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https://github.com/YGGverse/xash3d-fwgs.git
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engine: remove LoadLibrary macros, to avoid possible misuse. Although macros moved to game_launch, it's part of it's own problem from now
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@ -47,14 +47,8 @@ GNU General Public License for more details.
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#define O_BINARY 0
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#define O_TEXT 0
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#define _mkdir( x ) mkdir( x, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH )
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#define LoadLibrary( x ) dlopen( x, RTLD_NOW )
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#define GetProcAddress( x, y ) dlsym( x, y )
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#define FreeLibrary( x ) dlclose( x )
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#elif XASH_DOS4GW
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#define PATH_SPLITTER "\\"
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#define LoadLibrary( x ) (0)
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#define GetProcAddress( x, y ) (0)
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#define FreeLibrary( x ) (0)
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#endif
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typedef void* HANDLE;
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@ -34,6 +34,8 @@ GNU General Public License for more details.
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#include "menu_int.h" // _UPDATE_PAGE macro
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#include "library.h"
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qboolean error_on_exit = false; // arg for exit();
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#define DEBUG_BREAK
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@ -272,7 +274,8 @@ qboolean Sys_LoadLibrary( dll_info_t *dll )
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*func->func = NULL;
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}
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if( !dll->link ) dll->link = LoadLibrary ( dll->name ); // environment pathes
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if( !dll->link )
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dll->link = COM_LoadLibrary( dll->name, false, true ); // environment pathes
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// no DLL found
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if( !dll->link )
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@ -307,7 +310,7 @@ void* Sys_GetProcAddress( dll_info_t *dll, const char* name )
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if( !dll || !dll->link ) // invalid desc
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return NULL;
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return (void *)GetProcAddress( dll->link, name );
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return (void *)COM_GetProcAddress( dll->link, name );
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}
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qboolean Sys_FreeLibrary( dll_info_t *dll )
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@ -324,7 +327,7 @@ qboolean Sys_FreeLibrary( dll_info_t *dll )
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}
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else Con_Reportf( "Sys_FreeLibrary: Unloading %s\n", dll->name );
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FreeLibrary( dll->link );
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COM_FreeLibrary( dll->link );
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dll->link = NULL;
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return true;
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@ -23,6 +23,9 @@ GNU General Public License for more details.
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#if XASH_POSIX
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#define XASHLIB "libxash." OS_LIB_EXT
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#define LoadLibrary( x ) dlopen( x, RTLD_NOW )
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#define GetProcAddress( x, y ) dlsym( x, y )
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#define FreeLibrary( x ) dlclose( x )
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#include <unistd.h> // execve
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#elif XASH_WIN32
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#define XASHLIB "xash.dll"
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@ -46,7 +49,7 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
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#endif
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#if XASH_WIN32 || XASH_POSIX
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#define USE_EXECVE_FOR_CHANGE_GAME 1
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#define USE_EXECVE_FOR_CHANGE_GAME 0
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#else
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#define USE_EXECVE_FOR_CHANGE_GAME 0
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#endif
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