Alibek Omarov
efaf7ac622
engine: fix UB on MSG_BigShort
2021-03-07 03:39:16 +03:00
Alibek Omarov
fe2c4af8c2
engine: soundlib: make Sound_GetApproxWavePlayLen behave like in GoldSrc
2021-03-07 02:49:40 +03:00
Alibek Omarov
3e7dd30fd7
engine: soundlib: use stdint definitions for WAV headers
2021-03-07 02:48:56 +03:00
Alibek Omarov
e77957bc81
client: decrease visibility of some cvars
2021-03-06 23:40:04 +03:00
Andrey Akhmichin
75210b1ff6
engine: common: filesystem.c: add binary search for files from zip-archives.
2021-03-01 19:53:07 +03:00
Ivan Avdeev
1b426b67e7
partially fix amd64 build on windows
...
Quality of this commit is questionable. I have no idea whether what I did
here makes sense or not.
But it compiles and runs (provided with hlsdk-xash3d amd64 build, which
is another story).
This omits necessary waf changes that are necessary to make a valid
64-bit build. Apparently it's not enough to just pass `-8` on Windows,
you also need to hack wscript to add `x64` target to MSVC. I'll do that
later when I figure out how.
This change is a precursor for RTX Vulkan effort --
VK_KHR_ray_tracing_pipeline and friends are only available on 64-bit
nvidia drivers (no idea about AMD, pls send GPUs onegai).
2021-02-26 16:04:45 +03:00
Alibek Omarov
d7b3c7b681
engine: proper order for XASH_LOW_MEMORY definitions
2021-01-29 03:24:41 +03:00
Gleb Mazovetskiy
6d614e028a
Fix COM_LibraryError newline handling
...
1. Do not append a trailing newline to the result of COM_GetLibraryError.
2. Fix call sites.
2021-01-07 17:33:09 +03:00
Gleb Mazovetskiy
5e0a0765ce
Trim all trailing whitespace
...
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.
Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.
`git blame` becomes less useful on these lines but it already isn't very useful.
Commands:
```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00
Alibek Omarov
766ef84af4
engine: ref: try to bruteforce all available renderers if we're failed to load requested one
2021-01-02 17:59:53 +03:00
Alibek Omarov
61fe9fd1fe
engine: fix some left shifts on signed integers
2021-01-02 05:01:51 +03:00
Gleb Mazovetskiy
2106eef4b2
system.c: Fix Sys_Warn/Error
text buffer sizes
...
This was using the wrong define
E.g. `-dev 2 -help` output did not fit into it
2021-01-02 03:43:17 +03:00
Gleb Mazovetskiy
69e15e9c7b
gl4es: Fix so
name and add to renderer collector
...
1. `libref_gles2_gl4es.so` -> `libref_gl4es.so` because this is what's
passed to `R_LoadRenderer`.
2. Add `gl4es` to `DEFAULT_RENDERERS` so that `R_CollectRendererNames`
finds it.
2020-12-29 00:44:42 +03:00
Andrey Akhmichin
abd9778ef3
engine: common: simplified strings operations.
2020-11-28 23:20:14 +03:00
Andrey Akhmichin
c53985c0bc
engine: common: imagelib: img_tga.c: refactor Targa encoder.
2020-11-18 18:54:25 +05:00
Alibek Omarov
2aaa6c6e04
public: build: add ARMv8 32-bit support, in case of someone actually uses it
2020-09-28 16:17:08 +03:00
Alibek Omarov
d4003f9527
crashhandler: fix build
2020-08-23 20:33:17 +03:00
Alibek Omarov
d30605c09f
engine: fixes for dedicated
2020-08-23 19:02:15 +03:00
Alibek Omarov
9ff6d44178
crashhandler: remove unknown arch error
2020-08-23 19:02:15 +03:00
Andrey Akhmichin
065811cc46
engine: common: filesystem.c: do not load zip-archives with zip extension as bullet proof.
2020-07-27 18:59:50 +03:00
Andrey Akhmichin
e69956c9ea
engine: common: imagelib: img_png.c: set IMAGE_HAS_ALPHA flag only for RGBA images.
2020-07-22 14:37:40 +03:00
mittorn
bef873e1f8
platform/android: enable dynamic dladdr, fix build
2020-07-08 08:45:24 +07:00
Alibek Omarov
0db1a7743d
engine: try to fix -Wmaybe-uninitialized that may be enabled with -Wuninitialized. Diagnostic is prone to false-positives, as compiler don't have enough data for this
2020-05-12 02:00:34 +03:00
Alibek Omarov
a641488b98
engine: imagelib: img_bmp: add paranoid checks for estimated file size to not exceed real buffer. Needs proper testing.
