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engine: get rid of MSG_BigShort, use htons instead, since network headers are always included

pull/2/head
Alibek Omarov 1 year ago
parent
commit
a6475f530b
  1. 2
      engine/client/cl_game.c
  2. 8
      engine/client/cl_main.c
  3. 5
      engine/common/net_buffer.c
  4. 1
      engine/common/net_buffer.h

2
engine/client/cl_game.c

@ -3377,7 +3377,7 @@ void GAME_EXPORT NetAPI_SendRequest( int context, int request, int flags, double @@ -3377,7 +3377,7 @@ void GAME_EXPORT NetAPI_SendRequest( int context, int request, int flags, double
// make sure that port is specified
if( !nr->resp.remote_address.port )
nr->resp.remote_address.port = MSG_BigShort( PORT_MASTER );
nr->resp.remote_address.port = htons( PORT_MASTER );
// grab the list from the master server
Q_strcpy( &fullquery[22], GI->gamefolder );

8
engine/client/cl_main.c

@ -1006,7 +1006,7 @@ void CL_SendConnectPacket( void ) @@ -1006,7 +1006,7 @@ void CL_SendConnectPacket( void )
return;
}
if( adr.port == 0 ) adr.port = MSG_BigShort( PORT_SERVER );
if( adr.port == 0 ) adr.port = htons( PORT_SERVER );
qport = Cvar_VariableString( "net_qport" );
key = ID_GetMD5();
@ -1134,7 +1134,7 @@ void CL_CheckForResend( void ) @@ -1134,7 +1134,7 @@ void CL_CheckForResend( void )
return;
}
if( adr.port == 0 ) adr.port = MSG_BigShort( PORT_SERVER );
if( adr.port == 0 ) adr.port = htons( PORT_SERVER );
if( cls.connect_retry == CL_TEST_RETRIES_NORESPONCE )
{
@ -1321,7 +1321,7 @@ void CL_Rcon_f( void ) @@ -1321,7 +1321,7 @@ void CL_Rcon_f( void )
}
NET_StringToAdr( rcon_address->string, &to );
if( to.port == 0 ) to.port = MSG_BigShort( PORT_SERVER );
if( to.port == 0 ) to.port = htons( PORT_SERVER );
}
NET_SendPacket( NS_CLIENT, Q_strlen( message ) + 1, message, to );
@ -1563,7 +1563,7 @@ void CL_LocalServers_f( void ) @@ -1563,7 +1563,7 @@ void CL_LocalServers_f( void )
// send a broadcast packet
adr.type = NA_BROADCAST;
adr.port = MSG_BigShort( PORT_SERVER );
adr.port = htons( PORT_SERVER );
Netchan_OutOfBandPrint( NS_CLIENT, adr, "info %i", PROTOCOL_VERSION );
adr.type = NA_MULTICAST_IP6;

5
engine/common/net_buffer.c

@ -89,11 +89,6 @@ const char *svc_strings[svc_lastmsg+1] = @@ -89,11 +89,6 @@ const char *svc_strings[svc_lastmsg+1] =
"svc_exec",
};
unsigned short MSG_BigShort( unsigned short swap )
{
return (swap >> 8)|(swap << 8);
}
void MSG_InitMasks( void )
{
uint startbit, endbit;

1
engine/common/net_buffer.h

@ -63,7 +63,6 @@ void MSG_ExciseBits( sizebuf_t *sb, int startbit, int bitstoremove ); @@ -63,7 +63,6 @@ void MSG_ExciseBits( sizebuf_t *sb, int startbit, int bitstoremove );
_inline int MSG_TellBit( sizebuf_t *sb ) { return sb->iCurBit; }
_inline const char *MSG_GetName( sizebuf_t *sb ) { return sb->pDebugName; }
qboolean MSG_CheckOverflow( sizebuf_t *sb );
unsigned short MSG_BigShort( unsigned short swap );
// init writing
void MSG_StartWriting( sizebuf_t *sb, void *pData, int nBytes, int iStartBit, int nBits );

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