diff --git a/game/client/hl2/hud_flashlight.cpp b/game/client/hl2/hud_flashlight.cpp index 7c63f7a7..dd83bac8 100644 --- a/game/client/hl2/hud_flashlight.cpp +++ b/game/client/hl2/hud_flashlight.cpp @@ -135,7 +135,7 @@ void CHudFlashlight::Paint() surface()->DrawSetTextPos( m_IconX, m_IconY ); surface()->DrawUnicodeChar( pState ); - // Don't draw the progress bar is we're fully charged + // Don't draw the progress bar if we're fully charged if ( bIsOn == false && chunkCount == enabledChunks ) return;