Alibek Omarov
|
380422a6dc
|
engine: client: refactor CL_AddEntityEffects, bring everything to GoldSrc behavior
Some effects are meant only for playeres, others only for normal entities
|
2024-01-05 04:10:45 +03:00 |
|
Alibek Omarov
|
be26ecf1c9
|
engine: client: don't spawn model effects for players, like GoldSrc
|
2024-01-05 04:09:20 +03:00 |
|
Alibek Omarov
|
d2bbe9dfd2
|
engine: client: don't spawn multiple model effects
|
2024-01-05 04:08:52 +03:00 |
|
Alibek Omarov
|
9c929c1405
|
engine: client: don't spawn particles if time is stopped
|
2024-01-05 02:59:47 +03:00 |
|
Alibek Omarov
|
9551240680
|
engine: host: fix -Werror=parentheses
|
2024-01-05 02:35:16 +03:00 |
|
Alibek Omarov
|
6605d0456c
|
engine: host: force ENGINE_STEP_POSHISTORY_LERP for Counter-Strike and Condition Zero
|
2024-01-05 02:27:37 +03:00 |
|
Alibek Omarov
|
99e8f7b486
|
engine: host: fix warning about incompatible features bits
|
2024-01-05 02:26:25 +03:00 |
|
Alibek Omarov
|
c56e876043
|
engine: client: don't reset runfuncs for demoplayback
|
2024-01-04 06:11:15 +03:00 |
|
Alibek Omarov
|
9773d11464
|
engine: client: disable MOVETYPE_TOSS interpolation in old protocol, but keep animtime hack for them
|
2024-01-04 05:53:04 +03:00 |
|
Alibek Omarov
|
3c28b11754
|
engine: client: cl_demo: fix usercmd in demo playback
I have no explanation why this works but it kinda does?
|
2024-01-04 05:48:45 +03:00 |
|
Alibek Omarov
|
f2584dcb9d
|
engine: host: better engine features print
|
2024-01-04 05:31:01 +03:00 |
|
Alibek Omarov
|
ce73838f1b
|
engine: add a function that validates requested features bits
|
2024-01-04 05:30:18 +03:00 |
|
Alibek Omarov
|
49f972a7c9
|
engine: add new engine feature ENGINE_STEP_POSHISTORY_LERP that enables CStrike's MOVETYPE_STEP lerp based on position history
|
2024-01-04 05:05:03 +03:00 |
|
Alibek Omarov
|
1ae01d89de
|
engine: client: correctly support ENGINE_COMPUTE_STUDIO_LERP feature flag without STUDIO_INTERPOLATION_FIX enabled
|
2024-01-04 03:35:16 +03:00 |
|
Alibek Omarov
|
8e54e18c8f
|
engine: client: disable STUDIO_INTERPOLATION_FIX
|
2024-01-04 03:32:59 +03:00 |
|
Alibek Omarov
|
18136e5320
|
engine: client: implement HL25's cl_fixmodelinterpolationartifacts cvar
|
2024-01-04 03:32:36 +03:00 |
|
Alibek Omarov
|
a29f1899d3
|
engine: client: remove unused extrapolate variable in CL_PureOrigin
|
2024-01-03 19:06:46 +03:00 |
|
Alibek Omarov
|
0f804ffc30
|
engine: client: use extra precision for interpolation
|
2024-01-03 19:02:09 +03:00 |
|
Alibek Omarov
|
620a4b4894
|
engine: client: wrong check order, fix previous commit
|
2023-12-31 06:35:38 +03:00 |
|
Alibek Omarov
|
4cf87c2c23
|
engine: client: prevent memory corruption on old protocol when server didn't sent local player info in delta at spawn
|
2023-12-31 06:24:53 +03:00 |
|
Alibek Omarov
|
f031c31b77
|
engine: client: try another workaround for backwards animtime
|
2023-12-31 06:12:00 +03:00 |
|
Alibek Omarov
|
c2447d8634
|
engine: client: stupid hack to allow monsters interpolation on a very specific old protocol engine mod
|
2023-12-31 05:03:10 +03:00 |
|
Alibek Omarov
|
ae9c1d9f18
|
engine: remove single-binary option. Now platforms that don't need external launcher, shall set env.DISABLE_LAUNCHER
|
2023-12-30 23:45:17 +03:00 |
|
Alibek Omarov
|
d971055927
|
engine: move PARM_SKY_SPHERE handling out of engine to renderer, after all renderers might or might not support sky spheres
|
2023-12-30 16:54:37 +03:00 |
|
Alibek Omarov
|
707a9228e1
|
engine: ref_api: draft RefAPI 6.
