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Alibek Omarov
62fb743a20
engine: sound: clear leftovers from previous commit
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5 years ago |
.. |
client
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engine: sound: clear leftovers from previous commit
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5 years ago |
common
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Port ip filter and partially useragent from old engine.
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5 years ago |
platform
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engine: input: adapt gamepad code for new engine, remove gamepad ids, as it was never used and probably will never be, small optimizations
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5 years ago |
server
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engine: client: implement sending input devices list to server, using protinfo
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5 years ago |
alias.h
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Pure engine source code(LF line endings, UTF8 encoded)
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6 years ago |
anorms.h
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Pure engine source code(LF line endings, UTF8 encoded)
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6 years ago |
cdll_exp.h
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engine: fix warnings
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6 years ago |
cdll_int.h
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Revert 64257ef to not break C++ header compability
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6 years ago |
custom.h
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Pure engine source code(LF line endings, UTF8 encoded)
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6 years ago |
customentity.h
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Pure engine source code(LF line endings, UTF8 encoded)
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6 years ago |
edict.h
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Pure engine source code(LF line endings, UTF8 encoded)
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6 years ago |
eiface.h
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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6 years ago |
keydefs.h
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Merge 4281 update
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6 years ago |
menu_int.h
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engine: fix long<->int conversion UBs
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5 years ago |
mobility_int.h
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Add fork's mobility_int.h(no support yet, just header)
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6 years ago |
physint.h
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engine: fix long<->int conversion UBs
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5 years ago |
progdefs.h
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Pure engine source code(LF line endings, UTF8 encoded)
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6 years ago |
ref_api.h
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sdl: vid: fix washed out screen on Windows and probably other platforms(#50)
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5 years ago |
sequence.h
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Update client engine interface
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6 years ago |
shake.h
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Pure engine source code(LF line endings, UTF8 encoded)
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6 years ago |
sprite.h
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Pure engine source code(LF line endings, UTF8 encoded)
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6 years ago |
studio.h
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Merge branch 'original' (except gldebug, msaa)
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6 years ago |
vgui_api.h
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Integrate FWGS vgui_support
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6 years ago |
warpsin.h
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Pure engine source code(LF line endings, UTF8 encoded)
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6 years ago |
wscript
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engine: network: link to Winsock2 directly
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5 years ago |