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@ -1895,7 +1895,8 @@ void GAME_EXPORT pfnDrawConsoleStringLen( const char *pText, int *length, int *h
@@ -1895,7 +1895,8 @@ void GAME_EXPORT pfnDrawConsoleStringLen( const char *pText, int *length, int *h
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{ |
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cl_font_t *font = Con_GetFont( con_fontsize->value ); |
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CL_DrawStringLen( font, pText, length, height, FONT_DRAW_UTF8 | FONT_DRAW_HUD ); |
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if( height ) *height = font->charHeight; |
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CL_DrawStringLen( font, pText, length, NULL, FONT_DRAW_UTF8 | FONT_DRAW_HUD ); |
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} |
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/*
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@ -2841,7 +2842,7 @@ pfnDrawString
@@ -2841,7 +2842,7 @@ pfnDrawString
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static int GAME_EXPORT pfnDrawString( int x, int y, const char *str, int r, int g, int b ) |
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{ |
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rgba_t color = { r, g, b, 255 }; |
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int flags = FONT_DRAW_HUD; |
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int flags = FONT_DRAW_HUD | FONT_DRAW_NOLF; |
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if( hud_utf8->value ) |
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SetBits( flags, FONT_DRAW_UTF8 ); |
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@ -2858,16 +2859,15 @@ pfnDrawStringReverse
@@ -2858,16 +2859,15 @@ pfnDrawStringReverse
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static int GAME_EXPORT pfnDrawStringReverse( int x, int y, const char *str, int r, int g, int b ) |
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{ |
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rgba_t color = { r, g, b, 255 }; |
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int flags = FONT_DRAW_HUD; |
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int width, height; |
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int flags = FONT_DRAW_HUD | FONT_DRAW_NOLF; |
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int width; |
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if( hud_utf8->value ) |
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SetBits( flags, FONT_DRAW_UTF8 ); |
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CL_DrawStringLen( &cls.creditsFont, str, &width, &height, flags ); |
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CL_DrawStringLen( &cls.creditsFont, str, &width, NULL, flags ); |
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x -= width; |
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y -= height; |
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return CL_DrawString( x, y, str, color, &cls.creditsFont, flags ); |
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} |
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