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@ -529,7 +529,7 @@ void CNPC_Houndeye::DeathSound ( void )
@@ -529,7 +529,7 @@ void CNPC_Houndeye::DeathSound ( void )
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//=========================================================
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// PainSound
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//=========================================================
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void CNPC_Houndeye::PainSound ( void ) |
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void CNPC_Houndeye::PainSound ( const CTakeDamageInfo &info ) |
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{ |
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EmitSound( "NPC_Houndeye.Pain" ); |
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} |
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