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game: fix 357 crosshair in hl2mp

pull/100/head
SanyaSho 2 years ago
parent
commit
b525e49d6f
  1. 6
      game/shared/hl2mp/weapon_357.cpp

6
game/shared/hl2mp/weapon_357.cpp

@ -140,9 +140,9 @@ void CWeapon357::PrimaryAttack( void ) @@ -140,9 +140,9 @@ void CWeapon357::PrimaryAttack( void )
angles.y += random->RandomInt( -1, 1 );
angles.z = 0;
#ifndef CLIENT_DLL
pPlayer->SnapEyeAngles( angles );
#endif
//#ifndef CLIENT_DLL
// pPlayer->SnapEyeAngles( angles );
//#endif
pPlayer->ViewPunch( QAngle( -8, random->RandomFloat( -2, 2 ), 0 ) );

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