Remove timings from ref_globals_t struct
Remove R_UpdateRefState accordingly.
Remove unused PARMs
Remove reduntant functions
|
2023-12-30 16:36:13 +03:00 |
|
Alibek Omarov
|
a3c9538d12
|
engine: client: add support for new PARMs
Reorganize internal engine structs, carefully check structs compatibility before casting types
|
2023-12-30 16:36:13 +03:00 |
|
Alibek Omarov
|
632264809f
|
engine: ref_api: add PARMs to get pointers to engine data like cl, host, world, etc. Partially expose cl and host.
|
2023-12-30 16:36:13 +03:00 |
|
Alibek Omarov
|
bcfabbe802
|
engine: do not save configs when we closing because of the errors
|
2023-12-28 22:42:12 +03:00 |
|
Alibek Omarov
|
c244cfc937
|
engine: do not save configs when we closing because of the errors
|
2023-12-28 22:40:10 +03:00 |
|
Alibek Omarov
|
65bfff69d0
|
engine: wscript: always require librt on Linux since we need it for Platform_SetTimer implementation
|
2023-12-27 04:14:19 +03:00 |
|
Alibek Omarov
|
778b8ede58
|
engine: platform: linux: add forgotten _GNU_SOURCE at the top of the file to enable gettid extension
|
2023-12-27 03:10:20 +03:00 |
|
Alibek Omarov
|
f8a1a2ed71
|
engine: platform: linux: add missing math.h include
|
2023-12-26 18:56:30 +03:00 |
|
mittorn
|
b4a7c266b5
|
platform/linux: implement debug timers and cl_maxframetime to catch very long frames on debugger
|
2023-12-25 14:22:20 +03:00 |
|
Alibek Omarov
|
96f7f5457d
|
engine: print all supported and enabled features
|
2023-12-17 17:51:15 +03:00 |
|
Alibek Omarov
|
498ec6b4f1
|
engine: client: print enabled features after server connect if it's not a local game
|
2023-12-17 17:44:05 +03:00 |
|
Alibek Omarov
|
607e62a1ae
|
engine: client: sanitize legacy protocol supported engine features flags
Do not enable what can't be enabled in current protocol.
|
2023-12-17 17:44:05 +03:00 |
|
Alibek Omarov
|
d41a80bc2c
|
engine: add mask to sanitize possible engine features bits
|
2023-12-17 17:43:51 +03:00 |
|
Alibek Omarov
|
643bec4071
|
engine: client: set max FPS when recording with fps_max 0
|
2023-12-16 22:02:26 +03:00 |
|
Alibek Omarov
|
c96cf7e22d
|
engine: expose world version through RefAPI
|
2023-12-15 07:38:07 +03:00 |
|
Alibek Omarov
|
46c61660cf
|
engine: expose world BSP version through world global structure
|
2023-12-15 07:37:40 +03:00 |
|
Alibek Omarov
|
54a5947a3c
|
engine: remove MSGBOX macro
|
2023-12-15 06:40:04 +03:00 |
|
Alibek Omarov
|
93ceb0e4ed
|
engine: client: split the sprites indices only when loading new sprite. Scan the whole array when searching.
Fixes incorrect sprite loading in XDM
|
2023-12-14 03:12:47 +03:00 |
|
Alibek Omarov
|
13aab4e59c
|
engine: server: fix off-by-one error in Voice_Set/GetClientListening
|
2023-12-13 14:56:55 +03:00 |
|
Alibek Omarov
|
36c2f9e9f2
|
engine: refactor rcon redirect, don't make it depend on global object
|
2023-12-13 14:56:27 +03:00 |
|
Alibek Omarov
|
514da0ffa9
|
engine: host: do not depend on Sys_Sleep accuracy, instead allocate a timewindow that decrases with each skipped frame
|
2023-12-11 07:12:44 +03:00 |
|
Alibek Omarov
|
a675806c91
|
engine: imagelib: img_ktx2: don't allow to load images with no mip levels
|
2023-12-11 07:06:12 +03:00 |
|
Alibek Omarov
|
683c4874f8
|
common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes
|
2023-12-09 19:00:25 +03:00 |
|
Alibek Omarov
|
20ced857b4
|
engine: client: use physents array when tracing physents =/
