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@ -6560,6 +6560,12 @@ float CAI_BaseNPC::ThrowLimit( const Vector &vecStart,
@@ -6560,6 +6560,12 @@ float CAI_BaseNPC::ThrowLimit( const Vector &vecStart,
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//-----------------------------------------------------------------------------
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void CAI_BaseNPC::SetupVPhysicsHull() |
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{ |
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if( GetModelPtr() == NULL ) |
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{ |
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UTIL_Remove( this ); |
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return; |
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} |
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if ( GetMoveType() == MOVETYPE_VPHYSICS || GetMoveType() == MOVETYPE_NONE ) |
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return; |
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