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Commit Graph

  • 29985681a1
    Merge pull request from AruMoon/add-master-server master nillerusr 2023-12-30 11:44:00 +03:00
  • 53cb673849
    Merge pull request from er2off/restrictfix nillerusr 2023-12-30 11:43:48 +03:00
  • f72cf388aa public/tier0/platform.h: Remove __restrict not only for linux Er2 2023-12-30 10:34:50 +03:00
  • 87150cc028 ivp: update submodule nillerusr 2023-12-24 04:24:44 +03:00
  • 704b8aa98e
    Merge pull request from coderamen666/patch-1 nillerusr 2023-12-13 22:57:38 +03:00
  • c4f13f04a8
    Allow compilation on Raspberry Pi OS 32 bit coderamen 2023-12-13 13:55:05 -06:00
  • f402495b24 wscript: make bzip2 mandatory nillerusr 2023-12-13 21:38:09 +03:00
  • b45295ef7c dedicated(win32): fix crashes( now it works ) nillerusr 2023-12-13 21:28:17 +03:00
  • 327ea9dee7
    Merge pull request from dimhotepus/fix-dedicated-build nillerusr 2023-12-13 20:24:52 +03:00
  • ade05ab153 dedicated(win32): fix build issues nillerusr 2023-12-13 20:18:09 +03:00
  • bfe1baf323
    wscript(dedicated): try to fix windows build nillerusr 2023-12-13 18:19:17 +03:00
  • a84ee9062c
    wscript(dedicated): fix indentation nillerusr 2023-12-13 18:10:34 +03:00
  • 7c863a351b wscript(win32): restore FORCE parameter for multiple references This is using to override debug crt functions. Does anyone actually use this? nillerusr 2023-12-13 17:37:04 +03:00
  • 8fcac9c164 wscript(win32): disable /FORCE linker option added by accident nillerusr 2023-12-13 17:25:20 +03:00
  • 97f6cdfbe2
    dedicated: Fix build on Windows Dmitry Tsarevich 2023-12-02 23:59:49 +03:00
  • 7a3b3cd96f return accidentally commented out engine module( fixes ) nillerusr 2023-11-28 06:47:35 +03:00
  • 90e2937b32 update waf, enable gccdeps and msvcdeps nillerusr 2023-11-24 11:28:25 +03:00
  • 23204fcc73 wscipt: fix cant find env cache togl nillerusr 2023-11-08 22:04:28 +03:00
  • abb470a471 fix build scripts for workflow nillerusr 2023-11-08 21:58:33 +03:00
  • ab527be41a wscript: target 64bit architecture by default nillerusr 2023-11-08 21:44:30 +03:00
  • cd1c5bd397 fix build for latest musl nillerusr 2023-11-08 13:26:46 +00:00
  • 91a76f2a13 WIP: fix compilation issues aswarm nillerusr 2023-10-26 17:07:53 +03:00
  • 8f8c2556b7 Add new master server AruMoon 2023-10-25 05:18:51 +05:00
  • b8558de63e fix crash in some cases nillerusr 2023-10-08 07:31:07 +03:00
  • ce44f36999 fix mass setting physx nillerusr 2023-10-19 13:02:56 +03:00
  • 5835b207c1 add creation of dynamic physics objects nillerusr 2023-10-18 22:38:42 +03:00
  • 58ff2f3a72 improve collision loading, fix wrong axes nillerusr 2023-10-17 20:49:22 +03:00
  • 16b4da144f update gitignore, remove accidentally uploaded editor files nillerusr 2023-10-17 20:48:28 +03:00
  • b95472df79 revert me nillerusr 2023-10-17 20:46:42 +03:00
  • 5324d8f328 implement basic collision loading nillerusr 2023-10-17 12:47:03 +03:00
  • 83e334f9b8 physx initial implementation nillerusr 2023-10-16 07:58:27 +03:00
  • 490bd8b42d make original vphysics copy to track changes nillerusr 2023-10-16 07:57:53 +03:00
  • ee6a6d0b37 revert me after nillerusr 2023-10-16 07:54:56 +03:00
  • 5a4d0b7a4d fix undefined behaviours and jpeg crash on non-windows platforms nillerusr 2023-10-08 07:31:07 +03:00
