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engine: try to mitigate outdated client.dll vulnerabilities
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@ -747,7 +747,15 @@ Cmd_AddClientCommand
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*/
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int GAME_EXPORT Cmd_AddClientCommand( const char *cmd_name, xcommand_t function )
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{
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return Cmd_AddCommandEx( __FUNCTION__, cmd_name, function, "client command", CMD_CLIENTDLL );
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int flags = CMD_CLIENTDLL;
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// a1ba: try to mitigate outdated client.dll vulnerabilities
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if( !Q_stricmp( cmd_name, "motd_write" ))
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{
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flags |= CMD_LOCALONLY;
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}
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return Cmd_AddCommandEx( __FUNCTION__, cmd_name, function, "client command", flags );
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}
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/*
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@ -886,6 +886,10 @@ pfnCvar_RegisterVariable
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*/
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cvar_t *pfnCvar_RegisterClientVariable( const char *szName, const char *szValue, int flags )
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{
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// a1ba: try to mitigate outdated client.dll vulnerabilities
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if( !Q_stricmp( szName, "motdfile" ))
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flags |= FCVAR_LOCALONLY;
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if( FBitSet( flags, FCVAR_GLCONFIG ))
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return (cvar_t *)Cvar_Get( szName, szValue, flags, va( CVAR_GLCONFIG_DESCRIPTION, szName ));
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return (cvar_t *)Cvar_Get( szName, szValue, flags|FCVAR_CLIENTDLL, Cvar_BuildAutoDescription( flags|FCVAR_CLIENTDLL ));
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