" );
|
||||
|
||||
cls.timestart = Sys_DoubleTime();
|
||||
|
||||
cls.demowaiting = false; // server is changed
|
||||
//clgame.load_sequence++; // now all hud sprites are invalid
|
||||
|
||||
// wipe the client_t struct
|
||||
if( !cls.changelevel && !cls.changedemo )
|
||||
CL_ClearState ();
|
||||
cls.state = ca_connected;
|
||||
|
||||
// parse protocol version number
|
||||
i = MSG_ReadLong( msg );
|
||||
//cls.serverProtocol = i;
|
||||
|
||||
if( i != PROTOCOL_LEGACY_VERSION )
|
||||
Host_Error( "Server uses invalid protocol (%i should be %i)\n", i, PROTOCOL_LEGACY_VERSION );
|
||||
|
||||
cl.servercount = MSG_ReadLong( msg );
|
||||
cl.checksum = MSG_ReadLong( msg );
|
||||
cl.playernum = MSG_ReadByte( msg );
|
||||
cl.maxclients = MSG_ReadByte( msg );
|
||||
clgame.maxEntities = MSG_ReadWord( msg );
|
||||
clgame.maxEntities = bound( 30, clgame.maxEntities, 4096 );
|
||||
clgame.maxModels = 512;
|
||||
Q_strncpy( clgame.mapname, MSG_ReadString( msg ), MAX_STRING );
|
||||
Q_strncpy( clgame.maptitle, MSG_ReadString( msg ), MAX_STRING );
|
||||
background = MSG_ReadOneBit( msg );
|
||||
Q_strncpy( gamefolder, MSG_ReadString( msg ), MAX_STRING );
|
||||
host.features = (uint)MSG_ReadLong( msg );
|
||||
|
||||
// Re-init hud video, especially if we changed game directories
|
||||
clgame.dllFuncs.pfnVidInit();
|
||||
|
||||
if( Con_FixedFont( ))
|
||||
{
|
||||
// seperate the printfs so the server message can have a color
|
||||
Con_Print( "\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n" );
|
||||
Con_Print( va( "%c%s\n\n", 2, clgame.maptitle ));
|
||||
}
|
||||
|
||||
// multiplayer game?
|
||||
if( cl.maxclients > 1 )
|
||||
{
|
||||
// allow console in multiplayer games
|
||||
host.allow_console = true;
|
||||
|
||||
// loading user settings
|
||||
CSCR_LoadDefaultCVars( "user.scr" );
|
||||
|
||||
if( r_decals->value > mp_decals.value )
|
||||
Cvar_SetValue( "r_decals", mp_decals.value );
|
||||
}
|
||||
else Cvar_Reset( "r_decals" );
|
||||
|
||||
// set the background state
|
||||
if( cls.demoplayback && ( cls.demonum != -1 ))
|
||||
cl.background = true;
|
||||
else cl.background = background;
|
||||
|
||||
if( cl.background ) // tell the game parts about background state
|
||||
Cvar_FullSet( "cl_background", "1", FCVAR_READ_ONLY );
|
||||
else Cvar_FullSet( "cl_background", "0", FCVAR_READ_ONLY );
|
||||
|
||||
if( !cls.changelevel )
|
||||
{
|
||||
// continue playing if we are changing level
|
||||
S_StopBackgroundTrack ();
|
||||
}
|
||||
|
||||
if( !cls.changedemo )
|
||||
UI_SetActiveMenu( cl.background );
|
||||
else if( !cls.demoplayback )
|
||||
Key_SetKeyDest( key_menu );
|
||||
|
||||
// don't reset cursor in background mode
|
||||
if( cl.background )
|
||||
IN_MouseRestorePos();
|
||||
|
||||
// will be changed later
|
||||
cl.viewentity = cl.playernum + 1;
|
||||
gameui.globals->maxClients = cl.maxclients;
|
||||
Q_strncpy( gameui.globals->maptitle, clgame.maptitle, sizeof( gameui.globals->maptitle ));
|
||||
|
||||
if( !cls.changelevel && !cls.changedemo )
|
||||
CL_InitEdicts (); // re-arrange edicts
|
||||
|
||||
// get splash name
|
||||
if( cls.demoplayback && ( cls.demonum != -1 ))
|
||||
Cvar_Set( "cl_levelshot_name", va( "levelshots/%s_%s", cls.demoname, refState.wideScreen ? "16x9" : "4x3" ));
|
||||
else Cvar_Set( "cl_levelshot_name", va( "levelshots/%s_%s", clgame.mapname, refState.wideScreen ? "16x9" : "4x3" ));
|
||||
Cvar_SetValue( "scr_loading", 0.0f ); // reset progress bar
|
||||
|
||||
if(( cl_allow_levelshots->value && !cls.changelevel ) || cl.background )
|
||||
{
|
||||
if( !FS_FileExists( va( "%s.bmp", cl_levelshot_name->string ), true ))
|
||||
Cvar_Set( "cl_levelshot_name", "*black" ); // render a black screen
|
||||
cls.scrshot_request = scrshot_plaque; // request levelshot even if exist (check filetime)
|
||||
}
|
||||
|
||||
for( i = 0; i < MAX_CLIENTS; i++ )
|
||||
COM_ClearCustomizationList( &cl.players[i].customdata, true );
|
||||
CL_CreateCustomizationList();
|
||||
|
||||
memset( &clgame.movevars, 0, sizeof( clgame.movevars ));
|
||||
memset( &clgame.oldmovevars, 0, sizeof( clgame.oldmovevars ));
