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@ -706,7 +706,7 @@ qboolean SV_InitGame( void )
@@ -706,7 +706,7 @@ qboolean SV_InitGame( void )
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{ |
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string dllpath; |
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if( svs.game_library_loaded ) |
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if( svgame.hInstance ) |
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return true; |
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// first initialize?
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@ -721,7 +721,6 @@ qboolean SV_InitGame( void )
@@ -721,7 +721,6 @@ qboolean SV_InitGame( void )
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} |
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// client frames will be allocated in SV_ClientConnect
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svs.game_library_loaded = true; |
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return true; |
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} |
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