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@ -640,16 +640,15 @@ static zipfile_t *FS_AddFileToZip( const char *name, zip_t *zip, fs_offset_t off
@@ -640,16 +640,15 @@ static zipfile_t *FS_AddFileToZip( const char *name, zip_t *zip, fs_offset_t off
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static zip_t *FS_LoadZip( const char *zipfile, int *error ) |
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{ |
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int numpackfiles = 0; |
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zip_cdf_header_t header_cdf; |
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int numpackfiles = 0; |
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zip_cdf_header_t header_cdf; |
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zip_header_eocd_t header_eocd; |
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uint signature; |
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fs_offset_t filepos = 0; |
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uint signature; |
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fs_offset_t filepos = 0; |
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zipfile_t *info = NULL; |
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zip_t *zip = (zip_t *)Mem_Calloc( fs_mempool, sizeof( zip_t ) ); |
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zipfile_t *info = NULL; |
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zip->handle = FS_Open( zipfile, "rb", true ); |
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#ifndef _WIN32 |
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@ -664,8 +663,10 @@ static zip_t *FS_LoadZip( const char *zipfile, int *error )
@@ -664,8 +663,10 @@ static zip_t *FS_LoadZip( const char *zipfile, int *error )
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if( !zip->handle ) |
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{ |
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Con_Reportf( "%s couldn't open\n", zipfile ); |
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if( error ) |
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*error = ZIP_LOAD_COULDNT_OPEN; |
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Zip_Close( zip ); |
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return NULL; |
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} |
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@ -673,8 +674,10 @@ static zip_t *FS_LoadZip( const char *zipfile, int *error )
@@ -673,8 +674,10 @@ static zip_t *FS_LoadZip( const char *zipfile, int *error )
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if( FS_FileLength( zip->handle ) > UINT_MAX ) |
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{ |
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Con_Reportf( "%s bigger than 4GB.\n", zipfile ); |
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if( error ) |
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*error = ZIP_LOAD_COULDNT_OPEN; |
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*error = ZIP_LOAD_COULDNT_OPEN; |
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Zip_Close( zip ); |
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return NULL; |
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} |
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@ -684,8 +687,10 @@ static zip_t *FS_LoadZip( const char *zipfile, int *error )
@@ -684,8 +687,10 @@ static zip_t *FS_LoadZip( const char *zipfile, int *error )
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if( signature == ZIP_HEADER_EOCD ) |
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{ |
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Con_Reportf( "%s has no files. Ignored.\n", zipfile ); |
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if(error) |
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*error = ZIP_LOAD_NO_FILES; |
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*error = ZIP_LOAD_NO_FILES; |
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Zip_Close( zip ); |
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return NULL; |
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} |
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@ -693,8 +698,10 @@ static zip_t *FS_LoadZip( const char *zipfile, int *error )
@@ -693,8 +698,10 @@ static zip_t *FS_LoadZip( const char *zipfile, int *error )
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if( signature != ZIP_HEADER_LF ) |
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{ |
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Con_Reportf( "%s is not a zip file. Ignored.\n", zipfile ); |
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if( error ) |
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*error = ZIP_LOAD_BAD_HEADER; |
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*error = ZIP_LOAD_BAD_HEADER; |
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Zip_Close( zip ); |
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return NULL; |
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} |
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@ -715,8 +722,10 @@ static zip_t *FS_LoadZip( const char *zipfile, int *error )
@@ -715,8 +722,10 @@ static zip_t *FS_LoadZip( const char *zipfile, int *error )
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if( ZIP_HEADER_EOCD != signature ) |
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{ |
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Con_Reportf( "Cannot find EOCD in %s. Zip file corrupted.\n", zipfile ); |
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if(error) |
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*error = ZIP_LOAD_BAD_HEADER; |
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Zip_Close( zip ); |
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return NULL; |
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} |
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@ -738,8 +747,10 @@ static zip_t *FS_LoadZip( const char *zipfile, int *error )
@@ -738,8 +747,10 @@ static zip_t *FS_LoadZip( const char *zipfile, int *error )
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if( header_cdf.signature != ZIP_HEADER_CDF ) |
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{ |
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Con_Reportf( "CDF signature mismatch in %s. Zip file corrupted.\n", zipfile ); |
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if(error) |
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*error = ZIP_LOAD_BAD_HEADER; |
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Mem_Free( info ); |
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Zip_Close( zip ); |
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return NULL; |
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@ -781,7 +792,9 @@ static zip_t *FS_LoadZip( const char *zipfile, int *error )
@@ -781,7 +792,9 @@ static zip_t *FS_LoadZip( const char *zipfile, int *error )
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for( int i = 0; i < numpackfiles; i++ ) |
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FS_AddFileToZip( info[i].name, zip, info[i].offset, info[i].size, info[i].compressed_size ); |
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if( error ) *error = ZIP_LOAD_OK; |
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if( error ) |
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*error = ZIP_LOAD_OK; |
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Mem_Free( info ); |
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return zip; |
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@ -804,12 +817,12 @@ static byte *Zip_LoadFile( const char *path, fs_offset_t *sizeptr, qboolean game
@@ -804,12 +817,12 @@ static byte *Zip_LoadFile( const char *path, fs_offset_t *sizeptr, qboolean game
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{ |
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searchpath_t *search; |
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int index; |
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zip_header_t header; |
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zipfile_t *file = NULL; |
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byte *compressed_buffer = NULL, *decompressed_buffer = NULL; |
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unsigned long zlib_dest_size = 0; |