|
2023-12-09 16:45:35 +03:00 |
|
Alibek Omarov
|
1e0107944f
|
engine: make sys_timescale non-cheat, like host_framerate
|
2023-12-07 00:50:56 +03:00 |
|
mittorn
|
c800b34cd4
|
ref_api: add R_Flush method
|
2023-12-06 04:13:27 +03:00 |
|
Alibek Omarov
|
1612e2d669
|
engine: client: GetRefAPI now must return REF_API_VERSION to prevent possible issue when ref library wasn't recompiled on version bump
|
2023-12-06 04:13:27 +03:00 |
|
Alibek Omarov
|
26d229c8ca
|
engine, ref: RefAPI 5. Simplify remap calls
|
2023-12-06 04:13:03 +03:00 |
|
Alibek Omarov
|
9c66e86be1
|
engine, ref: RefAPI 5. Remove unused calls
|
2023-12-06 04:13:03 +03:00 |
|
Alibek Omarov
|
7e9f87de2d
|
engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side
|
2023-12-06 04:13:03 +03:00 |
|
Alibek Omarov
|
9ec1e259b4
|
engine: platform: sdl: unused variable cleanup
|
2023-12-05 10:48:47 +03:00 |
|
Alibek Omarov
|
0c2d480d89
|
engine: client: unused variables cleanup
|
2023-12-05 10:47:55 +03:00 |
|
Alibek Omarov
|
350d8ccb7b
|
engine: common: cvar: unused variables cleanup
|
2023-12-05 10:46:26 +03:00 |
|
Alibek Omarov
|
0c512d0431
|
engine: server: unused variables cleanup
|
2023-12-05 10:46:03 +03:00 |
|
Alibek Omarov
|
273bccdc9a
|
engine: nswitch: fix compiling by removing stdc++ from SDL2 dependencies as we link it later (#1519)
|
2023-12-02 20:25:51 +03:00 |
|
Alibek Omarov
|
f0a2362da3
|
engine: wscript: another try, link nswitch port using gcc and not g++
|
2023-12-02 19:29:30 +03:00 |
|
Alibek Omarov
|
be8ade23e8
|
engine: wscript: add -nostdlib++ for nswitch so we avoid implicit linking to standard C++ library (we link it explicitly ourselves)
|
2023-12-02 19:21:44 +03:00 |
|
Alibek Omarov
|
40c9a2fb82
|
engine: make Mod_SampleSizeForFace accept const surface
|
2023-12-02 18:01:57 +03:00 |
|
Andrey Akhmichin
|
a34c22fb10
|
engine: client: add support for "mp3 playfile/loopfile" commands.
|
2023-12-02 01:10:38 +03:00 |
|
Alibek Omarov
|
2d2e03f235
|
engine: server: reset edict in ParseSaveTables like GoldSrc does which fixes messed up entities in mods that have advanced save-restore system (thanks to vasiavasiavasia95 for figuring out this bug)
|
2023-11-27 18:42:50 +03:00 |
|
Alibek Omarov
|
4c3c3529e9
|
engine: network: rename length variable to something that makes sense. Add usage line to http_addcustomserver
|
2023-11-26 23:20:46 +03:00 |
|
Alibek Omarov
|
7051b844ff
|
engine: network: set HTTP buffer to 8kb on all systems, without depending on random constant like BUFSIZ
|
2023-11-26 23:19:49 +03:00 |
|
Alibek Omarov
|
68377435c8
|
engine: server: remove legacy light -> light_level entity key rewrite
|
2023-11-26 02:23:52 +03:00 |
|
Henry Ford
|
e7e1677786
|
engine: common: comply with C89 in OpenBSD wai_getExecutablePath
|
2023-11-25 14:29:52 +03:00 |
|
Henry Ford
|
f330aac113
|
engine: common: dont inlcude ucontext.h on OpenBSD where it doesnt exist
|
2023-11-25 14:29:52 +03:00 |
|
Alibek Omarov
|
9fcd4baa87
|
engine: client: gameui: expose animated_title and hd_background flags to main menu API
|
2023-11-22 11:01:18 +03:00 |
|
SNMetamorph
|
5216cccef4
|
engine: server: added singleplayer check for userinfo update
|
2023-11-20 00:14:30 +03:00 |
|
SNMetamorph
|
a87f399e68
|
engine: client: revert export for pfnSPR_Load and pfnSPR_Frames functions
This needed for native support GoldSrc Monitor utility.
