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@ -707,11 +707,6 @@ static int GAME_EXPORT pfnTruePointContents( float *p )
@@ -707,11 +707,6 @@ static int GAME_EXPORT pfnTruePointContents( float *p )
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return PM_TruePointContents( clgame.pmove, p ); |
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} |
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static int GAME_EXPORT pfnHullPointContents( struct hull_s *hull, int num, float *p ) |
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{ |
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return PM_HullPointContents( hull, num, p ); |
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} |
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static pmtrace_t GAME_EXPORT pfnPlayerTrace( float *start, float *end, int traceFlags, int ignore_pe ) |
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{ |
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return PM_PlayerTraceExt( clgame.pmove, start, end, traceFlags, clgame.pmove->numphysent, clgame.pmove->physents, ignore_pe, NULL ); |
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@ -795,7 +790,7 @@ void CL_InitClientMove( void )
@@ -795,7 +790,7 @@ void CL_InitClientMove( void )
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clgame.pmove->PM_StuckTouch = pfnStuckTouch; |
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clgame.pmove->PM_PointContents = (void*)PM_CL_PointContents; |
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clgame.pmove->PM_TruePointContents = pfnTruePointContents; |
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clgame.pmove->PM_HullPointContents = pfnHullPointContents; |
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clgame.pmove->PM_HullPointContents = PM_HullPointContents; |
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clgame.pmove->PM_PlayerTrace = pfnPlayerTrace; |
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clgame.pmove->PM_TraceLine = PM_CL_TraceLine; |
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clgame.pmove->RandomLong = COM_RandomLong; |
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