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game: update hud_flashlight.cpp (::yoba_Ukraine::) (ValveSoftware/source-sdk-2013#275)

pull/112/head
SanyaSho 2 years ago
parent
commit
69b377495b
  1. 2
      game/client/hl2/hud_flashlight.cpp

2
game/client/hl2/hud_flashlight.cpp

@ -135,7 +135,7 @@ void CHudFlashlight::Paint() @@ -135,7 +135,7 @@ void CHudFlashlight::Paint()
surface()->DrawSetTextPos( m_IconX, m_IconY );
surface()->DrawUnicodeChar( pState );
// Don't draw the progress bar is we're fully charged
// Don't draw the progress bar if we're fully charged
if ( bIsOn == false && chunkCount == enabledChunks )
return;

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