|
2023-11-20 00:14:06 +03:00 |
|
Alibek Omarov
|
83d26ad233
|
engine: server: add sv_allow_autoaim cvar
|
2023-11-20 00:11:10 +03:00 |
|
Alibek Omarov
|
0aa8a2891c
|
engine: client: add gles3compat to renderers list
|
2023-11-03 17:03:27 +03:00 |
|
Velaron
|
5c90e716cb
|
engine: platform: android: refactoring
|
2023-11-03 16:40:06 +03:00 |
|
Alibek Omarov
|
71b06801ef
|
engine: platform: android: remove dead code
|
2023-11-03 14:48:28 +03:00 |
|
Alibek Omarov
|
cfc7b35927
|
engine: client: don't leave the user without mouse cursor if they enabled m_ignore
|
2023-11-03 14:48:28 +03:00 |
|
Alibek Omarov
|
76564958d1
|
engine: host: hide -nativeegl for Android SDL builds
|
2023-11-03 14:48:28 +03:00 |
|
Alibek Omarov
|
e21fa4a910
|
engine: add cvar r_refdll_loaded to indicate currently loaded renderer (for menu options and etc)
|
2023-10-31 21:52:00 +03:00 |
|
Alibek Omarov
|
a41902bd46
|
engine: mod_bmodel: detect water textures by texture name like LoadSurfaces does
|
2023-10-31 21:52:00 +03:00 |
|
Alibek Omarov
|
597429cf41
|
engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject
|
2023-10-31 21:25:11 +03:00 |
|
Alibek Omarov
|
5ea074a1fd
|
engine: fix build issues pointed by @Velaron
|
2023-10-31 21:01:42 +03:00 |
|
Alibek Omarov
|
a62a9429c9
|
engine: launcher: remove Windows code from single binary launcher, as Windows completely supports running from external launcher and don't need dedicated builds
|
2023-10-31 04:30:22 +03:00 |
|
Alibek Omarov
|
f7c536b81c
|
engine: server: allow loading maps from subdirectories as this is used by some Half-Life mods
|
2023-10-29 02:44:46 +03:00 |
|
Alibek Omarov
|
4d7d592918
|
engine: mod_bmodel: completely get rid of global loadmodel pointer
|
2023-10-28 16:06:00 +03:00 |
|
Alibek Omarov
|
c5e91f299b
|
engine: mod_studio: reduce dependency on global loadmodel pointer, make it private for brush model loader
|
2023-10-28 15:38:40 +03:00 |
|
Alibek Omarov
|
cff276db71
|
engine: client: mod_dbghulls: reduce dependency on global loadmodel pointer
|
2023-10-28 15:35:20 +03:00 |
|
Alibek Omarov
|
30d1492b93
|
engine: remove Set/GetCurrentLoadingModel from RefAPI
|
2023-10-28 15:22:21 +03:00 |
|
Alibek Omarov
|
f07eea5073
|
engine: server: allow server unloading for Win32 targets until we figure out the issues with MetaMod
|
2023-10-28 11:14:12 +03:00 |
|
Alibek Omarov
|
78bc177e05
|
engine: server: remove unused host struct field
|
2023-10-28 11:06:18 +03:00 |
|
Alibek Omarov
|
8fb908e3d4
|
engine: server: disable SV_UnloadProgs, only call it when shutting down engine
|
2023-10-28 11:06:18 +03:00 |
|
Alibek Omarov
|
d8b261370a
|
engine: common: do not probe server to collect cvars for game.cfg (CHECK THIS)
|
2023-10-28 11:06:18 +03:00 |
|
Alibek Omarov
|
a2c9ac5b1f
|
engine: client: disable server DLL probe for GameUI, check it's existence instead
|
2023-10-28 11:06:18 +03:00 |
|
Alibek Omarov
|
7f9025e178
|
engine: server: sv_pmove: use model name for physent name to avoid crash when classname isn't initialized yet
|
2023-10-28 11:04:43 +03:00 |
|
Alibek Omarov
|
8647110a10
|
Revert "engine: wscript: move libasound uselib under linux condition, as the ALSA interface is only relevant for Linux"
This reverts commit 48e44f0057 .
|
2023-10-28 10:10:03 +03:00 |
|
Alibek Omarov
|
48e44f0057
|
engine: wscript: move libasound uselib under linux condition, as the ALSA interface is only relevant for Linux
|
2023-10-27 17:03:04 +03:00 |
|
Alibek Omarov
|
a5ee631191
|
engine: server: sv_game: disable searching closer to server library memory region for Android
|
2023-10-27 14:31:16 +03:00 |
|
Alibek Omarov
|
ce39255ef0
|
engine: host: set rootdir on Android SDL port
|
2023-10-27 14:25:16 +03:00 |
|
Alibek Omarov
|
061b50404d
|
engine: server: register dummy cvar sv_allow_dlfile for GoldSrc compatibility
|
2023-10-27 08:02:10 +03:00 |
|
Alibek Omarov
|
279cec5ae9
|
engine: rename cl/sv_allowdownload for GoldSrc compatibility
|
2023-10-27 07:25:09 +03:00 |
|