Xash3D FWGS engine.
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Alibek Omarov 632264809f engine: ref_api: add PARMs to get pointers to engine data like cl, host, world, etc. Partially expose cl and host. 11 months ago
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client platform/linux: implement debug timers and cl_maxframetime to catch very long frames on debugger 11 months ago
common engine: do not save configs when we closing because of the errors 11 months ago
platform engine: platform: linux: add forgotten _GNU_SOURCE at the top of the file to enable gettid extension 11 months ago
server engine: print all supported and enabled features 11 months ago
alias.h engine: alias: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks 2 years ago
anorms.h Trim all trailing whitespace 4 years ago
cdll_exp.h engine: fix warnings 6 years ago
cdll_int.h engine: fix various warnings 4 years ago
cursor_type.h engine: client: extended VGUI API interface 3 years ago
custom.h Trim all trailing whitespace 4 years ago
customentity.h Trim all trailing whitespace 4 years ago
edict.h Trim all trailing whitespace 4 years ago
eiface.h engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc 3 years ago
key_modifiers.h engine: platform: added Platform_GetKeyModifiers 3 years ago
keydefs.h engine: client: keys: reserve some more buttons as gamepad buttons according to latest SDL2 GameController header 2 years ago
menu_int.h common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes 12 months ago
mobility_int.h engine: add safe ParseFile to client MobilityAPI 3 years ago
physint.h common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes 12 months ago
progdefs.h Trim all trailing whitespace 4 years ago
ref_api.h engine: ref_api: add PARMs to get pointers to engine data like cl, host, world, etc. Partially expose cl and host. 11 months ago
shake.h Trim all trailing whitespace 4 years ago
sprite.h engine: sprite: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks 2 years ago
studio.h Trim all trailing whitespace 4 years ago
vgui_api.h engine: vgui: add EnableTextInput to the API 2 years ago
warpsin.h Trim all trailing whitespace 4 years ago
wscript engine: wscript: always require librt on Linux since we need it for Platform_SetTimer implementation 11 months ago