Alibek Omarov
fccf044976
engine: initialize network buffers used on player connect and after
2023-02-09 17:57:45 +03:00
Alibek Omarov
d6d98bd297
engine: platform: sdl: minor style changes
2023-02-09 05:59:34 +03:00
Alibek Omarov
a0edfd28b2
engine: common: host: use DEFAULT_ALLOWCONSOLE macro to set default console state
2023-02-09 05:56:11 +03:00
Alibek Omarov
2aeee59a31
Merge remote-tracking branch 'fgsfds/switch_newer'
2023-02-09 05:18:06 +03:00
Alibek Omarov
b5b6b8b785
engine: network: fix some unitialized sockaddr_storage's
2023-02-08 20:00:51 +03:00
fgsfds
0e7ebf6d44
Merge branch 'master' of https://github.com/FWGS/xash3d-fwgs into switch_newer
2023-02-08 00:56:20 +01:00
Alibek Omarov
5ba2449d10
engine: common: static-ify functions in mod_studio.c
2023-02-08 00:03:15 +03:00
fgsfds
b73c16c216
engine: net_ws: pass correct sockaddr lengths where needed
2023-02-05 23:51:48 +03:00
fgsfds
0ba4ef678c
engine: net_ws: pass correct sockaddr lengths where needed
2023-02-05 03:39:32 +01:00
fgsfds
f87863b8bc
nswitch: always enable console
2023-02-05 02:18:11 +01:00
fgsfds
25a1cb8ce7
Nintendo Switch support (again)
2023-02-05 02:09:32 +01:00
Alibek Omarov
2e3788f23d
engine: dedicated: add CL_HudMessage to dedicated stubs
2023-01-31 07:14:26 +03:00
Alibek Omarov
eaf9a9283a
Revert "engine: network: do not read from uninitialized sockaddr storage"
...
This reverts commit 4f78ec01cf
.
2023-01-31 04:33:27 +03:00
Alibek Omarov
4f78ec01cf
engine: network: do not read from uninitialized sockaddr storage
2023-01-31 04:14:18 +03:00
Alibek Omarov
be084d5603
engine: crashhandler: fully initialize struct sigaction
2023-01-31 00:50:48 +03:00
Alibek Omarov
aac0be1ab3
engine: imagelib: img_bmp: fully initialize local palette array
2023-01-31 00:50:04 +03:00
Andrey Akhmichin
801dbaa387
engine: common: soundlib: libmpg: backport fix for CVE-2017-11126.
...
Original patch: https://www.mpg123.de/cgi-bin/scm/mpg123/trunk/src/libmpg123/layer3.c?view=patch&r1=4275&r2=4274
Same as: f246a0cdfd
2023-01-25 15:57:52 +03:00
Andrey Akhmichin
ffd5c2d3d0
engine: common: soundlib: libmpg: backport fix for CVE-2017-12839.
...
Original patch: https://www.mpg123.de/cgi-bin/scm/mpg123/trunk/src/libmpg123/getbits.h?view=patch&r1=2024&r2=4323
Same as: 8a5e21a2a2
2023-01-25 15:57:52 +03:00
Alibek Omarov
ef1572b15b
engine: crashhandler: fix build on FreeBSD (and probably on NetBSD and OpenBSD)
2023-01-18 19:45:21 +03:00
Alibek Omarov
aaeb18f433
engine: inline version of MSG_BigShort
2023-01-18 19:29:27 +03:00
Alibek Omarov
500ca54550
Revert "engine: get rid of MSG_BigShort, use htons instead, since network headers are always included"
...
This reverts commit a6475f530b
.
2023-01-18 19:21:51 +03:00
Alibek Omarov
a6475f530b
engine: get rid of MSG_BigShort, use htons instead, since network headers are always included
2023-01-14 10:58:04 +03:00
Alibek Omarov
6ac3156a82
engine: fix discarded const pointer qualifier in PM_HullPointContents
2023-01-14 10:57:22 +03:00
Xav101
9466461ce0
engine: preliminary support for SGI IRIX ( #1211 )
...
* Added definitions for IRIX
* Patchset to get dedicated server to compile on IRIX.
* Cleaned up debug statements in wscript
* Potential bug in IRIX implementation of isnan? For now just use the portable macro.
* Include the platform port files in the build
* Temporary execution script for setting appropriate library search paths to the right locations in the build directory. This should probably get replaced with a more permanent script at some point which lives in the same directory as the normal xash binary, or be replaced by a solution that sets the rpath during config or modifies rpath during install.
* Clean up formatting and remove unneeded debugging statements
* Added GPL copyright notice and description
* Moved to irix platform folder and edited script
* Re-introduced _inline macro
* Replace spaces with tabs
Co-authored-by: Xav101 <xaviernye@msn.com>
2023-01-14 09:35:30 +03:00
Alibek Omarov
1119a9ac22
engine: network: reenable DNS resolving in separate thread for Windows
2023-01-13 08:09:16 +03:00
Alibek Omarov
171c0c8d3b
engine: common: zone: use stdint types
2023-01-12 04:04:53 +03:00
Alibek Omarov
9b5e0fef01
engine: common: zone: make Mem_Alloc return aligned addresses on ILP32, thanks Xav101 on Discord for heads up
2023-01-12 04:02:04 +03:00
Alibek Omarov
eb0459a045
engine: strip Intel suffixes from server library name, but only on special platforms
...
