SanyaSho
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c41148b9dd
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game: disable text on buttons by default
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2 years ago |
SanyaSho
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53ed9e3bd8
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Revert "game: fixes some player's origin displacements for fire events, impulses commands etc... (ValveSoftware/source-sdk-2013#442)"
This reverts commit 2e969d3890 .
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2 years ago |
SanyaSho
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c0472cccbf
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game: fix camera glitch with FOV 110
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2 years ago |
SanyaSho
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9a03faec58
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game: fix satchel/tripmine damage and damage radius cvars (hrgve/hl2dm-bugfix@d2aa89fc0fbe732396be37cd65144dd3a9a943c3)
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2 years ago |
SanyaSho
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8a366537e7
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game: fix death icon in hl2mp (hrgve/hl2dm-bugfix@6f7337d3f2cac50af45848129fd7b7a8a547066b)
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2 years ago |
SanyaSho
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27339449c0
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game: rpg missle fixes (hrgve/hl2dm-bugfix@36de43ebc1efe7fa6b29613b85c942e86b39b940)
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2 years ago |
SanyaSho
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69b377495b
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game: update hud_flashlight.cpp (::yoba_Ukraine::) (ValveSoftware/source-sdk-2013#275)
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2 years ago |
SanyaSho
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4838d9ee3f
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game: changed delay parameter for ent_fire (ValveSoftware/source-sdk-2013#300)
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2 years ago |
SanyaSho
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42b528dec3
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game: fixed a format string vulnerability in CDebugOverlay::Paint (ValveSoftware/source-sdk-2013#372)
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2 years ago |
SanyaSho
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387d15521a
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game: fix typo in logical expression (ValveSoftware/source-sdk-2013#502)
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2 years ago |
SanyaSho
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a0d8a59d58
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game: touch customization and small update
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2 years ago |
SanyaSho
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148035ce31
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game: fixed npc_manhack not notifying npc_template_maker/npc_maker when thrown and destroyed with gravity gun. (ValveSoftware/source-sdk-2013#362)
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2 years ago |
SanyaSho
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21c54015a2
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game: fixed infinite recursion by using incorrect key on value conversation. (ValveSoftware/source-sdk-2013#380)
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2 years ago |
SanyaSho
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2e969d3890
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game: fixes some player's origin displacements for fire events, impulses commands etc... (ValveSoftware/source-sdk-2013#442)
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2 years ago |
SanyaSho
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81c354ee0d
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game: use gpGlobals->interval_per_tick instead of DEFAULT_TICK_INTERVAL (ValveSoftware/source-sdk-2013#515)
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2 years ago |
SanyaSho
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047b3e3150
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game: fix hl2mp slam (ValveSoftware/source-sdk-2013#532)
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2 years ago |
SanyaSho
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68483bd0f6
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game: fix linux soundscapes (ValveSoftware/source-sdk-2013#448)
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2 years ago |
nillerusr
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d8f5cdfd3c
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Delete needless unittests
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2 years ago |
nillerusr
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8ab4c90f54
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update thirdparty submodule
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2 years ago |
nillerusr
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872243be56
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waifulib: fix configure with clang
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2 years ago |
nillerusr
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c68b7af554
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launcher(android): fix build problem
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2 years ago |
nillerusr
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38fcc71c6e
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launcher(android): add crashhandler
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2 years ago |
nillerusr
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41414854db
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launcher: move android.cpp -> android/main.cpp
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2 years ago |
LegendGuard
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a87918565a
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Add PBR support (#91)
* Add PBR support
* Fix physics props turning black
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2 years ago |
nillerusr
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08073ae622
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again boring misalignment fixes
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2 years ago |
nillerusr
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c5607661f0
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vgui_surfacelib(android): use fonts with chinese/japanese/korean support( fixes #104 )
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2 years ago |
nillerusr
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e852953d9d
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Merge pull request #100 from SanyaSho/ent-create-crash-fix
small fixes
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2 years ago |
SanyaSho
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448b353844
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game: grenade trail fix
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2 years ago |
SanyaSho
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b525e49d6f
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game: fix 357 crosshair in hl2mp
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2 years ago |
SanyaSho
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31c5944b5e
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game: fix rpg laser sprite precache in hl2mp
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2 years ago |
SanyaSho
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d958e12dbd
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game: set MAX_FOV value to 110
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2 years ago |
SanyaSho
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6c42a04f8a
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game: fix env_sun sprite disappearing when you look at it
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2 years ago |
SanyaSho
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38209fe326
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fix game: don`t rotate viewmodels in zoom
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2 years ago |
SanyaSho
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e8ffb402de
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game: quantum crouch fix
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2 years ago |
SanyaSho
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e6901ffadf
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game: fix acid damage white flash bug
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2 years ago |
SanyaSho
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ccf0357a51
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game: restore dropship ability to shoot with rotsting gun
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2 years ago |
SanyaSho
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d628a7ae80
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game: restore combine elite soldiers ability to use alt-fire of SMG1
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2 years ago |
SanyaSho
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5caf8adbd7
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game: don`t rotate viewmodels in zoom
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2 years ago |
SanyaSho
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e0db3b1a40
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game: beta houndeye painsound fix
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2 years ago |
SanyaSho
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e8f26b4401
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game: fix NPC blink
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2 years ago |
SanyaSho
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9779491774
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game: fix previous commit
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2 years ago |
SanyaSho
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29080d7649
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game: apply https://developer.valvesoftware.com/wiki/Weapon_Respawn_Fix patch
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2 years ago |
SanyaSho
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3b475331f2
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gameui: don`t show FOVValueLabel if fov_desired cvar is not exists
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2 years ago |
SanyaSho
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4ae9719b74
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game: restore combine ability to play pain sounds
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2 years ago |
SanyaSho
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0f7d9d029f
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game: fix ent_create crash if entity model is NULL
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2 years ago |
nillerusr
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a9c5da7d69
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materialsystem: unlock mat_picmip cvar again
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2 years ago |
SanyaSho
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48aa042ee1
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Fov cvar fix (#98)
* game: set fov_desired cvar max value to 110
* scripts: waifulib: change '4.9,9' to '4.9,21' in configure example
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2 years ago |
nillerusr
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50ff9922a6
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togles: use sampler objects by default
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2 years ago |
nillerusr
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1aa326b7f2
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appframework: use rawinput for android by default
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2 years ago |
nillerusr
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79e83bb97f
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tier0: fix cpu freq on some arm cpu's
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2 years ago |