Xash3D FWGS engine.
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Alibek Omarov 89a3fd6323 engine: make use of platform-unique library naming scheme 6 years ago
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client engine: make use of platform-unique library naming scheme 6 years ago
common engine: make use of platform-unique library naming scheme 6 years ago
platform win32: lib: remove unused variable, fix error message may be not printed 6 years ago
server engine: make use of platform-unique library naming scheme 6 years ago
alias.h
anorms.h
cdll_exp.h
cdll_int.h
custom.h
customentity.h
edict.h
eiface.h ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
keydefs.h Merge 4281 update 6 years ago
menu_int.h engine: fix long<->int conversion UBs 6 years ago
mobility_int.h
physint.h engine: fix long<->int conversion UBs 6 years ago
progdefs.h
ref_api.h sdl: vid: fix washed out screen on Windows and probably other platforms(#50) 6 years ago
sequence.h
shake.h
sprite.h
studio.h
vgui_api.h
warpsin.h
wscript engine: network: link to Winsock2 directly 6 years ago