Remove same code from filesystem, it's not what filesystem should do
2023-01-10 04:51:34 +03:00
Alibek Omarov
113904ea91
public: fix build
2023-01-09 22:47:54 +03:00
Alibek Omarov
209a03a12a
engine, public: prepare to removal of XASH_MSVC macro
2023-01-09 08:01:52 +03:00
Alibek Omarov
c28aeb2362
engine: make crashhandler implementation choice private to crashhandler code
2023-01-09 07:55:54 +03:00
Alibek Omarov
2479d28cd5
engine: remove useless pfnHullPointContents wrapper
2023-01-06 00:38:05 +03:00
Alibek Omarov
787d3bc5dd
engine: share playermove ClearPhysEnts function
2023-01-06 00:28:24 +03:00
Alibek Omarov
0bec78a958
engine: client: make few function between pmove and client interface shared, remove unused CL_PointContents wrapper
2023-01-06 00:09:36 +03:00
Alibek Omarov
e305b81df0
engine: merge PM_TraceTexture into PM_TraceTexturePmove
2023-01-05 23:59:31 +03:00
Alibek Omarov
4cb109abe0
engine: make playermove funcs truly shared between client and server
2023-01-05 23:50:42 +03:00
Alibek Omarov
49a65edfc3
engine: imagelib: img_quant: fix a bug in quantizer (thanks, @SNMetamorph for fix)
2023-01-05 07:24:24 +03:00
Alibek Omarov
51b5d7a41d
engine: host: ensure we always have right slashes under Windows
2023-01-04 19:39:52 +03:00
Alibek Omarov
80507b2eca
engine: mod_bmodel: fix const qualifier discard warning
2023-01-04 17:55:59 +03:00
Alibek Omarov
ed47346ef1
engine: crashhandler: fix _GNU_SOURCE redefined warning
2023-01-04 17:54:45 +03:00
Alibek Omarov
d047dfc319
engine: add few lines in mod_bmodel back, got removed in previous commits accidentally
2023-01-03 18:26:18 +03:00
Alibek Omarov
13ed2742b2
engine: check for bsp30ext before trying to use extended clipnodes, fix 32-bit clipnodes check
2023-01-03 07:50:50 +03:00
Alibek Omarov
df1c9a5029
engine: simplify blue shift swapped lump check, change TestBmodelLumps to avoid reading past mod buffer
2023-01-03 07:01:39 +03:00
Alibek Omarov
e621c98602
engine: network: do not crash if one of v4 or v6 socket opening failed but crash if both. Fix hostport/clientport cvars usage
2022-12-30 02:06:15 +03:00
Alibek Omarov
41aa867a21
engine: common: don't try to delete now non-existing config file after backing up
2022-12-27 02:31:46 +03:00
MoeMod Server #2
499cd48e83
filesystem: fix lseek for mpg123
2022-12-24 22:02:58 +03:00
Andrey Akhmichin
444e08f59a
engine: common: simplify strings operations.
2022-12-21 03:26:41 +03:00
Alibek Omarov
327017421c
engine: common: zone: redefine poolhandle_t back to pointer for 32-bit systems
2022-12-19 18:38:49 +03:00
Alibek Omarov
f3400c983e
engine: network: fix address comparator
2022-12-15 12:25:03 +03:00
Alibek Omarov
754d55beef
engine: common: fix for HLBSP extended clipnodes hack when BSP2 support is enabled
2022-12-13 11:34:42 +03:00
Alibek Omarov
07afbd64d4
engine: common: host: force set HOST_FRAME status for dedicated as it finished initializing
2022-12-13 10:54:06 +03:00
Alibek Omarov
af7d6f6fa8
engine: common: no point to allow if and else commands in unprivileged mode since scripting is available only for privileged
2022-12-12 08:18:00 +03:00
Alibek Omarov
cb0f513bf0
engine: common: allow cvar substituion in privileged mode only to prevent leaking sensitive data
2022-12-12 08:14:01 +03:00
Alibek Omarov
a3ef6c955c
engine: don't double register rcon_password cvar
2022-12-12 08:13:24 +03:00
Alibek Omarov
18c94b6ec4
engine: common: add network address comparator function
2022-12-12 06:30:47 +03:00
SNMetamorph
840283d6e5
engine: netchan: fixed fragbufs very high memory usage
2022-12-09 19:20:53 +03:00
SNMetamorph
d72481e5ac
engine: netchan: fixed downloading files output directory
2022-12-09 19:20:53 +03:00
SNMetamorph
dbe9309475
engine: netchan: fixed wrong compressed file size calculation
2022-12-09 19:20:53 +03:00
Alibek Omarov
d50ed1c087
engine: common: host: don't prepend # to command arguments when changing game to dedicated, it wasn't used and implement anymore
2022-12-08 05:44:17 +03:00
Alibek Omarov
ea3bfd969c
engine: imagelib: img_wad: dirty hack to fix black holes in console background images
2022-12-08 05:40:11 +03:00
Alibek Omarov
0e9106685b
engine: imagelib: img_png: fix Mem_Free on null ptr
