Browse Source

dedicated(win32): fix build issues #322

pull/323/head
nillerusr 5 months ago
parent
commit
ade05ab153
  1. 2
      dedicated_main/dedicated_main.rc
  2. 4
      engine/baseclient.cpp
  3. 9
      engine/cl_null.cpp
  4. 50
      engine/common.cpp
  5. 2
      engine/host.cpp
  6. 16
      engine/l_studio.cpp
  7. 2
      engine/sys_dll.cpp
  8. 16
      engine/wscript
  9. 1
      wscript

2
dedicated_main/dedicated_main.rc

@ -7,7 +7,7 @@ @@ -7,7 +7,7 @@
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
#include "windows.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS

4
engine/baseclient.cpp

@ -706,11 +706,13 @@ bool CBaseClient::SendServerInfo( void ) @@ -706,11 +706,13 @@ bool CBaseClient::SendServerInfo( void )
serverinfo.WriteToBuffer( msg );
if ( IsX360() && serverinfo.m_nMaxClients > 1 )
#ifdef _X360
if ( serverinfo.m_nMaxClients > 1 )
{
Msg( "Telling clients to connect" );
g_pMatchmaking->TellClientsToConnect();
}
#endif
// send first tick
m_nSignonTick = m_Server->m_nTickCount;

9
engine/cl_null.cpp

@ -6,6 +6,7 @@ @@ -6,6 +6,7 @@
#include "client_pch.h"
#ifdef SWDS
#include "igame.h"
#include "hltvclientstate.h"
#include "convar.h"
#include "enginestats.h"
@ -37,9 +38,9 @@ bool CL_IsPortalDemo() @@ -37,9 +38,9 @@ bool CL_IsPortalDemo()
bool HandleRedirectAndDebugLog( const char *msg );
void BeginLoadingUpdates( MaterialNonInteractiveMode_t mode ) {}
//void BeginLoadingUpdates( MaterialNonInteractiveMode_t mode ) {}
//void EndLoadingUpdates() {}
void RefreshScreenIfNecessary() {}
void EndLoadingUpdates() {}
void Con_ColorPrintf( const Color& clr, const char *fmt, ... )
@ -190,4 +191,8 @@ CClientState cl; @@ -190,4 +191,8 @@ CClientState cl;
char g_minidumpinfo[ 4096 ] = {0};
PAGED_POOL_INFO_t g_pagedpoolinfo = { 0 };
int g_iVCRPlaybackSleepInterval = 0;
IGame *game = NULL;
#endif

50
engine/common.cpp

@ -97,22 +97,19 @@ COM_ExplainDisconnection @@ -97,22 +97,19 @@ COM_ExplainDisconnection
*/
void COM_ExplainDisconnection( bool bPrint, const char *fmt, ... )
{
if ( IsX360() )
{
g_pMatchmaking->SessionNotification( SESSION_NOTIFY_LOST_SERVER );
}
else
{
va_list argptr;
char string[1024];
#ifdef _X360
g_pMatchmaking->SessionNotification( SESSION_NOTIFY_LOST_SERVER );
#else
va_list argptr;
char string[1024];
va_start (argptr, fmt);
Q_vsnprintf(string, sizeof( string ), fmt,argptr);
va_end (argptr);
va_start (argptr, fmt);
Q_vsnprintf(string, sizeof( string ), fmt,argptr);
va_end (argptr);
Q_strncpy( gszDisconnectReason, string, 256 );
gfExtendedError = true;
}
Q_strncpy( gszDisconnectReason, string, 256 );
gfExtendedError = true;
#endif
if ( bPrint )
{
@ -146,21 +143,18 @@ COM_ExtendedExplainDisconnection @@ -146,21 +143,18 @@ COM_ExtendedExplainDisconnection
*/
void COM_ExtendedExplainDisconnection( bool bPrint, const char *fmt, ... )
{
if ( IsX360() )
{
g_pMatchmaking->SessionNotification( SESSION_NOTIFY_LOST_SERVER );
}
else
{
va_list argptr;
char string[1024];
va_start (argptr, fmt);
Q_vsnprintf(string, sizeof( string ), fmt,argptr);
va_end (argptr);
#ifdef _X360
g_pMatchmaking->SessionNotification( SESSION_NOTIFY_LOST_SERVER );
#else
va_list argptr;
char string[1024];
Q_strncpy( gszExtendedDisconnectReason, string, 256 );
}
va_start (argptr, fmt);
Q_vsnprintf(string, sizeof( string ), fmt,argptr);
va_end (argptr);
Q_strncpy( gszExtendedDisconnectReason, string, 256 );
#endif
if ( bPrint )
{

