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engine: common: simplify strings operations.

pull/2/head
Andrey Akhmichin 2 years ago committed by Alibek Omarov
parent
commit
444e08f59a
  1. 17
      engine/common/mod_bmodel.c

17
engine/common/mod_bmodel.c

@ -434,9 +434,9 @@ void Mod_PrintWorldStats_f( void ) @@ -434,9 +434,9 @@ void Mod_PrintWorldStats_f( void )
Con_Printf( "Lighting: %s\n", FBitSet( w->flags, MODEL_COLORED_LIGHTING ) ? "colored" : "monochrome" );
Con_Printf( "World total leafs: %d\n", worldmodel->numleafs + 1 );
Con_Printf( "original name: ^1%s\n", worldmodel->name );
Con_Printf( "internal name: %s\n", (world.message[0]) ? va( "^2%s", world.message ) : "none" );
Con_Printf( "map compiler: %s\n", (world.compiler[0]) ? va( "^3%s", world.compiler ) : "unknown" );
Con_Printf( "map editor: %s\n", (world.generator[0]) ? va( "^2%s", world.generator ) : "unknown" );
Con_Printf( "internal name: ^2%s\n", world.message[0] ? world.message : "none" );
Con_Printf( "map compiler: ^3%s\n", world.compiler[0] ? world.compiler : "unknown" );
Con_Printf( "map editor: ^2%s\n", world.generator[0] ? world.generator : "unknown" );
}
/*
@ -2781,7 +2781,8 @@ qboolean Mod_LoadBmodelLumps( const byte *mod_base, qboolean isworld ) @@ -2781,7 +2781,8 @@ qboolean Mod_LoadBmodelLumps( const byte *mod_base, qboolean isworld )
dbspmodel_t *bmod = &srcmodel;
model_t *mod = loadmodel;
char wadvalue[2048];
int i;
size_t len = 0;
int i, ret;
// always reset the intermediate struct
memset( bmod, 0, sizeof( dbspmodel_t ));
@ -2888,7 +2889,13 @@ qboolean Mod_LoadBmodelLumps( const byte *mod_base, qboolean isworld ) @@ -2888,7 +2889,13 @@ qboolean Mod_LoadBmodelLumps( const byte *mod_base, qboolean isworld )
{
if( !bmod->wadlist.wadusage[i] )
continue;
Q_strncat( wadvalue, va( "%s.wad; ", bmod->wadlist.wadnames[i] ), sizeof( wadvalue ));
ret = Q_snprintf( &wadvalue[len], sizeof( wadvalue ), "%s.wad; ", bmod->wadlist.wadnames[i] );
if( ret == -1 )
{
Con_DPrintf( S_WARN "Too many wad files for output!\n" );
break;
}
len += ret;
}
if( COM_CheckString( wadvalue ))

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