From 9773d11464d891b84389ff38780392fdd725e1d8 Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Thu, 4 Jan 2024 05:53:04 +0300 Subject: [PATCH] engine: client: disable MOVETYPE_TOSS interpolation in old protocol, but keep animtime hack for them --- engine/client/cl_frame.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/engine/client/cl_frame.c b/engine/client/cl_frame.c index 1b02899a..eb024315 100644 --- a/engine/client/cl_frame.c +++ b/engine/client/cl_frame.c @@ -1287,6 +1287,7 @@ void CL_LinkPacketEntities( frame_t *frame ) if( !CL_InterpolateModel( ent )) continue; } +#if 0 // ABSOLUTELY STUPID HACK TO ALLOW MONSTERS // INTERPOLATION IN GRAVGUNMOD COOP // MUST BE REMOVED ONCE WE REMOVE 48 PROTO SUPPORT @@ -1295,6 +1296,7 @@ void CL_LinkPacketEntities( frame_t *frame ) if( !CL_InterpolateModel( ent )) continue; } +#endif else { // no interpolation right now