Xash3D FWGS engine.
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mittorn d6f8112860 gameinfo: add MIN_EDICTS constant instead of magic number 600, low it to 64 5 years ago
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imagelib engine: client/common: fix a few more format warnings 5 years ago
soundlib engine: common: explicitly cast literals to floats, include tgmath when needed 5 years ago
base_cmd.c engine: fix fs_offset_t/size_t conversion, const qualifiers 6 years ago
base_cmd.h
build.c engine: build: fix armhf compiling 5 years ago
cfgscript.c engine: cfgscript: fix userinfo cvars wrong dump to config 5 years ago
cmd.c Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 6 years ago
com_strings.h engine: ref: add optional export to determine actual human readable renderer name 5 years ago
common.c engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs. 5 years ago
common.h lowmemory: increase decals limit 5 years ago
con_utils.c engine: client/common: fix a few more format warnings 5 years ago
crashhandler.c engine: rework timer stuff, move to platform. Move debugger present checks to platform 6 years ago
custom.c engine: fix fs_offset_t/size_t conversion, const qualifiers 6 years ago
cvar.c legacymode: implement clc_userinfo 6 years ago
cvar.h
dedicated.c engine: fix build 5 years ago
filesystem.c gameinfo: add MIN_EDICTS constant instead of magic number 600, low it to 64 5 years ago
filesystem.h Merge branch 'master' into master 6 years ago
gamma.c engine: more double promotion fixes 5 years ago
host.c engine: fix various compiler warnings 6 years ago
host_state.c engine: dedicated: fix build 6 years ago
hpak.c engine: fix various compiler warnings 6 years ago
identification.c engine: fix -Werror=strict-prototypes 5 years ago
infostring.c
launcher.c
lib_common.c engine: client/common: fix a few more format warnings 5 years ago
library.h engine: rename library naming function, as it returns a full path and not just library name 6 years ago
masterlist.c engine: fix various compiler warnings 6 years ago
miniz.h engine: fix -Werror=strict-prototypes 5 years ago
mod_bmodel.c engine: client/common: fix a few more format warnings 5 years ago
mod_local.h ref: move R_DrawTree from refdll to engine, implement using ref's triapi 5 years ago
mod_sprite.c ref: replace model (un)loading by Mod_ProcessRenderData 6 years ago
mod_studio.c engine: common: explicitly cast literals to floats, include tgmath when needed 5 years ago
model.c Various: Fixed obscure crashes on Mac 6 years ago
net_buffer.c Merge 4483 update 6 years ago
net_buffer.h Merge 4483 update 6 years ago
net_chan.c engine: more double promotion fixes 5 years ago
net_encode.c engine: net_encode: due to bug in GCC <9, disable duplicated-branches here 5 years ago
net_encode.h
net_ws.c engine: common: explicitly cast literals to floats, include tgmath when needed 5 years ago
net_ws.h lowmemory: remove datagram limit 5 years ago
netchan.h lowmemory: remove datagram limit 5 years ago
pm_debug.c ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 6 years ago
pm_local.h Apply 4483 update 6 years ago
pm_surface.c engine: common: explicitly cast literals to floats, include tgmath when needed 5 years ago
pm_trace.c Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 6 years ago
protocol.h gameinfo: add MIN_EDICTS constant instead of magic number 600, low it to 64 5 years ago
sequence.c engine: sequence: fix condition 5 years ago
sys_con.c engine: fix style, disable XASH_USE_SELECT 5 years ago
system.c engine: fix -Werror=strict-prototypes 5 years ago
system.h engine: move ShellExecute to client, as it cannot be used in dedicated 5 years ago
world.c ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 6 years ago
world.h ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 6 years ago
zone.c zone; revert removing clean check 5 years ago