Alibek Omarov
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505392c2f8
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imagelib: png: include correct winsock
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5 years ago |
Alibek Omarov
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ee2c1ad8fa
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engine: net_ws: include engine headers first
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5 years ago |
Alibek Omarov
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7771356e66
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engine: net_ws: fix dedicated build
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5 years ago |
Alibek Omarov
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cb417a3d51
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engine: client: implement connectionprogress partially
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5 years ago |
Alibek Omarov
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01dcb52b4c
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mainui: update submodule, add connectionprogress calls to engine
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5 years ago |
Alibek Omarov
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7be094b563
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sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes
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5 years ago |
Alibek Omarov
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386a68e334
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engine: fix wrong function called on closing socket on Win32
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5 years ago |
Alibek Omarov
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ca57c8424d
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filesystem: follow C89
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5 years ago |
Jonathan Poncelet
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214f53b8a7
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SV_DropClient: Prevented transmission to fake clients
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5 years ago |
Alibek Omarov
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0eb1d4c7c0
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engine: build: fix armhf compiling
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5 years ago |
Alibek Omarov
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d790292829
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engine: replace CFG_END macro with function, add saving support for R_GetConfigName
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5 years ago |
Alibek Omarov
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f9269dcc1c
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engine: ref: implement executing renderer config before creating context from engine and video config before loading refdll, update api, add r_refdll cvar to video.cfg
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5 years ago |
Alibek Omarov
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4b163e6d30
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engine: hide FCVAR_RENDERINFO from renderdll, remove OpenGLConfigHack from engine functions, add GetConfigName to renderdll functions
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5 years ago |
Alibek Omarov
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b1f23f9ff6
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engine: patch dedicated to build
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5 years ago |
Alibek Omarov
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8f9800eb3c
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ref: move R_DrawTree from refdll to engine, implement using ref's triapi
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5 years ago |
Alibek Omarov
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e308281b0b
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engine: fix buffer overflow in COM_ParseFile
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5 years ago |
Alibek Omarov
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938a9f372f
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engine: add stub function for new undocumented function in clientdll api
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5 years ago |
Alibek Omarov
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d9545e5e78
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cl_game: fix missing }
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5 years ago |
Alibek Omarov
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2f8fec6b70
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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5 years ago |
Alibek Omarov
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b539ed5a3d
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engine: remove write_to_clipboard, as there was no way to enable it for a long time and no one even asked for this
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5 years ago |
Alibek Omarov
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4eab7d6503
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engine: fix build
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5 years ago |
Alibek Omarov
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cedc1e0eb2
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engine: soundlib: show mpg123 errors in console
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5 years ago |
Alibek Omarov
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4beba75159
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engine: fix various compiler warnings
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5 years ago |
Alibek Omarov
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a0cbac4fc7
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engine: server: use generic SV_RejectConnection instead of directly sending errormsg
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5 years ago |
Alibek Omarov
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9662ab106f
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engine: client: implement errormsg, secure client by checking server IP address we're connected to
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5 years ago |
Alibek Omarov
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04ee7c3a55
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engine: fix build
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5 years ago |
Alibek Omarov
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a85a856215
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engine: implement connection warning dialog showing up, update menu
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5 years ago |
Alibek Omarov
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9e30fc253f
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engine: gameui: add new extended API and declare old engine menu extensions deprecated
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5 years ago |
Alibek Omarov
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b2895770b8
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platform: remove unneeded argument from SNDDMA_Init
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5 years ago |
Jonathan Poncelet
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37255354d4
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Various: Fixed obscure crashes on Mac
There were a couple of out-of-range/post-free accesses going on, which caused the Mac
build to crash when optimisations were turned on.
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5 years ago |
Alibek Omarov
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1f7dfecf89
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platform: posix: library: properly use directpath argument
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5 years ago |
Alibek Omarov
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3bf5f19446
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keys: fix default binding of ESC button after unbindall command
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5 years ago |
Alibek Omarov
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da4062ede9
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engine: cmd: add apropos command from old engine
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5 years ago |
Alibek Omarov
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e700a7498e
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engine: move matchpattern from old engine
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5 years ago |
Alibek Omarov
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7dda1c28f4
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engine: console: add missing hpk commands autocomplete
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5 years ago |
Alibek Omarov
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364c96f45c
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engine: console: sort output in commmand autocomplete for bind
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5 years ago |
Alibek Omarov
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7aa163f713
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engine: console: implement autocomplete for any arg count, add autocomplete for bind for both keys and commands
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5 years ago |
Alibek Omarov
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62fb743a20
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engine: sound: clear leftovers from previous commit
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5 years ago |
Alibek Omarov
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40211efa9a
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engine: sound: remove s_cull and s_phs, because they never worked. It's better to write our own occluder in future or use any opensource library
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5 years ago |
Alibek Omarov
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3e4bd20919
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engine: client: implement sending input devices list to server, using protinfo
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5 years ago |
Alibek Omarov
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7d10660b87
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engine: keys: give gamepad keys names
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5 years ago |
Alibek Omarov
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6aa4765c3e
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engine: input: implement input devices collecting
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5 years ago |
Alibek Omarov
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fa68108907
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engine: input: adapt gamepad code for new engine, remove gamepad ids, as it was never used and probably will never be, small optimizations
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5 years ago |
Andrey Akhmichin
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83953c7fb3
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Port ip filter and partially useragent from old engine.
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5 years ago |
Alibek Omarov
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5e8d3acc51
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engine: build: fix ARM64 macro
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5 years ago |
Alibek Omarov
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d347096396
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engine: sound: allow cubic sound interpolation
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5 years ago |
Alibek Omarov
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54920f13df
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engine: rename library naming function, as it returns a full path and not just library name
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5 years ago |
Alibek Omarov
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efd2e434b4
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engine: fix build on non-x86 archs
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5 years ago |
Alibek Omarov
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2e2949b180
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Apply 4529 update
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5 years ago |
Alibek Omarov
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6197ba8af6
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engine: ref: remove redutant LoadLibrary call
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5 years ago |