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engine: move version strings to com_strings.h file, in preparation of filesystem_stdio branch merge

pull/2/head
Alibek Omarov 2 years ago
parent
commit
a41f8cb01b
  1. 2
      engine/common/com_strings.h
  2. 3
      engine/common/common.h

2
engine/common/com_strings.h

@ -64,6 +64,8 @@ GNU General Public License for more details. @@ -64,6 +64,8 @@ GNU General Public License for more details.
#define DEFAULT_UPDATE_PAGE "https://github.com/FWGS/xash3d-fwgs/releases/latest"
#define XASH_ENGINE_NAME "Xash3D FWGS"
#define XASH_VERSION "0.20" // engine current version
#define XASH_COMPAT_VERSION "0.99" // version we are based on
// renderers order is important, software is always a last chance fallback
#define DEFAULT_RENDERERS { "gl", "gles1", "gles2", "gl4es", "soft" }

3
engine/common/common.h

@ -119,9 +119,6 @@ typedef enum @@ -119,9 +119,6 @@ typedef enum
#include "con_nprint.h"
#include "crclib.h"
#define XASH_VERSION "0.20" // engine current version
#define XASH_COMPAT_VERSION "0.99" // version we are based on
// PERFORMANCE INFO
#define MIN_FPS 20.0f // host minimum fps value for maxfps.
#define MAX_FPS 200.0f // upper limit for maxfps.

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