2020-05-11 03:02:13 +03:00
Alibek Omarov
46b0590e4e
engine: imagelib: refactor to use stdint.h definitions, use spaces for alignment instead of tabs
2020-05-11 02:28:04 +03:00
Alibek Omarov
9b22149509
engine: host: execute server.cfg right before main loop starts
2020-05-02 19:26:41 +03:00
Alibek Omarov
e0dfc4c0b4
launcher: oops, enable NOCONHOST only for Win32
2020-04-30 20:48:33 +03:00
Alibek Omarov
732cb925e5
launcher: use engine definitions, enable cocon_win by default, fix Com_LoadLibrary to COM_LoadLibrary, fix memory leak, fix incorrect argv
2020-04-25 21:28:19 +03:00
lewa_j
deb7591d1e
Fix SaveBMP
2020-04-25 21:19:58 +03:00
Alibek Omarov
82c54b1b54
engine: disallow zero-width strings for getenv()
2020-04-19 13:02:51 +03:00
Alibek Omarov
8d942bcc86
xash3d_types: start refactoring engine to use stdint.h types
2020-04-19 13:02:51 +03:00
Aimless Wanderer
51a45d745e
engine: userconfig.d support from old engine
2020-04-14 20:08:08 +03:00
Alibek Omarov
dc2ab714f6
mpg123: backport some UB fixes from upstream
2020-03-30 00:46:39 +03:00
Alibek Omarov
4c6fd79f07
tgmath: remove including tgmath.h in everything that uses xash3d_mathlib, as it's included already
2020-03-30 00:42:10 +03:00
Alibek Omarov
3d9c482eae
host: add -help, fix #136
2020-03-04 08:55:22 +03:00
Alibek Omarov
3c8ce640c4
Merge neko/mathlib into master
2020-03-04 05:38:30 +03:00
Andrey Akhmichin
248c8a745c
engine: common: imagelib: split imagelib.h.
2020-03-03 05:03:15 +05:00
Alibek Omarov
7c47bfd0db
Merge pull request #122 from nekonomicon/palette
...
engine: common: imagelib: use rgba_t as RGBA palette type.
2020-03-02 21:44:32 +03:00
Andrey Akhmichin
e96ea719d5
engine: common: imagelib: use rgba_t as RGBA palette type.
2020-03-02 15:07:54 +05:00
mittorn
3ce16227ba
Merge pull request #123 from nekonomicon/tga
...
engine: common: imagelib: img_tga.c: check pixel type before buffer allocation.
2020-02-18 03:52:09 +07:00
nillerusr
4021d7bf5c
imagelib: fix unaligned access
2020-02-17 23:25:39 +03:00
mittorn
68472f90eb
filesystem: disable XASH_REDUCE_FD where it not needed, fix null pointer deference
2020-02-14 21:48:26 +07:00
Andrey Akhmichin
e3b547c8a9
public: rename mathlib to xash3d_mathlib.
2020-02-12 14:32:26 +05:00
Andrey Akhmichin
01e2ea24da
engine: common: imagelib: img_png.c: add a missing return statement.
2020-02-11 17:06:41 +03:00
Andrey Akhmichin
f5783ae1df
engine: common: imagelib: img_tga.c: check pixel type before buffer allocation.