  • 047f8b1185 gameui: fix disconnect in video settings for multiplayer games nillerusr 2023-10-08 02:40:43 +03:00
  • 035861bf52 disable new/mallloc override on non-windows platforms( ) nillerusr 2023-10-08 00:50:14 +03:00
  • a7096679aa
    Merge pull request from tyabus/vguidrawtree nillerusr 2023-10-07 22:09:19 +03:00
  • 1f3f05d14a engine: Fixed vgui_drawtree on 64 bit engine tyabus 2023-10-07 20:23:37 +06:00
  • c444095293 fix macOS build again nillerusr 2023-10-07 02:31:14 +03:00
  • 57f6bf6eea fix some undefined/unspecified behaviours in multiplayer games( may help with ) nillerusr 2023-10-07 05:04:46 +03:00
  • 2636f1a66d fix macos build( maybe? ) nillerusr 2023-10-06 03:33:45 +03:00
  • e7addfc9ad materialsystem: fix color correction on non-windows systems( fixes , related ) nillerusr 2023-10-06 04:19:51 +03:00
  • 6447101546 Restore tslist for trace info( fix ) nillerusr 2023-10-05 19:36:24 +03:00
  • efeda62add fix crash on game close when demo recording nillerusr 2023-10-04 22:22:24 +03:00
  • 2011179696 fix macos and windows builds( maybe ) nillerusr 2023-10-03 20:17:12 +03:00
  • 3626803e24 add symlinks for headers nillerusr 2023-10-03 20:07:14 +03:00
  • 8322130890 WIP: port alien swarm and extend engine for asw nillerusr 2023-10-03 20:02:58 +03:00
  • 7d3c0d8b5a upload "kind" alien swarm nillerusr 2023-10-03 17:23:56 +03:00
  • b9cf6b2c7e disable fov changing, add hud overlay sourcevr mittorn 2023-09-19 00:13:55 +03:00
  • f4e00c3159 HACK: make compositor work. Get glname from undistorted texture and put to compositor. need vr_use_offscreen_rendering enabled and multicore rendering disabled to work mittorn 2023-09-16 03:39:09 +03:00
  • 82d805508c Enable sourcevr build, make it build (but still not work) with modern openvr api mittorn 2023-09-15 20:31:16 +03:00
  • 89941c6dee upload bullshit for armv8.2 bullshit nillerusr 2023-08-26 15:28:45 +03:00
  • b7bd94c52e cstrike: fix uninitialized pointers in hud nillerusr 2023-08-23 23:42:08 +03:00
  • 1d4f7fb2cc change touch editor colors nillerusr 2023-08-22 11:47:19 +03:00
  • b5d6051d98 cstrike: optimize flashbang nillerusr 2023-08-22 11:38:13 +03:00
  • b73f3b70fa cstrike: add autojump convar nillerusr 2023-08-22 11:11:39 +03:00
  • 2d3f31d37e android: reset vsync after minimizing window nillerusr 2023-08-18 15:40:38 +03:00
  • 5ea9937457 android: fix black screen after minimizing window in materialsystem queue mode nillerusr 2023-08-18 13:49:07 +03:00
  • 601cfff164 game: fix touch transparency mode for cut scenes nillerusr 2023-08-17 15:59:47 +03:00
  • 4f10928299 inputsystem: fix UB in touch events callback, make touch more responsive nillerusr 2023-08-17 14:31:43 +03:00
  • 02a3c641a6 engine: fix loading static prop lump version 7 nillerusr 2023-08-15 16:47:35 +03:00
  • 7f267853f4 vtf: fix vtf loading for windows arm( and for other platforms ) nillerusr 2023-08-14 18:26:28 +03:00
  • 3d0025b594 vtf: fix vtf header padding nillerusr 2023-08-14 16:33:34 +03:00
  • b6cb0c2696 game: fix UB when reading mapcycle nillerusr 2023-08-04 14:55:13 +03:00
  • 8acf608b4d engine: optimize traces nillerusr 2023-08-04 13:57:30 +03:00
  • 79c3bc86bd macos,ios: engine: use openal instead of old macos api ios nillerusr 2023-06-03 22:50:27 +03:00