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int zlib_result = 0; |
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dword test_crc, final_crc; |
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zip_header_t header; |
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zipfile_t *file = NULL; |
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byte *compressed_buffer = NULL, *decompressed_buffer = NULL; |
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unsigned long zlib_dest_size = 0; |
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int zlib_result = 0; |
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dword test_crc, final_crc; |
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if( sizeptr ) sizeptr == 0; |
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@ -867,56 +880,56 @@ static byte *Zip_LoadFile( const char *path, fs_offset_t *sizeptr, qboolean game
@@ -867,56 +880,56 @@ static byte *Zip_LoadFile( const char *path, fs_offset_t *sizeptr, qboolean game
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if( header.compression_flags == ZIP_COMPRESSION_DEFLATED ) |
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{ |
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if( header.filename_len ) |
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FS_Seek( search->zip->handle, header.filename_len, SEEK_CUR ); |
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if( header.filename_len ) |
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FS_Seek( search->zip->handle, header.filename_len, SEEK_CUR ); |
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if( header.extrafield_len ) |
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FS_Seek( search->zip->handle, header.extrafield_len, SEEK_CUR ); |
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compressed_buffer = Mem_Malloc( search->zip->mempool, file->compressed_size + 1 ); |
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if( header.extrafield_len ) |
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FS_Seek( search->zip->handle, header.extrafield_len, SEEK_CUR ); |
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compressed_buffer[file->compressed_size] = '\0'; |
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compressed_buffer = Mem_Malloc( search->zip->mempool, file->compressed_size + 1 ); |
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decompressed_buffer = Mem_Malloc( search->zip->mempool, file->size + 1 ); |
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compressed_buffer[file->compressed_size] = '\0'; |
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compressed_buffer[file->size] = '\0'; |
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decompressed_buffer = Mem_Malloc( search->zip->mempool, file->size + 1 ); |
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FS_Read( search->zip->handle, compressed_buffer, file->compressed_size ); |
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compressed_buffer[file->size] = '\0'; |
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zlib_dest_size = file->size; |
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FS_Read( search->zip->handle, compressed_buffer, file->compressed_size ); |
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zlib_result = uncompress( decompressed_buffer, &zlib_dest_size, compressed_buffer, file->compressed_size ); |
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zlib_dest_size = file->size; |
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ASSERT( file->size != zlib_dest_size ); |
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zlib_result = uncompress( decompressed_buffer, &zlib_dest_size, compressed_buffer, file->compressed_size ); |
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if( zlib_result == Z_OK ) |
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{ |
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Mem_Free( compressed_buffer ); // finaly free compressed buffer
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ASSERT( file->size != zlib_dest_size ); |
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CRC32_Init( &test_crc ); |
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CRC32_ProcessBuffer( &test_crc, decompressed_buffer, file->size ); |
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if( zlib_result == Z_OK ) |
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{ |
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Mem_Free( compressed_buffer ); // finaly free compressed buffer
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final_crc = CRC32_Final( test_crc ); |
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CRC32_Init( &test_crc ); |
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CRC32_ProcessBuffer( &test_crc, decompressed_buffer, file->size ); |
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if( final_crc != header.crc32 ) |
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{ |
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Con_Reportf( S_ERROR "Zip_LoadFile: %s file crc32 mismatch\n", file->name ); |
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Mem_Free( decompressed_buffer ); |
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return NULL; |
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} |
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final_crc = CRC32_Final( test_crc ); |
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if( sizeptr ) *sizeptr = file->size; |
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if( final_crc != header.crc32 ) |
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return decompressed_buffer; |
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} else if( zlib_result == Z_DATA_ERROR ) |
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{ |
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Con_Reportf( S_ERROR "Zip_LoadFile: %s file crc32 mismatch\n", file->name ); |
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Con_Reportf( S_ERROR "Zip_LoadFile: %s : compressed file data corrupted.\n", file->name ); |
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Mem_Free( compressed_buffer ); |
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Mem_Free( decompressed_buffer ); |
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return NULL; |
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} |
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if( sizeptr ) *sizeptr = file->size; |
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return decompressed_buffer; |
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} else if( zlib_result == Z_DATA_ERROR ) |
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{ |
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Con_Reportf( S_ERROR "Zip_LoadFile: %s : compressed file data corrupted.\n", file->name ); |
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Mem_Free( compressed_buffer ); |
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Mem_Free( decompressed_buffer ); |
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return NULL; |
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} |
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} |
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else |
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@ -2914,11 +2927,11 @@ byte *FS_LoadFile( const char *path, fs_offset_t *filesizeptr, qboolean gamediro
@@ -2914,11 +2927,11 @@ byte *FS_LoadFile( const char *path, fs_offset_t *filesizeptr, qboolean gamediro
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buf = W_LoadFile( path, &filesize, gamedironly ); |
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if( !buf ) |
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buf = Zip_LoadFile(path, &filesize, gamedironly); |
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buf = Zip_LoadFile( path, &filesize, gamedironly ); |
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} |
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if( filesizeptr ) |
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*filesizeptr = filesize; |
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*filesizeptr = filesize; |
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return buf; |
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} |
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