2022-12-05 06:13:04 +03:00
Alibek Omarov
9b001987e9
engine: imagelib: fix crash when chunk length is more than file size
2022-12-05 05:39:41 +03:00
Alibek Omarov
5c2c02c317
engine: common: custom: use IL_LOAD_PLAYER_DECAL flag when loading custom player decals
2022-12-05 04:56:07 +03:00
Alibek Omarov
21c898d796
engine: imagelib: validate player decal image size (max 512x512)
2022-12-05 04:55:24 +03:00
Alibek Omarov
e48b708fa6
engine: imagelib: img_png: validate image size through common engine function
2022-12-05 04:54:20 +03:00
Alibek Omarov
ccf7619ae5
engine: imagelib: refactor image loading function
2022-12-05 03:22:07 +03:00
Alibek Omarov
7d0d6b8e0d
engine: common: host: implement adaptive sleeptime, log time to first time for debug purposes
2022-12-05 03:22:07 +03:00
SNMetamorph
58465c3727
engine: common: fixed dedicated server bug
...
The problem is server wasn't executing server.cfg if map specified in startup parameters
2022-12-04 23:29:26 +03:00
Andrey Akhmichin
177ed2c603
engine: common: simplify strings operations.
2022-12-04 22:37:45 +03:00
Andrey Akhmichin
7bb994f7bc
engine: common: imagelib: img_png.c: fix wrong palette decoding.
2022-12-04 22:09:24 +03:00
Alibek Omarov
51161004eb
engine: common: simplify string operations
2022-12-04 05:26:22 +03:00
Alibek Omarov
270e2a76a8
engine: soundlib: simplify string operation
2022-12-04 05:26:22 +03:00
Alibek Omarov
c61442e960
engine: imagelib: simplify string operation
2022-12-04 05:26:22 +03:00
Alibek Omarov
ebf3877cda
engine: common: throw an error message into log in normal mode too!
2022-12-02 21:22:22 +03:00
Alibek Omarov
e97310c441
engine: common: net_ws: fix uninitialized family in IPSocket
2022-12-02 21:21:53 +03:00
Alibek Omarov
f30f23ba51
engine: common: validate and load PNG images in customization
2022-12-01 18:25:11 +03:00
Alibek Omarov
9cbf5ab6a6
engine: client: streamline constructing master server scan request through common function
2022-12-01 01:51:07 +03:00
Alibek Omarov
aa6a1db0a9
engine: remove duplicate svc_strings definition
2022-12-01 00:34:33 +03:00
Alibek Omarov
8b6f12418e
engine: common: make few network cvars privileged
2022-11-29 13:29:47 +03:00
Alibek Omarov
93b2f535e2
engine: client: tune max commands/max backup commands values for legacy protocol
2022-11-27 18:26:53 +03:00
SNMetamorph
084fac3606
engine: common: hpak: fixed rest of bugs in HPAK_AddLump
2022-11-27 04:50:30 +03:00
Alibek Omarov
f377461fdf
engine: common: made a filter for a filter (lol), so it's possible to play selected games with cl_filterstuffcmd enabled
2022-11-27 04:45:03 +03:00
SNMetamorph
65671d8788
engine: common: minor code fixes in hpak.c
2022-11-25 23:05:48 +03:00
SNMetamorph
49fc6143ab
engine: common: imagelib: fixed loading 32 bits per pixel BMP files
2022-11-25 22:30:49 +03:00
SNMetamorph
8717843333
engine: common: imagelib: fixed BMP files estimate size calculation with NPOT textures
2022-11-25 22:30:49 +03:00
SNMetamorph
f6d8996968
engine: common: imagelib: added missed BMP compression type macros
2022-11-25 22:30:49 +03:00
Alibek Omarov
9389305072
engine: common: set cl_filterstuffcmd to 1 by default
2022-11-25 22:23:51 +03:00
SNMetamorph
49d93c0e76
engine: common: custom: increased custom decal size limit to 128Kb, added wrong size warning
2022-11-22 17:59:41 +03:00
SNMetamorph
707c93c32c
engine: common: hpak: all file operations made to use gamedir only
2022-11-22 17:59:41 +03:00
Alibek Omarov
64e97124c3
Merge master to ipv6
2022-11-17 19:34:46 +03:00
Alibek Omarov
17d0b19f9e
engine: use generic S_USAGE macro everywhere
2022-11-10 13:18:20 +03:00
Alibek Omarov
d13f7f06e4
engine: fix framerate being capped to 60FPS with vsync, remove vid_displayfrequency cvar. Never sleep with vsync or timedemo, for accuracy
2022-11-10 13:05:03 +03:00
Alibek Omarov
f469b56b93
engine: host: only sleep once between frames
2022-11-10 12:42:48 +03:00
Alibek Omarov
0a49e69818
engine: introduce Sys_DebugBreak function to raise an exception for debugger
2022-11-10 12:10:48 +03:00
SNMetamorph
d1309c3aeb
engine: common: backported "set" command from old engine
2022-11-10 11:56:10 +03:00
Andrey Akhmichin
d237114962
engine: common: imagelib: img_png.c: unroll loops.
