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engine: network: link to Winsock2 directly

pull/2/head
Alibek Omarov 6 years ago
parent
commit
a378379ac5
  1. 148
      engine/common/net_ws.c
  2. 2
      engine/wscript
  3. 1
      wscript

148
engine/common/net_ws.c

@ -15,9 +15,8 @@ GNU General Public License for more details. @@ -15,9 +15,8 @@ GNU General Public License for more details.
#ifdef _WIN32
// Winsock
#include <winsock.h>
#include <wsipx.h>
#define socklen_t int //#include <ws2tcpip.h>
#include <winsock2.h>
#include <WS2tcpip.h>
#else
// BSD sockets
#include <sys/types.h>
@ -50,106 +49,17 @@ GNU General Public License for more details. @@ -50,106 +49,17 @@ GNU General Public License for more details.
#define HAVE_GETADDRINFO
#endif
#ifdef _WIN32
// wsock32.dll exports
static int (_stdcall *pWSACleanup)( void );
static word (_stdcall *pNtohs)( word netshort );
static int (_stdcall *pWSAGetLastError)( void );
static int (_stdcall *pCloseSocket)( SOCKET s );
static word (_stdcall *pHtons)( word hostshort );
static dword (_stdcall *pInet_Addr)( const char* cp );
static char* (_stdcall *pInet_Ntoa)( struct in_addr in );
static SOCKET (_stdcall *pSocket)( int af, int type, int protocol );
static struct hostent *(_stdcall *pGetHostByName)( const char* name );
static int (_stdcall *pIoctlSocket)( SOCKET s, long cmd, dword* argp );
static int (_stdcall *pWSAStartup)( word wVersionRequired, LPWSADATA lpWSAData );
static int (_stdcall *pBind)( SOCKET s, const struct sockaddr* addr, int namelen );
static int (_stdcall *pSetSockopt)( SOCKET s, int level, int optname, const char* optval, int optlen );
static int (_stdcall *pRecvFrom)( SOCKET s, char* buf, int len, int flags, struct sockaddr* from, int* fromlen );
static int (_stdcall *pSendTo)( SOCKET s, const char* buf, int len, int flags, const struct sockaddr* to, int tolen );
static int (_stdcall *pSelect)( int nfds, fd_set* readfds, fd_set* writefds, fd_set* exceptfds, const struct timeval* timeout );
static int (_stdcall *pConnect)( SOCKET s, const struct sockaddr *name, int namelen );
static int (_stdcall *pGetSockName)( SOCKET s, struct sockaddr *name, int *namelen );
static int (_stdcall *pSend)( SOCKET s, const char *buf, int len, int flags );
static int (_stdcall *pRecv)( SOCKET s, char *buf, int len, int flags );
static int (_stdcall *pGetHostName)( char *name, int namelen );
static dword (_stdcall *pNtohl)( dword netlong );
static dllfunc_t winsock_funcs[] =
{
{ "bind", (void **) &pBind },
{ "send", (void **) &pSend },
{ "recv", (void **) &pRecv },
{ "ntohs", (void **) &pNtohs },
{ "htons", (void **) &pHtons },
{ "ntohl", (void **) &pNtohl },
{ "socket", (void **) &pSocket },
{ "select", (void **) &pSelect },
{ "sendto", (void **) &pSendTo },
{ "connect", (void **) &pConnect },
{ "recvfrom", (void **) &pRecvFrom },
{ "inet_addr", (void **) &pInet_Addr },
{ "inet_ntoa", (void **) &pInet_Ntoa },
{ "WSAStartup", (void **) &pWSAStartup },
{ "WSACleanup", (void **) &pWSACleanup },
{ "setsockopt", (void **) &pSetSockopt },
{ "ioctlsocket", (void **) &pIoctlSocket },
{ "closesocket", (void **) &pCloseSocket },
{ "gethostname", (void **) &pGetHostName },
{ "getsockname", (void **) &pGetSockName },
{ "gethostbyname", (void **) &pGetHostByName },
{ "WSAGetLastError", (void **) &pWSAGetLastError },
{ NULL, NULL }
};
dll_info_t winsock_dll = { "wsock32.dll", winsock_funcs, false };
static void (_stdcall *pInitializeCriticalSection)( void* );
static void (_stdcall *pEnterCriticalSection)( void* );
static void (_stdcall *pLeaveCriticalSection)( void* );
static void (_stdcall *pDeleteCriticalSection)( void* );
static dllfunc_t kernel32_funcs[] =
{
{ "InitializeCriticalSection", (void **) &pInitializeCriticalSection },
{ "EnterCriticalSection", (void **) &pEnterCriticalSection },
{ "LeaveCriticalSection", (void **) &pLeaveCriticalSection },
{ "DeleteCriticalSection", (void **) &pDeleteCriticalSection },
{ NULL, NULL }
};
dll_info_t kernel32_dll = { "kernel32.dll", kernel32_funcs, false };
static void NET_InitializeCriticalSections( void );
qboolean NET_OpenWinSock( void )
{
