Commit Graph

548 Commits

Author SHA1 Message Date
Alibek Omarov
00b9ac676e engine: win32: fix inconsistent dll linkage 2019-08-09 02:51:15 +03:00
Alibek Omarov
8bb6aa2c51 engine: don't include windows headers, as they globally included by port.h already 2019-08-09 02:46:29 +03:00
Alibek Omarov
505392c2f8 imagelib: png: include correct winsock 2019-08-09 02:35:53 +03:00
Alibek Omarov
ee2c1ad8fa engine: net_ws: include engine headers first 2019-08-08 16:09:32 +03:00
Alibek Omarov
7771356e66 engine: net_ws: fix dedicated build 2019-08-08 07:33:47 +03:00
Alibek Omarov
cb417a3d51 engine: client: implement connectionprogress partially 2019-08-08 07:19:08 +03:00
Alibek Omarov
01dcb52b4c mainui: update submodule, add connectionprogress calls to engine 2019-08-08 07:18:02 +03:00
Alibek Omarov
7be094b563 sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes 2019-08-03 19:01:35 +03:00
Alibek Omarov
386a68e334 engine: fix wrong function called on closing socket on Win32 2019-07-30 18:41:24 +03:00
Alibek Omarov
ca57c8424d filesystem: follow C89 2019-07-30 18:20:54 +03:00
Jonathan Poncelet
214f53b8a7 SV_DropClient: Prevented transmission to fake clients 2019-07-30 15:46:10 +03:00
Alibek Omarov
0eb1d4c7c0 engine: build: fix armhf compiling 2019-07-29 06:53:18 +03:00
Alibek Omarov
d790292829 engine: replace CFG_END macro with function, add saving support for R_GetConfigName 2019-07-28 00:27:35 +03:00
Alibek Omarov
f9269dcc1c engine: ref: implement executing renderer config before creating context from engine and video config before loading refdll, update api, add r_refdll cvar to video.cfg 2019-07-28 00:23:22 +03:00
Alibek Omarov
4b163e6d30 engine: hide FCVAR_RENDERINFO from renderdll, remove OpenGLConfigHack from engine functions, add GetConfigName to renderdll functions 2019-07-28 00:13:40 +03:00
Alibek Omarov
b1f23f9ff6 engine: patch dedicated to build 2019-07-27 15:40:57 +03:00
Alibek Omarov
8f9800eb3c ref: move R_DrawTree from refdll to engine, implement using ref's triapi 2019-07-27 13:27:40 +03:00
Alibek Omarov
e308281b0b engine: fix buffer overflow in COM_ParseFile 2019-07-26 17:24:09 +03:00
Alibek Omarov
938a9f372f engine: add stub function for new undocumented function in clientdll api 2019-07-26 14:51:21 +03:00
Alibek Omarov
d9545e5e78 cl_game: fix missing } 2019-07-20 05:09:24 +03:00
Alibek Omarov
2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 2019-07-19 20:23:08 +03:00
Alibek Omarov
b539ed5a3d engine: remove write_to_clipboard, as there was no way to enable it for a long time and no one even asked for this 2019-07-19 17:24:25 +03:00
Alibek Omarov
4eab7d6503
engine: fix build 2019-07-19 17:17:12 +03:00
Alibek Omarov
cedc1e0eb2 engine: soundlib: show mpg123 errors in console 2019-07-13 23:25:55 +03:00
Alibek Omarov
4beba75159 engine: fix various compiler warnings 2019-07-13 23:25:03 +03:00
Alibek Omarov
a0cbac4fc7 engine: server: use generic SV_RejectConnection instead of directly sending errormsg 2019-07-13 20:59:43 +03:00
Alibek Omarov
9662ab106f engine: client: implement errormsg, secure client by checking server IP address we're connected to 2019-07-13 20:54:16 +03:00
Alibek Omarov
04ee7c3a55 engine: fix build 2019-07-12 22:43:58 +03:00
Alibek Omarov
a85a856215 engine: implement connection warning dialog showing up, update menu 2019-07-12 22:42:13 +03:00
Alibek Omarov
9e30fc253f engine: gameui: add new extended API and declare old engine menu extensions deprecated 2019-07-12 22:42:13 +03:00
Alibek Omarov
b2895770b8 platform: remove unneeded argument from SNDDMA_Init 2019-07-12 22:42:13 +03:00
Jonathan Poncelet
37255354d4 Various: Fixed obscure crashes on Mac
There were a couple of out-of-range/post-free accesses going on, which caused the Mac
build to crash when optimisations were turned on.
