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Alibek Omarov
7e9f87de2d
engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side
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12 months ago |
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client
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engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side
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12 months ago |
common
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engine: common: cvar: unused variables cleanup
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12 months ago |
platform
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engine: platform: sdl: unused variable cleanup
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12 months ago |
server
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engine: server: unused variables cleanup
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12 months ago |
alias.h
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engine: alias: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks
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2 years ago |
anorms.h
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Trim all trailing whitespace
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4 years ago |
cdll_exp.h
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engine: fix warnings
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6 years ago |
cdll_int.h
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engine: fix various warnings
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4 years ago |
cursor_type.h
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engine: client: extended VGUI API interface
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3 years ago |
custom.h
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Trim all trailing whitespace
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4 years ago |
customentity.h
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Trim all trailing whitespace
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4 years ago |
edict.h
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Trim all trailing whitespace
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4 years ago |
eiface.h
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engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc
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3 years ago |
key_modifiers.h
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engine: platform: added Platform_GetKeyModifiers
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3 years ago |
keydefs.h
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engine: client: keys: reserve some more buttons as gamepad buttons according to latest SDL2 GameController header
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2 years ago |
menu_int.h
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engine: client: gameui: add new NET_CompareAdrSort function to menu API
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2 years ago |
mobility_int.h
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engine: add safe ParseFile to client MobilityAPI
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3 years ago |
physint.h
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engine: use GCC provided offsetof implementation
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3 years ago |
progdefs.h
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Trim all trailing whitespace
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4 years ago |
ref_api.h
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engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side
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12 months ago |
shake.h
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Trim all trailing whitespace
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4 years ago |
sprite.h
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engine: sprite: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks
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2 years ago |
studio.h
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Trim all trailing whitespace
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4 years ago |
vgui_api.h
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engine: vgui: add EnableTextInput to the API
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2 years ago |
warpsin.h
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Trim all trailing whitespace
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4 years ago |
wscript
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engine: nswitch: fix compiling by removing stdc++ from SDL2 dependencies as we link it later (#1519)
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12 months ago |