Commit Graph

  • 5ed32eda4e
    Merge 0df94c6d28 into 29985681a1 #389 Er2 2024-10-21 14:52:36 +0000
  • 0df94c6d28 clang: Fix build with LLVM 19 #389 Er2 2024-10-21 17:03:58 +0300
  • 3216f128b9
    Merge 091308106b into 29985681a1 #386 celisej567 2024-10-19 22:58:36 +0300
  • 077bd54727
    Merge b635d7cf8e into 29985681a1 #385 celisej567 2024-10-19 22:30:59 +0300
  • b635d7cf8e LightState_t fix #385 celisej567 2024-10-19 22:29:47 +0300
  • ad3bb04b64 LightState_t fix #384 celisej567 2024-10-19 22:23:33 +0300
  • c24836cddf "LightState_t" ordering fix #383 celisej567 2024-10-19 21:10:08 +0300
  • fd60fa6bfb LightState_t fix #346 celisej567 2024-10-19 21:01:47 +0300
  • 047ec26223
    Update README.md #360 quandie 2024-06-11 20:33:20 +0500
  • 091308106b Some GamepadUI fixes #386 celisej567 2024-04-13 20:16:45 +0300
  • 19ce478dd0 initial GamepadUI from EZ2 celisej567 2024-04-13 19:58:55 +0300
  • 6439947783
    Delete launcher/android/crashhandler.cpp #344 coderamen 2024-04-09 22:25:49 -0500
  • a8ab2c2fcf
    [WIP]: Inject Mapbase `master` Changes #171 halotroop2288 2023-01-09 12:32:39 -0800
  • ee9e377721
    Update vpc_parser.py halotroop2288 2023-01-08 14:15:45 -0800
  • ca168b6f4b
    Update .gitignore halotroop2288 2023-01-08 08:04:34 -0800
  • da2a87cd03
    Merge 0d5f7a1916 into 29985681a1 #305 r-a-sattarov 2024-03-07 21:28:47 +0000
  • 0d5f7a1916 E2K: added initial support of MCST Elbrus 2000 CPU architecture #305 r-a-sattarov 2023-10-14 01:32:54 +0300
  • b55d0fcafa
    Delete .vscode #341 Cart 2024-03-07 01:54:20 -0500
  • 0137dba366
    Merge 4ada22d3e9 into 29985681a1 #338 Carl-Y 2024-02-29 14:53:29 +0000
  • 4ada22d3e9 Update build-macos-arm64.sh #338 Carl-Y 2024-02-29 22:40:58 +0800
  • 56eb412dbc Append python3 Carl-Y 2024-02-29 22:38:56 +0800
  • d4e49f45b4 fix to macos-14 Carl-Y 2024-02-29 22:30:06 +0800
  • 23233bd4c9 Add apple silicon test #337 Carl-Y 2024-02-28 21:27:53 +0800
  • bc4ff8c6b2 Add apple silicon runner Carl-Y 2024-02-28 21:17:36 +0800
  • 1751fb3c76
    Merge a66efd6102 into 29985681a1 #246 Er2 2023-12-30 10:46:53 +0100
  • 09bfb3387f
    Merge 91f0ab08d4 into 29985681a1 #249 Er2 2023-12-30 10:46:53 +0100
  • 0b241d1109
    Merge 426d6a329f into 29985681a1 #250 Er2 2023-12-30 10:46:53 +0100
  • 29985681a1
    Merge pull request #312 from AruMoon/add-master-server master nillerusr 2023-12-30 11:44:00 +0300
  • 53cb673849
    Merge pull request #328 from er2off/restrictfix nillerusr 2023-12-30 11:43:48 +0300
  • f72cf388aa public/tier0/platform.h: Remove __restrict not only for linux #328 Er2 2023-12-30 10:34:50 +0300
  • 87150cc028 ivp: update submodule nillerusr 2023-12-24 04:24:44 +0300
  • 704b8aa98e
    Merge pull request #323 from coderamen666/patch-1 nillerusr 2023-12-13 22:57:38 +0300
  • c4f13f04a8
    Allow compilation on Raspberry Pi OS 32 bit #323 coderamen 2023-12-13 13:55:05 -0600
  • f402495b24 wscript: make bzip2 mandatory #321 nillerusr 2023-12-13 21:38:09 +0300
  • b45295ef7c dedicated(win32): fix crashes( now it works #310 #225 ) nillerusr 2023-12-13 21:28:17 +0300
  • 327ea9dee7
    Merge pull request #322 from dimhotepus/fix-dedicated-build nillerusr 2023-12-13 20:24:52 +0300