2020-02-11 15:39:05 +05:00
mittorn
27da2e10ff
filesystem: fix const cast
2020-02-09 00:29:56 +07:00
mittorn
7d0e45b507
network: restore WSAsize_t define for win32
2020-02-08 23:59:43 +07:00
mittorn
c7e3eae9dd
filesystem: fix wrong types
2020-02-08 23:38:45 +07:00
mittorn
d8f20f3642
common: add DOS4GW platform
2020-02-08 23:15:40 +07:00
mittorn
3e3aff040e
platform: add Platfrom_Init, Platform_Shutdown, Platform_MouseMove move platform-specific code from host.c
2020-02-08 23:15:40 +07:00
mittorn
adc718f4d5
public: add XASH_POSIX platform define
2020-02-08 23:15:40 +07:00
mittorn
22c148a39e
filesystem: refactor zip/pak loading, partially fix reading files from zip, add option to reduce FD usage, remove dup() dependency
2020-02-08 23:15:40 +07:00
mittorn
2b90790071
network: add stub for systems without BSD sockets, WATTCP support
2020-02-08 23:15:40 +07:00
mittorn
070272489d
library: fix saverestore offsets code from old engine
2020-02-08 23:15:40 +07:00
mittorn
538d8a6fb4
network: fix NET_MAX_FRAGMENT limit
2020-02-08 23:15:40 +07:00
mittorn
3a416636f1
engine: mark GAME_EXPORT's
2020-01-19 08:15:54 +07:00
mittorn
bbd033c254
lib: restore dll loader support
2020-01-19 07:38:37 +07:00
Alibek Omarov
0fe18ae6dc
engine: fix -Wmaybe-uninitialized
2019-12-24 02:47:51 +03:00
Alibek Omarov
e11a08064d
engine: fix implicit-fallthrough, uninitialized, enum-conversation compiler diagnostics
2019-12-23 06:48:17 +03:00
Alibek Omarov
dd1daa5bff
engine: correctly validate blueshift maps
2019-12-03 02:27:08 +03:00
Alibek Omarov
3da10f28c4
engine: restored BShift maps support
2019-12-02 02:14:02 +03:00
Alibek Omarov
077bc7323c
engine: host: fix crash
2019-12-02 01:01:39 +03:00
Andrey Akhmichin
6f2b559c5a
engine: common: cfgscript.c: change wrong variable type to fix compilation.
2019-12-01 17:30:48 +03:00
Alibek Omarov
0991255534
engine: dedicated: fix dedicated build
2019-11-28 19:23:34 +03:00
Alibek Omarov
c07109e69c
engine: fix -Wincompatible-pointer-types, add it to Werror list
2019-11-28 19:18:50 +03:00
Alibek Omarov
08e7bb1bf4
engine: common: enable our own build number counter, move legacy to Q_buildnum_compat
2019-11-28 17:49:14 +03:00
Alibek Omarov
ecd675926a
engine: cvar: add null checks as these functions are passed to user's DLL
2019-11-26 02:48:16 +03:00
Alibek Omarov
9421457b3a
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
2019-11-24 03:52:08 +03:00
Alibek Omarov
ac4a14ef6c
engine: host: support DEFAULT_DEV macro
2019-11-24 03:02:12 +03:00
Alibek Omarov
f56887bde9
engine: fix rodir, now it always creates gamefolder in rwdir. Fixes #87
2019-11-24 02:12:17 +03:00
Alibek Omarov
23fe1c0985
engine: use appropriate path array length
2019-11-24 02:10:52 +03:00
Alibek Omarov
936b491248
engine: dedicated: remove unused stub
2019-11-08 01:09:55 +03:00
tyabus
934dffd273
engine: common: fix message formating
2019-11-07 23:26:11 +03:00
Alibek Omarov
0cb591821a
Merge sdl12-port into master
2019-11-06 22:29:04 +03:00
Alibek Omarov
15924aebaa
xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined
2019-11-05 01:41:35 +03:00
Alibek Omarov
79adaa11e0
lowmemory: merge
2019-11-05 01:15:31 +03:00
mittorn
6953e829c4
lowmemory: prevent redefines
2019-11-04 22:34:08 +07:00
mittorn
0e7013eeb0
lowmemory: tune XASH_LOW_MEMORY=1 not breaking multiplayer
2019-11-04 19:58:45 +07:00
Alibek Omarov
1f308a43c8
engine: fix build after lowmemory rebase
2019-11-02 08:56:07 +03:00
Alibek Omarov
aa6674b032
engine: support compiling with gcc3
2019-11-02 08:56:07 +03:00
Alibek Omarov
9d826016b0
engine: finish sdl1.2 port
2019-11-02 08:56:07 +03:00
Alibek Omarov
9e99a2bc37
engine: dirty sdl1.2 port
2019-11-02 08:56:07 +03:00
Alibek Omarov
0dd91ceda2