2022-11-02 14:14:05 +06:00
SNMetamorph
ee8098839e
engine: common: pm_trace: fixed non portable code in PM_ConvertTrace
2022-10-27 00:52:16 +06:00
Alibek Omarov
1a09d297ee
engine: minimize SetCursorType calls count
2022-10-13 14:49:48 +03:00
Alibek Omarov
360dc4f7ed
engine: try to make hashpaks more compatible between 32-bit and 64-bit platforms
2022-09-20 21:57:13 +03:00
Alibek Omarov
0645402946
engine: fix crash when reading GoldSrc hashpaks
2022-09-19 06:03:01 +03:00
Alibek Omarov
f571a41cf3
wscript: allow to setup engine default gamedir during configure
2022-09-11 02:12:44 +03:00
Andrey Akhmichin
fd152e82e8
engine: common: imagelib: img_png.c: add support for indexed and grayscale PNG images.
2022-09-08 12:11:02 +03:00
Alibek Omarov
f633b3dbf6
engine: increase MAX_INIT_MSG to 192 kilobytes limit
...
* also avoid magic number in sv_client.c
2022-08-27 22:13:21 +03:00
Alibek Omarov
ca2a6635b6
engine: common: fix cmdlist and cvarlist to match the beginning of command or cvar
2022-08-25 19:22:06 +03:00
Alibek Omarov
ac05acf6dc
engine: network: I'm fucking blind
2022-08-23 20:04:59 +03:00
Alibek Omarov
3e1db432df
engine: network: fix IPv4 private address checks according to RFC1918
...
Thanks to @Mr0maks for the fix
2022-08-23 19:15:50 +03:00
Alibek Omarov
f435a81c97
engine: soundlib: rewrite sfx resampler, fix possible crash if sfx is too long
...
- make same rate and same width resamples noop, as everything signed now
- minimize comparisons in loop body
2022-08-22 10:14:01 +03:00
Владислав Сухов
d3437c70bd
engine: soundlib: fix wrong sample rate unit
2022-08-20 15:35:14 +03:00
Alibek Omarov
01a3321d63
engine: client: only accept server list from master servers (thanks @tyabus for idea)
2022-08-17 21:17:51 +03:00
Alibek Omarov
5a5e72c424
engine: print current bug-compatibility level, if enabled
2022-08-17 14:44:03 +03:00
Alibek Omarov
6e864e4f8f
engine: introduce bug compatibility levels
...
* for now we only have GoldSrc bug compatibility, can be used for
games that require precise GoldSrc behaviour, like CSCZDS
* enabled with -bugcomp command line
* added text in --help
2022-08-15 06:00:00 +03:00
Alibek Omarov
314672d82c
engine: client: fix invalid playerinfo being accessed by renderer
2022-08-13 01:29:45 +03:00
Alibek Omarov
d6dfeaeba7
engine: fix searching filesystem_stdio on mobile platforms
2022-08-06 20:16:56 +03:00
Alibek Omarov
3d5aa7c20c
engine: remove mistakingly placed NORETURN attributes
2022-08-05 18:05:40 +03:00
Alibek Omarov
c025606739
engine: whereami: fix C89 in Android detection
2022-08-01 14:33:36 +03:00
Alibek Omarov
3c4eec62ae
engine: let engine find the filesystem library, if it wasn't loaded yet
2022-08-01 13:25:51 +03:00
Alibek Omarov
5e4fc64430
filesystem: introduce new module, based on engine filesystem.
...
The goal is to share filesystem code between engine and
utilities and provide C++ VFileSystem interface in the future
2022-07-28 18:56:02 +03:00
Alibek Omarov
12ea6dcfd7
public: move build.c from engine to public library, in preparation of filesystem_stdio merge
2022-07-26 04:10:36 +03:00
Alibek Omarov
a41f8cb01b
engine: move version strings to com_strings.h file, in preparation of filesystem_stdio branch merge
2022-07-26 04:07:52 +03:00
Alibek Omarov
5350d88f57
public: crtlib: add quotation mark support for ParseFile, required for filesystem_stdio
2022-07-26 03:17:11 +03:00
Valery Klachkov
3ad60a0fa1
engine: fix uninitialized variable in demo parsing code, fix incorrect size counter in memory allocator
2022-07-16 16:59:41 +03:00
a1batross
fc84cd2a0a
engine: common: always show message box when we're in normal mode
...