2019-07-12 18:18:42 +03:00
Alibek Omarov
1f7dfecf89 platform: posix: library: properly use directpath argument 2019-07-11 04:00:25 +03:00
Alibek Omarov
3bf5f19446 keys: fix default binding of ESC button after unbindall command 2019-07-11 03:57:09 +03:00
Alibek Omarov
da4062ede9 engine: cmd: add apropos command from old engine 2019-07-09 16:36:34 +03:00
Alibek Omarov
e700a7498e engine: move matchpattern from old engine 2019-07-09 16:36:15 +03:00
Alibek Omarov
7dda1c28f4 engine: console: add missing hpk commands autocomplete 2019-07-09 15:23:55 +03:00
Alibek Omarov
364c96f45c engine: console: sort output in commmand autocomplete for bind 2019-07-09 15:11:50 +03:00
Alibek Omarov
7aa163f713 engine: console: implement autocomplete for any arg count, add autocomplete for bind for both keys and commands 2019-07-09 15:08:00 +03:00
Alibek Omarov
62fb743a20 engine: sound: clear leftovers from previous commit 2019-07-09 13:24:24 +03:00
Alibek Omarov
40211efa9a engine: sound: remove s_cull and s_phs, because they never worked. It's better to write our own occluder in future or use any opensource library 2019-07-09 13:17:10 +03:00
Alibek Omarov
3e4bd20919 engine: client: implement sending input devices list to server, using protinfo 2019-07-09 03:48:09 +03:00
Alibek Omarov
7d10660b87 engine: keys: give gamepad keys names 2019-07-09 03:48:09 +03:00
Alibek Omarov
6aa4765c3e engine: input: implement input devices collecting 2019-07-09 03:48:09 +03:00
Alibek Omarov
fa68108907 engine: input: adapt gamepad code for new engine, remove gamepad ids, as it was never used and probably will never be, small optimizations 2019-07-09 03:48:09 +03:00
Andrey Akhmichin
83953c7fb3 Port ip filter and partially useragent from old engine. 2019-07-09 03:48:09 +03:00
Alibek Omarov
5e8d3acc51 engine: build: fix ARM64 macro 2019-07-08 19:10:49 +03:00
Alibek Omarov
d347096396 engine: sound: allow cubic sound interpolation 2019-07-07 02:48:19 +03:00
Alibek Omarov
54920f13df engine: rename library naming function, as it returns a full path and not just library name 2019-07-07 02:47:45 +03:00
Alibek Omarov
efd2e434b4 engine: fix build on non-x86 archs 2019-07-07 00:20:38 +03:00
Alibek Omarov
8320f0598f Merge 4529 update 2019-07-02 23:44:42 +03:00
Alibek Omarov
2e2949b180 Apply 4529 update 2019-07-02 23:39:27 +03:00
Alibek Omarov
6197ba8af6 engine: ref: remove redutant LoadLibrary call 2019-07-01 05:50:31 +03:00
Alibek Omarov
89a3fd6323 engine: make use of platform-unique library naming scheme 2019-07-01 05:50:04 +03:00
Alibek Omarov
ec18dd9535 engine: implement platform-unique library naming 2019-07-01 05:48:53 +03:00
Alibek Omarov
bb4c73b25c engine: build: lower case operating system names 2019-07-01 05:47:38 +03:00
Alibek Omarov