xash3d-fwgs: append missing new line at the end of file
2019-11-02 08:56:07 +03:00
mittorn
d6f8112860
gameinfo: add MIN_EDICTS constant instead of magic number 600, low it to 64
2019-11-02 12:46:11 +07:00
mittorn
a1db6c6a9b
lowmemory: remove datagram limit
2019-11-01 13:49:53 +07:00
mittorn
5e5ffec67d
lowmemory: tweak some protocol limits for HL1, restore bit counts (maybe even restore multiplayer compatibility)
2019-10-29 11:35:02 +07:00
mittorn
5348046109
lowmemory: increase decals limit
2019-10-28 12:29:44 +07:00
mittorn
57d48b64eb
keys: add OSK
2019-10-28 12:28:52 +07:00
mittorn
5145b1956c
zone; revert removing clean check
2019-10-28 12:25:20 +07:00
mittorn
37cba10c14
lowmemory: fix sentences
2019-10-28 12:07:15 +07:00
Alibek Omarov
1decb1c7fb
xash3d-fwgs: append missing new line at the end of file
2019-10-27 22:29:03 +03:00
mittorn
feb01b270e
zone, platform: add swap allocator
2019-10-26 12:10:50 +07:00
mittorn
114a256675
Implement XASH_LOW_MEMORY, memory-reduced configuration
2019-10-26 07:06:26 +07:00
iZarif
bf8b87c29d
engine: client/common: fix a few more format warnings
2019-10-22 17:56:08 +03:00
Alibek Omarov
78baf568ae
engine: more double promotion fixes
2019-10-18 16:46:54 +03:00
Alibek Omarov
edf3fcd398
engine: common: explicitly cast literals to floats, include tgmath when needed
2019-10-18 16:46:54 +03:00
Alibek Omarov
fa622168a0
engine: fix style, disable XASH_USE_SELECT
2019-10-11 08:51:30 +03:00
Wei Mingzhi
88772a1c34
engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs.
2019-10-07 16:08:10 +03:00
Alibek Omarov
d2a8cfe614
Revert "engine: client: implement connectionprogress partially"
...
This reverts commit cb417a3d51
.
This commit breaks demo playback. Figure out why, then revert it back.
2019-10-06 07:45:32 +03:00
Alibek Omarov
d382f6886d
engine: fix build
2019-10-05 04:02:25 +03:00
Alibek Omarov
d6bb72f772
engine: dedicated: fix old-style-definitions
2019-10-05 03:17:38 +03:00
Alibek Omarov
cb5e282af4
engine: sequence: fix condition
2019-10-05 02:22:46 +03:00
Alibek Omarov
b175d8a0cb
engine: net_encode: due to bug in GCC <9, disable duplicated-branches here
2019-10-05 02:22:10 +03:00
Alibek Omarov
f3a40ac794
engine: cfgscript: fix userinfo cvars wrong dump to config
2019-10-05 02:10:09 +03:00
Alibek Omarov
dc207a449c
engine: fix -Werror=strict-prototypes
2019-10-05 02:09:45 +03:00
Aimless Wanderer
409eee3bb4
engine: fix gameinfo parsing
2019-10-04 11:58:14 +03:00
mittorn
cb0791c915
http: do not continue after HTTP_Free, fix potential buffer overflow
2019-09-29 01:42:17 +07:00
mittorn
9a1414505a
imagelib: support for 16-bit transparent tga
2019-09-27 02:12:35 +07:00
Alibek Omarov
e8006c3253
engine: move ShellExecute to client, as it cannot be used in dedicated
2019-09-19 17:09:18 +03:00
Alibek Omarov
07aa9595c0
engine: android: allow building dedicated on Android
2019-09-19 17:09:18 +03:00
Alibek Omarov
a1ae770f70
engine: ref: add optional export to determine actual human readable renderer name
2019-08-09 03:39:24 +03:00
Alibek Omarov
8bb6aa2c51
engine: don't include windows headers, as they globally included by port.h already
2019-08-09 02:46:29 +03:00
Alibek Omarov
505392c2f8
imagelib: png: include correct winsock
2019-08-09 02:35:53 +03:00
Alibek Omarov
ee2c1ad8fa
engine: net_ws: include engine headers first
2019-08-08 16:09:32 +03:00
Alibek Omarov
7771356e66
engine: net_ws: fix dedicated build
2019-08-08 07:33:47 +03:00
Alibek Omarov
cb417a3d51
engine: client: implement connectionprogress partially
2019-08-08 07:19:08 +03:00
Alibek Omarov
386a68e334
engine: fix wrong function called on closing socket on Win32
2019-07-30 18:41:24 +03:00
Alibek Omarov
ca57c8424d
filesystem: follow C89
