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wscipt: fix cant find env cache togl

pull/322/head
nillerusr 8 months ago
parent
commit
23204fcc73
  1. 2
      .github/workflows/build.yml
  2. 14
      wscript

2
.github/workflows/build.yml

@ -71,7 +71,7 @@ jobs: @@ -71,7 +71,7 @@ jobs:
- name: Build dedicated windows-amd64
run: |
git submodule init && git submodule update
./waf.bat configure -T debug -d -8
./waf.bat configure -T debug -d
./waf.bat build
build-dedicated-linux-i386:

14
wscript

@ -451,6 +451,13 @@ def configure(conf): @@ -451,6 +451,13 @@ def configure(conf):
elif conf.env.DEST_OS == 'darwin':
conf.load('mm_hook')
conf.env.BIT32_MANDATORY = conf.options.TARGET32
if conf.env.BIT32_MANDATORY:
Logs.info('WARNING: will build engine for 32-bit target')
conf.load('force_32bit')
define_platform(conf)
if conf.env.TOGLES:
projects['game'] += ['togles']
elif conf.env.GL:
@ -462,13 +469,6 @@ def configure(conf): @@ -462,13 +469,6 @@ def configure(conf):
if conf.options.OPUS or conf.env.DEST_OS == 'android':
projects['game'] += ['engine/voice_codecs/opus']
conf.env.BIT32_MANDATORY = conf.options.TARGET32
if conf.env.BIT32_MANDATORY:
Logs.info('WARNING: will build engine for 32-bit target')
conf.load('force_32bit')
define_platform(conf)
if conf.options.DISABLE_WARNS:
compiler_optional_flags = ['-w']
else:

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