90e0c070ac engine: network: refactor net_ws.c since winsock2 is linked directly to engine DLL, correct some signness 2019-07-01 04:03:18 +03:00
Alibek Omarov
a8f7b4fc5c
win32: lib: remove unused variable, fix error message may be not printed 2019-06-30 17:26:57 +03:00
Alibek Omarov
f2d588574c sdl: vid: fix engine window being restored immediately after being maximized 2019-06-30 16:19:34 +03:00
Alibek Omarov
0579ecd30f engine: check if client.dll linked to SDL2.dll (#37) 2019-06-29 23:56:50 +03:00
Alibek Omarov
b5d9bf5dc8 engine: add a function to determine if library has direct dependency on chosen DLL(Win32 only) 2019-06-29 23:25:50 +03:00
Alibek Omarov
413882a8d5 sdl: fix typos 2019-06-29 23:25:00 +03:00
Alibek Omarov
c92f8f71a7 sdl: vid: allow to build with earlier versions of SDL2 2019-06-29 22:59:13 +03:00
Alibek Omarov
a378379ac5 engine: network: link to Winsock2 directly 2019-06-29 22:01:32 +03:00
Alibek Omarov
bcb4c9a722 Merge remote-tracking branch 'nekonomicon/png' 2019-06-29 20:41:53 +03:00
Alibek Omarov
eb22ff53c4 sdl: vid: fix washed out screen on Windows and probably other platforms(#50) 2019-06-29 20:40:23 +03:00
Night Owl
4eee187f1b engine: common: imagelib: add simple decoder/encoder for 8-bit RGB/RGBA PNG images. 2019-06-22 16:06:44 +05:00
Alibek Omarov
76a8fe4873 engine: use build.h for printing architecture and operating system, also implement architecture names from library naming scheme proposal (#39) 2019-06-21 17:25:43 +03:00
Alibek Omarov
3ae7ecaeb3 engine: patched to compile, moved gl_clear to engine 2019-06-17 08:37:34 +03:00
Alibek Omarov
f2c927906f Merge 4511 update 2019-06-17 07:36:46 +03:00
Alibek Omarov
b16529cc65 Apply 4511 update 2019-06-17 07:05:36 +03:00
Alibek Omarov
8d2bea03e0
filesystem: disable netpath code
This code was used in ancient approach, where executables and game files may have different path.
And this code was working only on Win32 with case-insensitive `getenv()`
2019-06-10 00:21:41 +03:00
Jonathan Poncelet
d14ce5ac39 SV_LoadProgs: Fixed potential memory leak if function failed (#46)
SV_LoadProgs: Fixed potential memory leak if function failed
2019-06-06 15:02:22 +03:00
Alibek Omarov
76dae35955 ref: remove COM_HashKey API call 2019-06-06 04:34:28 +03:00
Alibek Omarov
70d45f23de public: crclib now is part of public library 2019-06-06 04:33:57 +03:00
Alibek Omarov
003bbea358 engine: common: remove unneeded REF_DLL ifdef, keep #error anyway 2019-06-06 01:28:59 +03:00
Alibek Omarov
85240f0145 filesystem: zip: use miniz header only library instead of zlib, add miniz generated header(stripped ZIP reading/writing code) 2019-06-02 12:27:58 +03:00
Alibek Omarov
9119635ed3 engine: wscript: fix broken wscript after revert, oops 2019-06-02 12:26:58 +03:00
Alibek Omarov
ab16867f6b Revert "wscript: add zlib library"
This reverts commit 9b68b0c1e2.