  • 0235b1ed4d vstdlib: remove old shitty osversion nillerusr 2023-06-03 22:13:55 +03:00
  • 62ad1ba047 game: move non-hl2 games to another repo new-sdk nillerusr 2023-06-02 19:17:08 +00:00
  • 226d22b896 waf: don't install some shared libraries when building sdk only nillerusr 2023-05-24 16:46:25 +00:00
  • 8b1be47f4d scripts: fix vpc_parser errror nillerusr 2023-05-23 23:23:12 +00:00
  • ed901ead1a move stub steam api from thirdparty submodule nillerusr 2023-05-23 22:32:30 +00:00
  • a6c26f4271 replace stlport with gnustl nillerusr 2023-05-17 16:06:34 +00:00
  • b5a0314f33 Initial implementation of shaderapigl shaderapigl nillerusr 2023-05-16 20:02:28 +00:00
  • 523f4e9eaa vgui_controls: fix unitialized variable nillerusr 2023-05-05 19:17:06 +03:00
  • 697a9f34f9
    Merge pull request from nillerusr/mathlib-optimize nillerusr 2023-05-05 16:17:29 +00:00
  • 3b1b08fd93 win32: fix sdl2 install path nillerusr 2023-05-05 19:14:50 +03:00
  • 271c9993da hl2: fix random crash when combine throws a can mathlib-optimize nillerusr 2023-04-30 17:03:03 +03:00
  • 1a584655d9
    Merge pull request from SanyaSho/dev/largeaddressaware nillerusr 2023-04-29 14:28:57 +00:00
  • 965ef97212 togl/togles: set D3DMATRIX alignment to 16 nillerusr 2023-04-29 15:34:11 +03:00
  • 30f1e02cda wscript: use "/LARGEADDRESSAWARE" on windows SanyaSho 2023-04-28 19:45:47 +03:00
  • 657f59ada3 materialsystem: set allocator alignment 16( fixes crash in release build ) nillerusr 2023-04-26 23:42:49 +03:00
  • e3edbc2d96 mathlib: make Gain and Bias inline nillerusr 2023-04-26 22:33:20 +03:00
  • 7ceba77616 WIP: move vmatrix functions to header and inline them nillerusr 2023-04-26 19:56:15 +00:00
  • 823e437005 wscript(android,windows): add sdl2 to installation path nillerusr 2023-04-26 22:30:28 +03:00
  • a63138347b disable fortify-source headers nillerusr 2023-04-25 15:08:19 +00:00
  • 852f4052be fix idiotic libs problems again nillerusr 2023-04-25 00:45:25 +03:00
  • 38fdbf18c2 fix musl-idiodic libsc problems nillerusr 2023-04-25 00:40:23 +00:00
  • d9eacc4db7
    Merge pull request from nillerusr/musl-port nillerusr 2023-04-24 20:28:56 +00:00
  • 54c339bdc0 update README.md musl-port nillerusr 2023-04-24 23:23:09 +00:00
  • 699271f212 WIP: musl port nillerusr 2023-04-24 22:19:49 +00:00
  • ba695d2092 fix steam dick font loading nillerusr 2023-04-24 22:04:29 +00:00
  • f2fa241ae6 add macos workflow, fix filesystem_async max thread count nillerusr 2023-04-24 16:06:58 +00:00
  • 231c1e16b2
    Merge pull request from halotroop2288/patch-1 nillerusr 2023-04-24 12:39:04 +00:00
  • 1ccbe2bbb6 unitests: add mathlib test nillerusr 2023-04-23 23:45:09 +03:00
  • 7d00b0404f update ivp submodule nillerusr 2023-04-21 01:52:04 +03:00
  • 89af23bdfb finally fix fucking ragdolls nillerusr 2023-04-18 23:48:15 +00:00
  • 99cad5f7d1 update ivp submodule nillerusr 2023-04-18 21:53:37 +00:00
  • d719a18fa7 engine: fix black screen in changelevel nillerusr 2023-04-09 09:44:41 +03:00
  • e392686d3c
    Merge pull request from SanyaSho/patch/null-sprite-crash nillerusr 2023-04-08 18:12:22 +03:00
  • d23ae89574 game: add another NULL check for CEngineSprite::GetMaterial SanyaSho 2023-04-07 17:57:47 +03:00