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filesystem: disable netpath code

This code was used in ancient approach, where executables and game files may have different path.
And this code was working only on Win32 with case-insensitive `getenv()`
pull/2/head
Alibek Omarov 6 years ago committed by GitHub
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  1. 2
      engine/common/filesystem.c

2
engine/common/filesystem.c

@ -2452,6 +2452,7 @@ static searchpath_t *FS_FindFile( const char *name, int *index, qboolean gamedir @@ -2452,6 +2452,7 @@ static searchpath_t *FS_FindFile( const char *name, int *index, qboolean gamedir
return search;
}
#if 0
// search for environment path
while( ( pEnvPath = getenv( "Path" ) ) )
{
@ -2469,6 +2470,7 @@ static searchpath_t *FS_FindFile( const char *name, int *index, qboolean gamedir @@ -2469,6 +2470,7 @@ static searchpath_t *FS_FindFile( const char *name, int *index, qboolean gamedir
}
pEnvPath += (end - pEnvPath) + 1; // move pointer
}
#endif // 0
}
if( index != NULL )

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