Only dedicated server is expected to throw errors to console
2022-07-11 02:45:40 +03:00
SNMetamorph
d8724f0be4
engine: common: net_ws: disabled read-only flag for ip cvar
2022-07-10 18:28:06 +03:00
SNMetamorph
36b0d47f5f
engine: common: net_ws: fixed sockets reinitialization in NET_OpenIP
2022-07-10 18:28:06 +03:00
SNMetamorph
6891ed8064
engine: common: net_ws: backported NAT bypass feature
2022-07-10 18:28:06 +03:00
SNMetamorph
8f91830997
engine: added changeport parameter for NET_Config
2022-07-10 18:28:06 +03:00
Alibek Omarov
95ed044fee
engine: common: disable cl_filterstuffcmd by default
2022-06-29 18:14:53 +03:00
Alibek Omarov
c076f4ff8e
engine: common: add generic trace_t initialize function
2022-06-26 04:39:15 +03:00
Andrey Akhmichin
87ce35b32d
engine: common: imagelib: img_utils.c: change formats priority.
2022-06-25 17:23:44 +03:00
Alibek Omarov
36cec298c2
Revert "engine: common: imagelib: img_tga.c: fix broken tga flip."
...
This reverts commit 99de598ea4
.
2022-06-25 17:03:13 +03:00
Alibek Omarov
6199426e5e
Revert "engine: common: imagelib: img_tga.c: fix broken tga flip again."
...
This reverts commit e5720cf8b9
.
2022-06-25 17:03:12 +03:00
Andrey Akhmichin
e5720cf8b9
engine: common: imagelib: img_tga.c: fix broken tga flip again.
2022-06-24 14:18:30 +03:00
Andrey Akhmichin
99de598ea4
engine: common: imagelib: img_tga.c: fix broken tga flip.
2022-06-24 07:38:21 +03:00
Jesse Buhagiar
b23d5ed354
Build: Add SerenityOS to list of compatible systems
...
This is required by the build system to spit out a library with
the correct name/platform.
2022-06-20 00:01:37 +03:00
Tim Schumacher
a1ce5faac2
Engine: Keep HTTP from endlessly formatting NaN values
...
For whatever reason, our progress count for HTTP downloads stays at 0.
This results in the engine calculating a NaN progress value many times
each frame, which results in a significant performance hit.
2022-06-20 00:01:37 +03:00
Alibek Omarov
463997da51
engine: common: delete unused Mod_Handle function
2022-06-15 13:54:54 +03:00
Alibek Omarov
2218126c75
engine: disable stdout output and flush on Windows, Wcon already does the job
2022-06-14 04:41:37 +03:00
Alibek Omarov
2388260848
engine: optimize colored output
...
* removed unneeded formatting for Android
* make generic function to output colorless and colorized strings
* disable color output on low memory devices to not waste CPU cycles on it
2022-06-14 04:23:09 +03:00
Alibek Omarov
45bf927c74
engine: filesystem: avoid FS_SysFolderExists spam if stat returned ENOTDIR
2022-06-14 03:27:56 +03:00
Alibek Omarov
347c6d6a91
engine: common: don't output log to stdout on Win32 where it's done by Wcon. Better colorcode filtration
2022-06-14 03:27:21 +03:00
Velaron
402b38951d
engine: better color code stripping
2022-06-13 23:36:13 +03:00
Velaron
6807cf5849
engine: fix build on android
2022-06-13 23:36:13 +03:00
Velaron
15dc25d2cd
engine: rename Q_cleanstr to something more meaningful
2022-06-13 23:36:13 +03:00
Velaron
568c7fd917
engine: strip color codes when writing to log
2022-06-13 23:36:13 +03:00
Alibek Omarov
e5562a7b61
engine: whereami: fix C89
2022-06-13 04:33:12 +03:00
Alibek Omarov
e44718d531
engine: fix build
2022-06-13 04:17:02 +03:00
Alibek Omarov
e6a2c207de
engine: implement change game with execv in-engine. For now it enabled for all platforms, will probably disabled selectively
2022-06-13 03:42:20 +03:00
Alibek Omarov
df83b155a1
game_launch: rip out execv code
2022-06-13 03:26:44 +03:00
Alibek Omarov
cc2c97cfad
engine: include whereami library to detect current executable path, may be reworked later if needed
2022-06-13 03:07:37 +03:00
Alibek Omarov
7c9f5f8ab1
engine: remove LoadLibrary macros, to avoid possible misuse. Although macros moved to game_launch, it's part of it's own problem from now
2022-06-11 03:25:57 +03:00
Andrey Akhmichin
6b4f55c4bf
engine: common: filesystem.c: do not load archives with zip extention again
2022-06-10 23:26:14 +03:00
Alibek Omarov
f467d0c807
game_launch: fix Windows build (as suggested by @SNMetamorph)
2022-06-09 20:27:27 +03:00
Alibek Omarov
a717b7fc49
game_launch: declare environ variable, by standard it must be declared by user program
2022-06-09 14:44:04 +03:00
Alibek Omarov
07a9c4602d
game_launch: change game with execve on supported platforms
2022-06-09 13:42:16 +03:00
Alibek Omarov
2b8b3e1993
engine: server: new IP filter, rewritten with IPv6 in mind
2022-06-09 03:10:02 +03:00
Alibek Omarov
b0a889d1a1
engine: bring back simple netadr_t, as we don't care about IPv4-to-IPv6 mapped addresses anymore
2022-06-09 03:10:02 +03:00
Alibek Omarov
bd1bfea695
engine: second iteration of IPv6 support
...