if( Sys_LoadLibrary( &kernel32_dll ) )
NET_InitializeCriticalSections();
// initialize the Winsock function vectors (we do this instead of statically linking
// so we can run on Win 3.1, where there isn't necessarily Winsock)
return Sys_LoadLibrary( &winsock_dll );
}
void NET_FreeWinSock( void )
{
Sys_FreeLibrary( &winsock_dll );
}
#else // _WIN32
#define pHtons htons
#define pConnect connect
#define pInet_Addr inet_addr
#define pRecvFrom recvfrom
#define pSendTo sendto
#define pSocket socket
#define pIoctlSocket ioctl
#define pCloseSocket close
#define pSetSockopt setsockopt
#define pBind bind
#define pGetHostName gethostname
#define pGetSockName getsockname
#define pGetHs
#define pRecv recv
#define pSend send
#define pInet_Ntoa inet_ntoa
@ -159,6 +69,17 @@ void NET_FreeWinSock( void ) @@ -159,6 +69,17 @@ void NET_FreeWinSock( void )
#define pGetAddrInfo getaddrinfo
#define pWSAGetLastError() errno
#ifndef _WIN32
#ifdef __EMSCRIPTEN__
/* All socket operations are non-blocking already */
static int ioctl_stub( int d, unsigned long r, ... )
{
return 0;
}
#define pIoctlSocket ioctl_stub
#else // __EMSCRIPTEN__
#define pIoctlSocket ioctl
#endif
#define SOCKET int
#define INVALID_SOCKET -1
@ -198,17 +119,9 @@ void NET_FreeWinSock( void ) @@ -198,17 +119,9 @@ void NET_FreeWinSock( void )
#define WSAELOOP ELOOP
#define WSAENAMETOOLONG ENAMETOOLONG
#define WSAEHOSTDOWN EHOSTDOWN
#ifdef __EMSCRIPTEN__
/* All socket operations are non-blocking already */
static int ioctl_stub( int d, unsigned long r, ...)
{
return 0;
}
#undef pIoctlSocket
#define pIoctlSocket ioctl_stub
#endif // __EMSCRIPTEN__
#endif // !_WIN32
#else // !_WIN32
#define pIoctlSocket ioctlsocket
#endif
typedef struct
{
@ -466,18 +379,11 @@ void *NET_ThreadStart( void *unused ) @@ -466,18 +379,11 @@ void *NET_ThreadStart( void *unused )
return NULL;
}
#else // WIN32
typedef struct cs
{
void* p1;
int i1, i2;
void *p2, *p3;
uint i4;
} mutex_t;
#define mutex_lock pEnterCriticalSection
#define mutex_unlock pLeaveCriticalSection
#define mutex_lock EnterCriticalSection
#define mutex_unlock LeaveCriticalSection
#define detach_thread( x ) CloseHandle(x)
#define create_thread( pfn ) nsthread.thread = CreateThread( NULL, 0, pfn, NULL, 0, NULL )
#define mutex_t struct cs
#define mutex_t CRITICAL_SECTION
#define thread_t HANDLE
DWORD WINAPI NET_ThreadStart( LPVOID unused )
{
@ -1425,7 +1331,7 @@ NET_SendPacket @@ -1425,7 +1331,7 @@ NET_SendPacket
*/
void NET_SendPacket( netsrc_t sock, size_t length, const void *data, netadr_t to )
{
return NET_SendPacketEx( sock, length, data, to, 0 );
NET_SendPacketEx( sock, length, data, to, 0 );
}
/*
@ -1819,16 +1725,9 @@ void NET_Init( void ) @@ -1819,16 +1725,9 @@ void NET_Init( void )
}
#ifdef _WIN32
if( !NET_OpenWinSock( )) // loading wsock32.dll
{
Con_DPrintf( S_ERROR "network failed to load wsock32.dll.\n" );
return;
}
if( pWSAStartup( MAKEWORD( 1, 1 ), &net.winsockdata ))
if( WSAStartup( MAKEWORD( 1, 1 ), &net.winsockdata ))
{
Con_DPrintf( S_ERROR "network initialization failed.\n" );
NET_FreeWinSock();
return;
}
#else
@ -1872,8 +1771,7 @@ void NET_Shutdown( void ) @@ -1872,8 +1771,7 @@ void NET_Shutdown( void )
NET_Config( false );
#ifdef _WIN32
pWSACleanup();
NET_FreeWinSock();
WSACleanup();
#endif
net.initialized = false;
}
@ -2701,4 +2599,4 @@ void HTTP_Shutdown( void ) @@ -2701,4 +2599,4 @@ void HTTP_Shutdown( void )
}
http.last_server = 0;
}
}

2
engine/wscript

@ -67,7 +67,7 @@ def build(bld): @@ -67,7 +67,7 @@ def build(bld):
libs += [ 'DL' , 'M', 'PTHREAD' ]
source += bld.path.ant_glob(['platform/posix/*.c'])
else:
libs += ['USER32', 'SHELL32', 'GDI32', 'ADVAPI32', 'DBGHELP', 'PSAPI']
libs += ['USER32', 'SHELL32', 'GDI32', 'ADVAPI32', 'DBGHELP', 'PSAPI', 'WS2_32' ]
source += bld.path.ant_glob(['platform/win32/*.c'])
if bld.env.DEST_OS == 'linux':

1
wscript

@ -188,6 +188,7 @@ def configure(conf): @@ -188,6 +188,7 @@ def configure(conf):
conf.check_cc( lib='advapi32' )
conf.check_cc( lib='dbghelp' )
conf.check_cc( lib='psapi' )
conf.check_cc( lib='ws2_32' )
# indicate if we are packaging for Linux/BSD

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