|
||||
memset( &clgame.centerPrint, 0, sizeof( clgame.centerPrint ));
|
||||
cl.video_prepped = false;
|
||||
cl.audio_prepped = false;
|
||||
}
|
||||
|
||||
/*
|
||||
==================
|
||||
CL_ParseStaticEntity
|
||||
@ -2628,8 +2517,6 @@ void CL_LegacyParseStaticEntity( sizebuf_t *msg )
|
||||
R_AddEfrags( ent ); // add link
|
||||
}
|
||||
|
||||
|
||||
|
||||
void CL_LegacyParseSoundPacket( sizebuf_t *msg, qboolean is_ambient )
|
||||
{
|
||||
vec3_t pos;
|
||||
@ -2761,36 +2648,6 @@ void CL_LegacyPrecacheEvent( sizebuf_t *msg )
|
||||
CL_SetEventIndex( cl.event_precache[eventIndex], eventIndex );
|
||||
}
|
||||
|
||||
|
||||
void CL_LegacyUpdateUserinfo( sizebuf_t *msg )
|
||||
{
|
||||
int slot, id = 0;
|
||||
qboolean active;
|
||||
player_info_t *player;
|
||||
|
||||
slot = MSG_ReadUBitLong( msg, MAX_CLIENT_BITS );
|
||||
|
||||
if( slot >= MAX_CLIENTS )
|
||||
Host_Error( "CL_ParseServerMessage: svc_updateuserinfo >= MAX_CLIENTS\n" );
|
||||
|
||||
//id = MSG_ReadLong( msg ); // unique user ID
|
||||
player = &cl.players[slot];
|
||||
active = MSG_ReadOneBit( msg ) ? true : false;
|
||||
|
||||
if( active )
|
||||
{
|
||||
Q_strncpy( player->userinfo, MSG_ReadString( msg ), sizeof( player->userinfo ));
|
||||
Q_strncpy( player->name, Info_ValueForKey( player->userinfo, "name" ), sizeof( player->name ));
|
||||
Q_strncpy( player->model, Info_ValueForKey( player->userinfo, "model" ), sizeof( player->model ));
|
||||
player->topcolor = Q_atoi( Info_ValueForKey( player->userinfo, "topcolor" ));
|
||||
player->bottomcolor = Q_atoi( Info_ValueForKey( player->userinfo, "bottomcolor" ));
|
||||
player->spectator = Q_atoi( Info_ValueForKey( player->userinfo, "*hltv" ));
|
||||
//MSG_ReadBytes( msg, player->hashedcdkey, sizeof( player->hashedcdkey ));
|
||||
|
||||
if( slot == cl.playernum ) memcpy( &gameui.playerinfo, player, sizeof( player_info_t ));
|
||||
}
|
||||
else memset( player, 0, sizeof( *player ));
|
||||
}
|
||||
#if XASH_LOW_MEMORY == 0
|
||||
#define MAX_LEGACY_RESOURCES 2048
|
||||
#elif XASH_LOW_MEMORY == 2
|
||||
@ -2994,13 +2851,13 @@ void CL_ParseLegacyServerMessage( sizebuf_t *msg, qboolean normal_message )
|
||||
break;
|
||||
case svc_serverdata:
|
||||
Cbuf_Execute(); // make sure any stuffed commands are done
|
||||
CL_ParseLegacyServerData( msg );
|
||||
CL_ParseServerData( msg, true );
|
||||
break;
|
||||
case svc_lightstyle:
|
||||
CL_ParseLightStyle( msg );
|
||||
break;
|
||||
case svc_updateuserinfo:
|
||||
CL_LegacyUpdateUserinfo( msg );
|
||||
CL_UpdateUserinfo( msg, true );
|
||||
break;
|
||||
case svc_deltatable:
|
||||
Delta_ParseTableField( msg );
|
||||
@ -3030,7 +2887,7 @@ void CL_ParseLegacyServerMessage( sizebuf_t *msg, qboolean normal_message )
|
||||
cl.frames[cl.parsecountmod].graphdata.event += MSG_GetNumBytesRead( msg ) - bufStart;
|
||||
break;
|
||||
case svc_spawnbaseline:
|
||||
CL_LegacyParseBaseline( msg );
|
||||
CL_ParseBaseline( msg, true );
|
||||
break;
|
||||
case svc_temp_entity:
|
||||
CL_ParseTempEntity( msg );
|
||||
@ -3050,7 +2907,6 @@ void CL_ParseLegacyServerMessage( sizebuf_t *msg, qboolean normal_message )
|
||||
break;
|
||||
case svc_legacy_modelindex:
|
||||
CL_LegacyPrecacheModel( msg );
|
||||
|
||||
break;
|
||||
case svc_legacy_soundindex:
|
||||
CL_LegacyPrecacheSound( msg );
|
||||
@ -3066,7 +2922,6 @@ void CL_ParseLegacyServerMessage( sizebuf_t *msg, qboolean normal_message )
|
||||
CL_ParseRestore( msg );
|
||||
break;
|
||||
case svc_legacy_eventindex:
|
||||
//CL_ParseFinaleCutscene( msg, 3 );
|
||||
CL_LegacyPrecacheEvent(msg);
|
||||
break;
|
||||
case svc_weaponanim:
|
||||
|
@ -302,6 +302,9 @@ extern const char *clc_strings[clc_lastmsg+1];
|
||||
#define MAX_LEGACY_TOTAL_CMDS 16 // 28 - 16 = 12 real legacy max backup
|
||||
#define MAX_LEGACY_BACKUP_CMDS 12
|
||||
|
||||
#define MAX_LEGACY_EDICTS (1 << MAX_LEGACY_ENTITY_BITS) // 4096 edicts
|
||||
#define MIN_LEGACY_EDICTS 30
|
||||
|
||||
// Master Server protocol
|
||||
#define MS_SCAN_REQUEST "1\xFF" "0.0.0.0:0\0" // TODO: implement IP filter
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user