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@ -430,23 +430,16 @@ static qboolean R_LoadProgs( const char *name )
@@ -430,23 +430,16 @@ static qboolean R_LoadProgs( const char *name )
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if( ref.hInstance ) R_UnloadProgs(); |
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#ifdef XASH_INTERNAL_GAMELIBS |
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if( !(ref.hInstance = COM_LoadLibrary( name, false, true ) )) |
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{ |
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return false; |
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} |
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#else |
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FS_AllowDirectPaths( true ); |
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if( !(ref.hInstance = COM_LoadLibrary( name, false, true ) )) |
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{ |
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FS_AllowDirectPaths( false ); |
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return false; |
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} |
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#endif |
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FS_AllowDirectPaths( false ); |
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if( ( GetRefAPI = (REFAPI)COM_GetProcAddress( ref.hInstance, "GetRefAPI" )) == NULL ) |
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if( !( GetRefAPI = (REFAPI)COM_GetProcAddress( ref.hInstance, GET_REF_API )) ) |
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{ |
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COM_FreeLibrary( ref.hInstance ); |
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Con_Reportf( "R_LoadProgs: can't init renderer API\n" ); |
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@ -509,13 +502,12 @@ static void R_GetRendererName( char *dest, size_t size, const char *opt )
@@ -509,13 +502,12 @@ static void R_GetRendererName( char *dest, size_t size, const char *opt )
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if( !Q_strstr( opt, va( ".%s", OS_LIB_EXT ))) |
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{ |
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// shortened renderer name
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Q_snprintf( dest, size, "%sref_%s.%s", |
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#ifdef OS_LIB_PREFIX |
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OS_LIB_PREFIX, |
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#ifdef XASH_INTERNAL_GAMELIBS |
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Q_snprintf( dest, size, "ref_%s", opt ); |
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#else |
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"", |
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Q_snprintf( dest, size, "%sref_%s.%s", |
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OS_LIB_PREFIX, opt, OS_LIB_EXT ); |
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#endif |
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opt, OS_LIB_EXT ); |
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Con_Printf( "Loading renderer by short name: %s\n", opt ); |
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} |
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else |
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@ -574,10 +566,57 @@ static void SetFullscreenModeFromCommandLine( )
@@ -574,10 +566,57 @@ static void SetFullscreenModeFromCommandLine( )
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#endif |
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} |
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void R_CollectRendererNames( void ) |
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{ |
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const char *renderers[] = DEFAULT_RENDERERS; |
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int i; |
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ref.numRenderers = 0; |
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for( i = 0; i < ARRAYSIZE( ref.renderers ); i++ ) |
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{ |
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ref_renderer_t *refdll = ref.renderers + ref.numRenderers; |
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string temp; |
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void *dll, *pfn; |
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R_GetRendererName( temp, sizeof( temp ), renderers[i] ); |
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dll = COM_LoadLibrary( temp, false, true ); |
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if( !dll ) |
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continue; |
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pfn = COM_GetProcAddress( dll, GET_REF_API ); |
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if( !pfn ) |
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{ |
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COM_FreeLibrary( dll ); |
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continue; |
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} |
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Q_strncpy( refdll->shortenedName, renderers[i], sizeof( refdll->shortenedName )); |
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pfn = COM_GetProcAddress( dll, GET_REF_HUMANREADABLE_NAME ); |
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if( !pfn ) // just in case
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{ |
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Q_strncpy( refdll->humanReadable, renderers[i], sizeof( refdll->humanReadable )); |
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} |
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else |
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{ |
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REF_HUMANREADABLE_NAME GetHumanReadableName = (REF_HUMANREADABLE_NAME)pfn; |
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GetHumanReadableName( refdll->humanReadable, sizeof( refdll->humanReadable )); |
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} |
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Con_Printf( "Found renderer %s: %s\n", refdll->shortenedName, refdll->humanReadable ); |
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ref.numRenderers++; |
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COM_FreeLibrary( dll ); |
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continue; |
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} |
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} |
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qboolean R_Init( void ) |
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{ |
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qboolean success = false; |
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int i; |
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string refopt; |
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gl_vsync = Cvar_Get( "gl_vsync", "0", FCVAR_ARCHIVE, "enable vertical syncronization" ); |
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@ -598,6 +637,8 @@ qboolean R_Init( void )
@@ -598,6 +637,8 @@ qboolean R_Init( void )
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SetWidthAndHeightFromCommandLine(); |
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SetFullscreenModeFromCommandLine(); |
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R_CollectRendererNames(); |
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// command line have priority
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if( !Sys_GetParmFromCmdLine( "-ref", refopt ) ) |
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{ |
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