2
engine/host.cpp

@ -3500,10 +3500,12 @@ void _Host_RunFrame (float time) @@ -3500,10 +3500,12 @@ void _Host_RunFrame (float time)
//-------------------
_Host_RunFrame_Sound();
#ifndef DEDICATED
if ( g_bVCRSingleStep )
{
VCR_EnterPausedState();
}
#endif
}
else
{

16
engine/l_studio.cpp

@ -4353,20 +4353,20 @@ ModelInstanceHandle_t CModelRender::CreateInstance( IClientRenderable *pRenderab @@ -4353,20 +4353,20 @@ ModelInstanceHandle_t CModelRender::CreateInstance( IClientRenderable *pRenderab
// validate static color meshes once, now at load/create time
ValidateStaticPropColorData( handle );
// 360 persists the color meshes across same map loads
if ( !IsX360() || instance.m_ColorMeshHandle == DC_INVALID_HANDLE )
#ifdef _X360
if ( r_decalstaticprops.GetBool() && instance.m_LightCacheHandle )
instance.m_AmbientLightingState = *(LightcacheGetStatic( *pCache, NULL, LIGHTCACHEFLAGS_STATIC ));
#else
if ( instance.m_ColorMeshHandle == DC_INVALID_HANDLE )
{
// builds out color meshes or loads disk colors, now at load/create time
RecomputeStaticLighting( handle );
}
else
if ( r_decalstaticprops.GetBool() && instance.m_LightCacheHandle )
{
instance.m_AmbientLightingState = *(LightcacheGetStatic( *pCache, NULL, LIGHTCACHEFLAGS_STATIC ));
}
#endif
}
return handle;
}

2
engine/sys_dll.cpp

@ -1534,7 +1534,7 @@ void Sys_NoCrashDialog() @@ -1534,7 +1534,7 @@ void Sys_NoCrashDialog()
void Sys_TestSendKey( const char *pKey )
{
#if defined(_WIN32) && !defined(USE_SDL) && !defined(_XBOX)
#if defined(_WIN32) && !defined(USE_SDL) && !defined(_XBOX) && !defined(DEDICATED)
int key = pKey[0];
if ( pKey[0] == '\\' && pKey[1] == 'r' )
{

16
engine/wscript

@ -212,15 +212,17 @@ def build(bld): @@ -212,15 +212,17 @@ def build(bld):
]
if bld.env.DEST_OS != "darwin":
source += ['audio/snd_dev_sdl.cpp']
source_win = [
'audio/snd_dev_direct.cpp',
'audio/snd_dev_wave.cpp',
'audio/voice_mixer_controls.cpp',
'audio/voice_record_dsound.cpp'
]
if bld.env.DEST_OS == 'win32':
source += [
source += [
'../public/tier0/memoverride.cpp',
'audio/snd_dev_direct.cpp',
'audio/snd_dev_wave.cpp',
'audio/voice_mixer_controls.cpp',
'audio/voice_record_dsound.cpp',
]
else:
source += [
@ -231,6 +233,8 @@ def build(bld): @@ -231,6 +233,8 @@ def build(bld):
if bld.env.DEDICATED:
source += ['cl_null.cpp']
else:
source += source_win if bld.env.DEST_OS == 'win32' else []
source += [
'client_pch.cpp',
'cl_rcon.cpp',

1
wscript

@ -140,6 +140,7 @@ projects={ @@ -140,6 +140,7 @@ projects={
'tier1',
'tier2',
'tier3',
'vgui2/vgui_controls',
'vphysics',
'vpklib',
'vstdlib',

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