Made code smaller
Fixed problem where v6 and v4 socket can't use same port
Added support for v4-to-v6 mapped addresses, although it's kept unused
Probably final version
2022-06-09 03:10:02 +03:00
Alibek Omarov
1a5a76a201
engine: common: minor fixes to ipv6text library
2022-06-09 03:10:02 +03:00
Alibek Omarov
b072b627a2
engine: enable getaddrinfo on Windows, fix build
2022-06-09 03:10:02 +03:00
Alibek Omarov
5d18c6d678
engine: fix declaration-after-statement
2022-06-09 03:10:02 +03:00
Alibek Omarov
59fba30a52
engine: IPv6 support
...
* v6 equivalent cvars
* hostname resolving for v6
* fix for nonblocking hostname resolve (inverted check)
* enabled by default, probably should be disabled for dedicated servers
2022-06-09 03:10:02 +03:00
Alibek Omarov
193cde83b6
engine: add IPv6 address parsing/printing library from GameNetworkingSockets
2022-06-09 03:10:02 +03:00
Alibek Omarov
6f36edfd16
engine: various const qualifier fixes
2022-05-29 04:22:43 +03:00
Alibek Omarov
86a777880f
engine: common: mark AbortCurrentFrame as NORETURN, fix noreturn warnings
2022-05-29 01:58:56 +03:00
Alibek Omarov
843c9abf9b
engine: common: fix array underrun
2022-05-25 03:38:19 +03:00
Alibek Omarov
924e895753
engine: common: set Host_Error and Sys_Error as NORETURN
2022-05-25 03:38:02 +03:00
Alibek Omarov
51526948c0
engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc
...
Add new undocumented GoldSrc eiface function, PEntityOfEntIndexAllEntities,
a bug-free version of PEntityOfEntIndex
Ref: https://github.com/ValveSoftware/halflife/issues/2272
2022-05-21 03:03:59 +03:00
Alibek Omarov
4fbd96d201
engine: common: filesystem: speed up directory existense check on POSIX by using stat() instead of opendir()
2022-05-09 07:45:51 +03:00
Alibek Omarov
81b01ac561
engine: common: remove NaN check, it's mostly useless on text data
2022-05-09 05:01:20 +03:00
Alibek Omarov
771c359ed0
engine: common: make blue-shift map detect more robust
2022-05-09 05:01:20 +03:00
SNMetamorph
d1a5c33bf1
engine: common: removed unused function Sys_SetClipboardData
2022-05-02 03:29:24 +03:00
SNMetamorph
15eb6808c4
engine: platform: updated clipboard read/write functions
2022-05-02 03:29:24 +03:00
Alibek Omarov
691a305f8e
engine: common: reorder cmd_t fields to be compatible with GoldSrc
2022-04-09 19:38:22 +03:00
SNMetamorph
95ee88720c
engine: platform: win32: major refactoring of console code
2022-04-06 15:17:15 +03:00
SNMetamorph
58dbc1ba31
engine: system: disabled skipping color codes for Wcon_WinPrint
2022-04-06 15:17:15 +03:00
a1batross
fc7fb8b62d
engine: masterlist: replace master server domain by mentality.rip
...
It is essentially the same as ms.xash.su but due to current situation, it is known to be blocked on some Ukrainian ISPs.
ms2.xash.su is retired for now.
