Xash3D FWGS engine.
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fgsfds b68def2b9c engine: touch: only pop up touch keyboard on FINGERDOWN events 2 years ago
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client engine: touch: only pop up touch keyboard on FINGERDOWN events 2 years ago
common engine: net_ws: pass correct sockaddr lengths where needed 2 years ago
platform engine: platform: sdl: use SDL joystick rumble for Platform_Vibrate 2 years ago
server engine: server: add sv_autosave cvar 2 years ago
alias.h
anorms.h
cdll_exp.h
cdll_int.h
cursor_type.h
custom.h
customentity.h
edict.h
eiface.h
key_modifiers.h
keydefs.h
menu_int.h engine: client: gameui: add new NET_CompareAdrSort function to menu API 2 years ago
mobility_int.h
physint.h
progdefs.h
ref_api.h engine: ref: remove direction vectors from Ref API, renderers calculate them from viewangles to local data anyway 2 years ago
sequence.h
shake.h
sprite.h
studio.h
vgui_api.h
warpsin.h
wscript engine: preliminary support for SGI IRIX (#1211) 2 years ago