2019-07-30 18:20:54 +03:00
Alibek Omarov
0eb1d4c7c0
engine: build: fix armhf compiling
2019-07-29 06:53:18 +03:00
Alibek Omarov
d790292829
engine: replace CFG_END macro with function, add saving support for R_GetConfigName
2019-07-28 00:27:35 +03:00
Alibek Omarov
b1f23f9ff6
engine: patch dedicated to build
2019-07-27 15:40:57 +03:00
Alibek Omarov
8f9800eb3c
ref: move R_DrawTree from refdll to engine, implement using ref's triapi
2019-07-27 13:27:40 +03:00
Alibek Omarov
e308281b0b
engine: fix buffer overflow in COM_ParseFile
2019-07-26 17:24:09 +03:00
Alibek Omarov
2f8fec6b70
Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
2019-07-19 20:23:08 +03:00
Alibek Omarov
b539ed5a3d
engine: remove write_to_clipboard, as there was no way to enable it for a long time and no one even asked for this
2019-07-19 17:24:25 +03:00
Alibek Omarov
4eab7d6503
engine: fix build
2019-07-19 17:17:12 +03:00
Alibek Omarov
cedc1e0eb2
engine: soundlib: show mpg123 errors in console
2019-07-13 23:25:55 +03:00
Alibek Omarov
4beba75159
engine: fix various compiler warnings
2019-07-13 23:25:03 +03:00
Alibek Omarov
9662ab106f
engine: client: implement errormsg, secure client by checking server IP address we're connected to
2019-07-13 20:54:16 +03:00
Alibek Omarov
a85a856215
engine: implement connection warning dialog showing up, update menu
2019-07-12 22:42:13 +03:00
Jonathan Poncelet
37255354d4
Various: Fixed obscure crashes on Mac
...
There were a couple of out-of-range/post-free accesses going on, which caused the Mac
build to crash when optimisations were turned on.
2019-07-12 18:18:42 +03:00
Alibek Omarov
da4062ede9
engine: cmd: add apropos command from old engine
2019-07-09 16:36:34 +03:00
Alibek Omarov
e700a7498e
engine: move matchpattern from old engine
2019-07-09 16:36:15 +03:00
Alibek Omarov
7dda1c28f4
engine: console: add missing hpk commands autocomplete
2019-07-09 15:23:55 +03:00
Alibek Omarov
364c96f45c
engine: console: sort output in commmand autocomplete for bind
2019-07-09 15:11:50 +03:00
Alibek Omarov
7aa163f713
engine: console: implement autocomplete for any arg count, add autocomplete for bind for both keys and commands
2019-07-09 15:08:00 +03:00
Andrey Akhmichin
83953c7fb3
Port ip filter and partially useragent from old engine.
2019-07-09 03:48:09 +03:00
Alibek Omarov
5e8d3acc51
engine: build: fix ARM64 macro
2019-07-08 19:10:49 +03:00
Alibek Omarov
54920f13df
engine: rename library naming function, as it returns a full path and not just library name
2019-07-07 02:47:45 +03:00
Alibek Omarov
efd2e434b4
engine: fix build on non-x86 archs
2019-07-07 00:20:38 +03:00
Alibek Omarov
8320f0598f
Merge 4529 update
2019-07-02 23:44:42 +03:00
Alibek Omarov
2e2949b180
Apply 4529 update
2019-07-02 23:39:27 +03:00
Alibek Omarov
89a3fd6323
engine: make use of platform-unique library naming scheme
2019-07-01 05:50:04 +03:00
Alibek Omarov
ec18dd9535
engine: implement platform-unique library naming
2019-07-01 05:48:53 +03:00
Alibek Omarov
bb4c73b25c
engine: build: lower case operating system names
2019-07-01 05:47:38 +03:00
Alibek Omarov
90e0c070ac
engine: network: refactor net_ws.c since winsock2 is linked directly to engine DLL, correct some signness
2019-07-01 04:03:18 +03:00
Alibek Omarov
b5d9bf5dc8
engine: add a function to determine if library has direct dependency on chosen DLL(Win32 only)
2019-06-29 23:25:50 +03:00
Alibek Omarov
a378379ac5
engine: network: link to Winsock2 directly
2019-06-29 22:01:32 +03:00
Alibek Omarov
bcb4c9a722
Merge remote-tracking branch 'nekonomicon/png'
2019-06-29 20:41:53 +03:00
Night Owl
4eee187f1b
engine: common: imagelib: add simple decoder/encoder for 8-bit RGB/RGBA PNG images.
2019-06-22 16:06:44 +05:00