2022-03-19 01:58:10 +03:00
SNMetamorph
65d624140e
engine: filesystem: fixed FS_Search algorithm for ZIP files ( fix #796 )
2022-03-15 23:11:00 +03:00
SNMetamorph
cd2720ba81
engine: common: imagelib: fixed loading BMP files with v4/v5 headers
2022-03-13 01:50:30 +03:00
Alibek Omarov
fba323cf1f
engine: common: cosmetic changes to usage string generating code
2022-03-10 04:52:16 +03:00
Alibek Omarov
f67d0ffa5a
engine: common: fix broken function name and strings after find&replace in socket code
2022-03-10 04:51:38 +03:00
Alibek Omarov
df616b950d
engine: add NET_AdrToString to menu extended API, upgrade mainui submodule
2022-03-08 07:00:36 +03:00
SNMetamorph
6473efa995
engine: added support for BC7 and BC6H compression formats of DDS textures
2022-03-07 02:03:40 +03:00
Alibek Omarov
85f99c723a
engine: add sys_timescale implementation
2022-03-03 05:38:36 +03:00
SNMetamorph
edc171be04
engine: common: fixed lightmap shift again
2022-02-28 19:56:28 +03:00
SNMetamorph
24ea8fba4b
engine: common: fixed lightmap shifting caused by insufficent precision in Mod_CalcSurfaceExtents
2022-02-28 16:54:28 +03:00
Alibek Omarov
3f7773f83b
engine: client: rewrite VOX subsystem, fix spaces being taken into sentences, add tests for parser, remove dead code
2022-02-22 09:40:15 +03:00
Alibek Omarov
18933e7981
engine: ensure all data was written to stdout when exiting
2022-02-22 09:40:15 +03:00
Alibek Omarov
203afda053
engine: add render_picbutton_text flag to use mainui_cpp font renderer for rendering WON buttons
2022-02-10 02:53:35 +03:00
Alibek Omarov
a6b43fbfff
engine: show additional errno string when log file cannot be opened
2022-01-29 03:04:54 +03:00
Alibek Omarov
61643585e0
engine: fix NULL ptr dereference when log file cannot be opened
2022-01-29 03:04:00 +03:00
Alibek Omarov
ffea7d9729
engine: add host_lowmemorymode cvar to indicate low memory mode level
2022-01-27 03:32:52 +03:00
Velaron
0e286f31c5
engine: client: fix DT_TIMEWINDOW_* signedness
2022-01-24 17:31:36 +03:00
Alibek Omarov
5aa6bfee85
engine: first attempts on fuzzing the engine
2022-01-15 06:24:57 +03:00
Alibek Omarov
ea5937bce0
engine: net_encode: remove naive clientdata/weapondata copy, only copy fields explicitly listed in deltalst
2022-01-14 14:46:52 +03:00
Alibek Omarov
6e4ab74694
engine: net_encode: split delta "no changes" copy into separate function
2022-01-14 14:33:13 +03:00
Alibek Omarov
1f26710bd0
engine: fix add command error messages
2022-01-14 01:06:52 +03:00
Alibek Omarov
96f35f76e1
engine: filesystem: fix creating directories with roDir
2022-01-14 00:42:24 +03:00
Alibek Omarov
fa37d153c8
engine: common: restrict alias/unalias and stuffcmds from executing by server
2022-01-14 00:26:26 +03:00
Alibek Omarov
13cf909b99
engine: filesystem: allow extras ZIPs
2022-01-13 18:22:06 +03:00
Alibek Omarov
606b5354e6
engine: filesystem: fix loading ZIP files
2022-01-13 17:46:54 +03:00
Alibek Omarov
e29dcb4125
engine: filesystem: accept ZIP files with zip extension, do not assert with NULL free in Zip_Close
2022-01-13 16:44:45 +03:00
Alibek Omarov
f9d0fba05f
wscript: remove duplicated branches diagnostic for good
2022-01-04 09:01:08 +03:00
Alibek Omarov
1ffe050205
engine: print only command name in Unknown command message, rather than a full line
2022-01-04 09:01:08 +03:00
Alibek Omarov
a2f741fe8a
engine: platform: sdl: try to fix 1.2 build
2022-01-04 08:39:11 +03:00
Alibek Omarov
01b2266b7e
engine: net_encode: minor code style fix
2022-01-04 04:30:47 +03:00
Alibek Omarov
295adcf222
engine: con_utils: don't also prepend backslash in autocompletion~
2022-01-04 02:31:41 +03:00
Alibek Omarov
210137c325
engine: increase model limit to the possible maximum without breaking the protocol
2022-01-03 23:07:33 +03:00
Alibek Omarov
f007374866
engine: client: rewrite console history
...
Fix duplicate and empty lines saved into history
Fix backup copied too early
Add tests
2021-12-31 03:49:11 +03:00
Alibek Omarov
4f89288ccf
common: cleanup port.h
2021-12-23 19:17:11 +03:00
Alibek Omarov
764ef93984
common: add fs_size_t typedef, for read()/write() return value
2021-12-23 01:21:33 +03:00
Alibek Omarov
d8b3ab4dcc
engine: filesystem: fix unused result warnings
2021-12-22 05:03:06 +03:00
Alibek Omarov
08e72bad35
engine: crashhandler: clean up code
2021-12-22 05:02:34 +03:00
Alibek Omarov
7e574ea42e
engine: filesystem: do not create folders for files in rodir mode
2021-12-22 01:52:47 +03:00
Alibek Omarov
0963e05716
engine: restore lumps after swapping them for blue shift maps
...
Mod_TestBmodelLumps may modify srclumps data, which is essential for
brush model loader. BlueShift maps have swapped lumps for some reason
Restoring them to default is fix for now
2021-12-20 18:12:36 +03:00
Alibek Omarov
37aa5b1e99
engine: gamma: use FBitSet
2021-12-08 20:28:30 +03:00
SNMetamorph
aa07dab8ab
engine: added feature flag ENGINE_LINEAR_GAMMA_SPACE
2021-12-08 20:27:02 +03:00
Alibek Omarov
e0efe0aa23
engine: remove emboss filter. There seems no real use for it.