  • ade05ab153 dedicated(win32): fix build issues #322 nillerusr 2023-12-13 20:18:09 +0300
  • bfe1baf323
    wscript(dedicated): try to fix windows build #322 nillerusr 2023-12-13 18:19:17 +0300
  • a84ee9062c
    wscript(dedicated): fix indentation nillerusr 2023-12-13 18:10:34 +0300
  • 7c863a351b wscript(win32): restore FORCE parameter for multiple references #322 This is using to override debug crt functions. Does anyone actually use this? nillerusr 2023-12-13 17:37:04 +0300
  • 8fcac9c164 wscript(win32): disable /FORCE linker option added by accident #322 nillerusr 2023-12-13 17:25:20 +0300
  • 97f6cdfbe2
    dedicated: Fix build on Windows Dmitry Tsarevich 2023-12-02 23:59:49 +0300
  • 7a3b3cd96f return accidentally commented out engine module( fixes #315 ) nillerusr 2023-11-28 06:47:35 +0300
  • 90e2937b32 update waf, enable gccdeps and msvcdeps nillerusr 2023-11-24 11:28:25 +0300
  • 23204fcc73 wscipt: fix cant find env cache togl nillerusr 2023-11-08 22:04:28 +0300
  • abb470a471 fix build scripts for workflow nillerusr 2023-11-08 21:58:33 +0300
  • ab527be41a wscript: target 64bit architecture by default nillerusr 2023-11-08 21:44:30 +0300
  • cd1c5bd397 fix build for latest musl nillerusr 2023-11-08 13:26:46 +0000
  • 5bda5392ec
    Merge 91a76f2a13 into b8558de63e #294 nillerusr 2023-10-26 14:08:02 +0000
  • 91a76f2a13 WIP: fix compilation issues #294 aswarm nillerusr 2023-10-26 17:07:53 +0300
  • 8f8c2556b7 Add new master server #312 AruMoon 2023-10-25 05:18:51 +0500
  • 656354575b
    Merge 6ea7368483 into b8558de63e #258 Er2 2023-10-24 17:38:50 +0200
  • 072921189c
    Merge 9cc3539f6d into b8558de63e #260 Er2 2023-10-23 21:32:05 +0200
  • b8558de63e fix crash in some cases nillerusr 2023-10-08 07:31:07 +0300
  • ce44f36999 fix mass setting physx nillerusr 2023-10-19 13:02:56 +0300
  • 5835b207c1 add creation of dynamic physics objects nillerusr 2023-10-18 22:38:42 +0300
  • 58ff2f3a72 improve collision loading, fix wrong axes nillerusr 2023-10-17 20:49:22 +0300
  • 16b4da144f update gitignore, remove accidentally uploaded editor files nillerusr 2023-10-17 20:48:28 +0300
  • b95472df79 revert me nillerusr 2023-10-17 20:46:42 +0300
  • 5324d8f328 implement basic collision loading nillerusr 2023-10-17 12:47:03 +0300
  • 83e334f9b8 physx initial implementation nillerusr 2023-10-16 07:58:27 +0300
  • 490bd8b42d make original vphysics copy to track changes nillerusr 2023-10-16 07:57:53 +0300
  • ee6a6d0b37 revert me after nillerusr 2023-10-16 07:54:56 +0300
  • 5a4d0b7a4d fix undefined behaviours and jpeg crash on non-windows platforms nillerusr 2023-10-08 07:31:07 +0300
  • 047f8b1185 gameui: fix disconnect in video settings for multiplayer games nillerusr 2023-10-08 02:40:43 +0300
  • 035861bf52 disable new/mallloc override on non-windows platforms( #299 ) nillerusr 2023-10-08 00:50:14 +0300
  • a7096679aa
    Merge pull request #301 from tyabus/vguidrawtree nillerusr 2023-10-07 22:09:19 +0300
  • 1f3f05d14a engine: Fixed vgui_drawtree on 64 bit engine #301 tyabus 2023-10-07 20:23:37 +0600
  • c444095293 fix macOS build again nillerusr 2023-10-07 02:31:14 +0300