2019-06-02 11:22:18 +03:00
Mr0maks
8ef383a4d3 wscript: fix spaces 2019-05-30 22:18:53 +05:00
Mr0maks
3023c8a72b
Merge branch 'master' into master 2019-05-30 21:25:56 +05:00
Mr0maks
9b68b0c1e2 wscript: add zlib library 2019-05-30 09:38:53 +05:00
Mr0maks
01a33dcf7e filesystem: zip: remove 'big' block 2019-05-30 00:51:52 +05:00
Alibek Omarov
90ff7f24b3
sdl: vid: fix building with older SDL2 2019-05-29 18:41:43 +03:00
Mr0maks
b42f020ad5 filesystem: zip: warning else zip file is empty 2019-05-29 20:04:14 +05:00
Mr0maks
6422005716 filesystem: zip: remove commented code 2019-05-29 13:05:19 +05:00
Mr0maks
efc9048b43 filesystem: zip: zlib error code 2019-05-29 13:01:33 +05:00
Mr0maks
12bc507156 filesystem: zip: working unpack code 2019-05-28 18:51:44 +05:00
Mr0maks
f9a7ffa5e8 filesystem: zip: remove malloc 2019-05-28 15:04:08 +05:00
Alibek Omarov
621e33fde2 engine: wscript: define XASH_64BIT on non-32 bits targets 2019-05-28 04:10:22 +03:00
Alibek Omarov
db72378806 engine: android: fix building custom dlsym with NDK r19c, clean-up 2019-05-28 04:09:47 +03:00
Alibek Omarov
d596f4ea52 engine: android: vid: fix building with NDK r19c 2019-05-28 03:55:54 +03:00
Alibek Omarov
6f2016db06 engine: imagelib: bmp: fix unaligned access 2019-05-28 03:55:22 +03:00
Alibek Omarov
27e742df12 engine: crclib: fix unaligned access 2019-05-28 03:55:04 +03:00
Alibek Omarov
86d823b877 engine: client: fix demo playback on ARM 2019-05-28 03:45:02 +03:00
Alibek Omarov
1d78d7c720 filesystem: fix even more char signness 2019-05-27 23:27:20 +03:00
Mr0maks
1cc2ec9095 filesystem: zip: codestyle 2 2019-05-27 23:02:38 +05:00
Mr0maks
5cf4e34607 filesystem: zip: codestyle 2019-05-27 20:44:14 +05:00
Mr0maks
b32de42ab7 filesystem: zip: fix memory leak (not freed info) 2019-05-26 23:04:17 +05:00
Mr0maks
b04a48f126 filesystem: zip: remove XASH_ZLIB macro 2019-05-26 20:12:41 +05:00
Mr0maks
3c0a34926a filesystem: zip: pk3 support 2019-05-26 00:38:21 +05:00
Mr0maks
039b42868d filesystem: zip: add FS_AddFileToZip 2019-05-25 23:24:34 +05:00
Mr0maks
671c247381 Merge branch 'master' of https://github.com/FWGS/xash3d-fwgs 2019-05-25 22:54:42 +05:00
Alibek Omarov
9048c108c4 engine: fix char default signness 2019-05-25 03:12:17 +03:00
Alibek Omarov
b797e0af1a Merge 4483 update 2019-05-25 02:44:24 +03:00
Mr0maks
85b5b4e965 filesystem: add support for zip files 2019-05-24 21:13:03 +05:00
Alibek Omarov
c215b89923 Apply 4483 update 2019-05-19 15:01:23 +03:00
Alibek Omarov
2e953bd1a9 ref_api: remove GL_OnContextCreated, remove return value of GL_RenderFrame 2019-05-12 18:02:59 +03:00
Alibek Omarov
57f9e7dda6 sdl: vid: fix forgotten return, slightly refactor SW_UnlockBuffer 2019-05-12 17:49:20 +03:00
Alibek Omarov
d14ce61520 engine: no return type for RenderFrame 2019-05-12 03:09:40 +03:00
Alibek Omarov
5af6506d86 engine: ensure that we loading same client library 2019-05-12 03:08:51 +03:00
Alibek Omarov
e9e4a1296d engine: android: fix possible crash in custom dlsym 2019-05-12 03:07:28 +03:00
Alibek Omarov
85c2126775 engine: android: implement egl context management 2019-05-12 03:06:55 +03:00
Alibek Omarov
a1391f3d0b engine: ref_api: comment unused opengl attributes 2019-05-12 03:06:01 +03:00
Alibek Omarov
7d3e8c0a57 wscript: error on return-type, some android related changes 2019-05-12 03:03:34 +03:00
Alibek Omarov
4819790272 engine: console: fix invalid REF_GET_PARM call 2019-05-11 18:52:32 +03:00
Alibek Omarov
e06b7412ac engine: wscript: don't build external launcher for Android and disable main() 2019-05-06 04:40:46 +03:00
Alibek Omarov