2021-12-07 09:09:45 +03:00
Alibek Omarov
293482fbd5
engine: FCVAR_GLCONFIG are not readonly anymore. To make truly readonly cvar for renderer, one must apply FCVAR_READ_ONLY flag
2021-12-06 03:56:18 +03:00
Alibek Omarov
07f1f7ded1
engine: launcher: use our Q_strncpy instead of standard strncpy
2021-12-03 09:41:58 +03:00
Alibek Omarov
1cac321c00
engine: enable filtered command buffer for dedicated to pass the tests
2021-12-03 09:41:23 +03:00
Alibek Omarov
aa7bfb4819
engine: check for non-standard alloca header
2021-12-03 09:22:40 +03:00
Alibek Omarov
0c18a06946
engine: sequence: use Q_strncpy instead of standard strcpy
2021-12-03 09:22:40 +03:00
Alibek Omarov
24edcf7d9e
engine: swap lumps back after they were swapped for blue-shift maps
2021-11-29 16:28:42 +03:00
Alibek Omarov
c00e77c02e
engine: fix const qualifier discard
2021-11-27 05:27:45 +03:00
Alibek Omarov
1944f48516
engine: common: allow unlimited commands for unprivileged mode at this time to not break mods like GGM
2021-11-23 05:23:38 +03:00
Alibek Omarov
992bcd89ef
engine: add cmd and cvar tests for privileged mode
2021-11-23 05:23:38 +03:00
Alibek Omarov
508eb7ab5f
engine: restore command escaping
2021-11-23 05:23:38 +03:00
Alibek Omarov
f2a9f805b8
engine: client: redefine some cvars as filterable
2021-11-23 05:23:38 +03:00
Alibek Omarov
8599119c8d
engine: add filterable flag support for cvars and cmds
2021-11-23 05:23:38 +03:00
Alibek Omarov
36702aafe7
engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED
2021-11-23 05:23:38 +03:00
Alibek Omarov
b93938956e
engine: allow exec command with config filenames whitelist
2021-11-23 05:23:38 +03:00
Alibek Omarov
c96f10d40b
engine: client: restrict LOCALONLY cvars regardless of cl_filterstuffcmd value
2021-11-23 05:23:38 +03:00
Alibek Omarov
8a9231628e
engine: restrict potentially harmful or related to user settings engine cvars
2021-11-23 05:23:38 +03:00
Alibek Omarov
66d66eb835
common: define FCVAR_LOCALONLY the same bit used in GoldSource, move FCVAR_MOVEVARS into internal engine flags
2021-11-23 05:23:38 +03:00
Alibek Omarov
9a4dec64f9
engine: describe protected and privileged cvars
2021-11-23 05:23:38 +03:00
Alibek Omarov
94dc74a37f
engine: restrict potentially harmful engine commands
2021-11-23 05:23:38 +03:00
Alibek Omarov
b24c1a51d3
engine: try to mitigate outdated client.dll vulnerabilities
2021-11-23 05:23:38 +03:00
Alibek Omarov
f9d1d14848
engine: disable filtered command buffer for dedicated
2021-11-23 05:23:38 +03:00
Alibek Omarov
1a1d81de62
engine: add stuffcmd filtering, not wired to ClientCmd yet
2021-11-23 05:23:38 +03:00
Bohdan Shulyar
8ab97fbbf0
engine: client: Add svc_exec support ( #671 )
...
* Add svc_exec support
* engine: client: add gamedir check for svc_exec
2021-11-14 00:55:15 +03:00
Alibek Omarov
e8cd6e9d65
engine: build: add RISC-V support(based on @archanox patches), add MIPS64 support
2021-10-27 20:59:02 +03:00
Alibek Omarov
29a8bfb1dc
engine: common: fix ParseFile calls
2021-10-08 17:31:32 +03:00
Alibek Omarov
004e190435
engine: common: test ParseFile length return value
2021-10-08 17:31:32 +03:00
Alibek Omarov
9e5d5e0ea3
public: moved COM_ParseFileSafe to libpublic, added optional argument for length and overflow checking
2021-10-08 17:31:32 +03:00
Alibek Omarov
a235bec5f1
engine: introduce COM_ParseFileSafe, add tests
2021-10-08 17:31:32 +03:00
SNMetamorph
e4ad8def0d
engine: filesystem: fixed current directory changing for Windows
2021-10-03 12:28:59 +03:00
SNMetamorph
ec95948b69
engine: server: implemented instant game library loading
2021-10-03 04:38:05 +03:00
Alibek Omarov
08c04200fb
engine: use GCC provided offsetof implementation
2021-10-03 04:26:22 +03:00
Alibek Omarov
3b933eabf5
engine: make test assert failure more pretty
2021-09-30 15:59:14 +03:00
Alibek Omarov
fe0da74e75
engine: fix build with tests on
2021-09-30 15:58:32 +03:00