  • 57f6bf6eea fix some undefined/unspecified behaviours in multiplayer games( may help with #299 ) nillerusr 2023-10-07 05:04:46 +0300
  • 2636f1a66d fix macos build( maybe? #296 ) nillerusr 2023-10-06 03:33:45 +0300
  • e7addfc9ad materialsystem: fix color correction on non-windows systems( fixes #137 , #295 related ) nillerusr 2023-10-06 04:19:51 +0300
  • 6447101546 Restore tslist for trace info( fix #295 ) nillerusr 2023-10-05 19:36:24 +0300
  • efeda62add fix crash on game close when demo recording nillerusr 2023-10-04 22:22:24 +0300
  • 2011179696 fix macos and windows builds( maybe ) nillerusr 2023-10-03 20:17:12 +0300
  • 3626803e24 add symlinks for headers nillerusr 2023-10-03 20:07:14 +0300
  • 8322130890 WIP: port alien swarm and extend engine for asw nillerusr 2023-10-03 20:02:58 +0300
  • 7d3c0d8b5a upload "kind" alien swarm nillerusr 2023-10-03 17:23:56 +0300
  • b9cf6b2c7e disable fov changing, add hud overlay sourcevr mittorn 2023-09-19 00:13:55 +0300
  • f4e00c3159 HACK: make compositor work. Get glname from undistorted texture and put to compositor. need vr_use_offscreen_rendering enabled and multicore rendering disabled to work mittorn 2023-09-16 03:39:09 +0300
  • 82d805508c Enable sourcevr build, make it build (but still not work) with modern openvr api mittorn 2023-09-15 20:31:16 +0300
  • b8970525f6
    Update build-android-armv7a.sh #283 hasandramali 2023-08-27 11:52:44 +0300
  • 7c14d62c4f
    Update build-android-armv7a.sh #282 hasandramali 2023-08-27 11:52:21 +0300
  • 89941c6dee upload bullshit for armv8.2 bullshit nillerusr 2023-08-26 15:28:45 +0300
  • b7bd94c52e cstrike: fix uninitialized pointers in hud nillerusr 2023-08-23 23:42:08 +0300
  • 1d4f7fb2cc change touch editor colors nillerusr 2023-08-22 11:47:19 +0300
  • b5d6051d98 cstrike: optimize flashbang nillerusr 2023-08-22 11:38:13 +0300
  • b73f3b70fa cstrike: add autojump convar nillerusr 2023-08-22 11:11:39 +0300
  • 9cc3539f6d add mobile definitions #260 Er2 2023-08-20 14:17:00 +0300
  • b5a9add343 Merge branch 'master' of https://github.com/nillerusr/source-engine into win32 Er2 2023-08-20 10:05:08 +0300
  • 2d3f31d37e android: reset vsync after minimizing window nillerusr 2023-08-18 15:40:38 +0300
  • 5ea9937457 android: fix black screen after minimizing window in materialsystem queue mode nillerusr 2023-08-18 13:49:07 +0300
  • 601cfff164 game: fix touch transparency mode for cut scenes nillerusr 2023-08-17 15:59:47 +0300
  • 4f10928299 inputsystem: fix UB in touch events callback, make touch more responsive nillerusr 2023-08-17 14:31:43 +0300
  • 02a3c641a6 engine: fix loading static prop lump version 7 nillerusr 2023-08-15 16:47:35 +0300
  • e74c9dbaab Merge branch 'master' of https://github.com/nillerusr/source-engine into win32 Er2 2023-08-14 18:27:51 +0300
  • 7f267853f4 vtf: fix vtf loading for windows arm( and for other platforms ) nillerusr 2023-08-14 18:26:28 +0300
  • 2e7c0e9d0d up to date with upstream Er2 2023-08-14 16:37:14 +0300
  • 3d0025b594 vtf: fix vtf header padding nillerusr 2023-08-14 16:33:34 +0300
  • 9cebd442ca minor fixes Er2 2023-08-14 14:57:02 +0300