fe14a360b4 engine: fix fs_offset_t/size_t conversion, const qualifiers 2019-05-02 19:12:23 +03:00
Alibek Omarov
ab7a67464b engine: fix long<->int conversion UBs 2019-05-02 19:05:09 +03:00
Alibek Omarov
29a48cb34c sdl: vid: fix disabling vsync when loading a level 2019-05-02 18:07:27 +03:00
Alibek Omarov
3fef353291 android: initial port 2019-05-02 18:07:03 +03:00
Alibek Omarov
1a700fd06b platform: move MSGBOX implementation to platform backends 2019-05-01 19:44:48 +03:00
Alibek Omarov
e3e2f3afe5 platform: move Sys_ShellExecute implementation to platform backends 2019-05-01 19:21:47 +03:00
Alibek Omarov
2c17af4850
engine: ref: fix possible null dereference, if client doesn't export studio renderer 2019-04-16 23:39:37 +03:00
Alibek Omarov
7d8b63fd88 ref: get rid of R_IncrementSpeedsCounter 2019-04-15 02:17:43 +03:00
Alibek Omarov
5be982cc72 ref: remove shared textures enum, instead use hardcoded texture names 2019-04-15 01:43:43 +03:00
Alibek Omarov
2d968cf328 ref: remove unused GL_BuildLightmaps export 2019-04-15 01:20:15 +03:00
Alibek Omarov
4d9563ea03 ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll 2019-04-15 01:19:05 +03:00
Alibek Omarov
d62a12dd9a ref: allow to use shortened name when specifying -ref in command line 2019-04-14 22:04:32 +03:00
Alibek Omarov
99478ba9bd sdl: vid: fix unitialized variables, better warning report 2019-04-13 21:49:01 +03:00
Alibek Omarov
211d3c5213 sdl: vid: refactor context creation, fix crash on exit on REF_SOFTWARE 2019-04-13 20:34:32 +03:00
mittorn
d5911b33b1 msvc8 support 2019-04-12 14:33:57 +07:00
mittorn
d5b6ccb3e2 ref: REF_SOFTWARE support with SDL_Surface/SDL_Renderer 2019-04-11 22:19:08 +07:00
Alibek Omarov
3c1c13850e vgui_support: remove utl dependency, by porting new vgui support code from original engine, remove dead function definitions, remove dead vgui_main.h header from engine 2019-04-11 01:12:52 +03:00
mittorn
3fa4a36983 wscript: specifiy psapi version on win32 2019-04-08 21:15:05 +03:00
Alibek Omarov
129325f3a4 scripts: waflib: add msdev.py tool by Michel Mooij, patched to support uselib, separate envs and so 2019-04-08 21:08:52 +03:00
Alibek Omarov
0cf1e3b1da ref: add REF_D3D placeholder for compatibiltiy(not planned anyway) 2019-04-04 23:13:55 +03:00
Alibek Omarov
a9cf3357c7 ref: move GLES driver hint to SetAttribute as we don't choose GLES renderer in compile-time anymore 2019-04-04 22:43:33 +03:00
Jonathan Poncelet
60a1c4f0cc Prevented net send errors from triggering an entire host error 2019-04-01 20:17:13 +01:00
Alibek Omarov
8385563bef engine: fix possible crash during exit 2019-03-30 01:29:40 +03:00
mittorn
ca3913cd88 fix windows build 2019-03-30 00:43:49 +03:00
Alibek Omarov
f48335f2f2 ref: get rid of fov in globals, add RenderFrame wrapper, which correctly initialize shared global values 2019-03-28 18:17:58 +03:00
Alibek Omarov
17f719558c wscript: move build env setup to main wscript 2019-03-25 01:25:44 +03:00
Alibek Omarov
62f04137a5 engine: hide ref calls under Host_IsDedicated checks, replace ref function ptr checks by \!Host_IsDedicated 2019-03-22 18:41:57 +03:00
Alibek Omarov
5f849c4823 engine: bring back XASH_USE_SELECT. I need somehow disable this only on my work PC 2019-03-22 18:29:42 +03:00
Alibek Omarov
b09242e41c engine: fix dedicated check 2019-03-22 18:26:44 +03:00
Alibek Omarov
26616314f8 engine: add initial support for MCST Elbrus 2019-03-22 18:21:47 +03:00
Alibek Omarov
1483b21f00 Merge branch '0.20-renderdll' 2019-03-22 18:19:13 +03:00
Alibek Omarov
743c5ca8d5 engine: make dedicated work again 2019-03-22 16:47:52 +03:00
Alibek Omarov
92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00