engine: client: disable MOVETYPE_TOSS interpolation in old protocol, but keep animtime hack for them

This commit is contained in:
Alibek Omarov 2024-01-04 05:53:04 +03:00
parent 3c28b11754
commit 9773d11464

View File

@ -1287,6 +1287,7 @@ void CL_LinkPacketEntities( frame_t *frame )
if( !CL_InterpolateModel( ent ))
continue;
}
#if 0
// ABSOLUTELY STUPID HACK TO ALLOW MONSTERS
// INTERPOLATION IN GRAVGUNMOD COOP
// MUST BE REMOVED ONCE WE REMOVE 48 PROTO SUPPORT
@ -1295,6 +1296,7 @@ void CL_LinkPacketEntities( frame_t *frame )
if( !CL_InterpolateModel( ent ))
continue;
}
#endif
else
{
// no interpolation right now