@ -1092,6 +1092,21 @@ static void GL_ProcessTexture( int texnum, float gamma, int topColor, int bottom
@@ -1092,6 +1092,21 @@ static void GL_ProcessTexture( int texnum, float gamma, int topColor, int bottom
ref . dllFuncs . GL_ProcessTexture ( texnum , gamma , topColor , bottomColor ) ;
}
/*
= = = = = = = = = = = = = = = = =
UI_ShellExecute
= = = = = = = = = = = = = = = = =
*/
static void UI_ShellExecute ( const char * path , const char * parms , int shouldExit )
{
Platform_ShellExecute ( path , parms ) ;
if ( shouldExit )
Sys_Quit ( ) ;
}
// engine callbacks
static ui_enginefuncs_t gEngfuncs =
{
@ -1164,7 +1179,7 @@ static ui_enginefuncs_t gEngfuncs =
@@ -1164,7 +1179,7 @@ static ui_enginefuncs_t gEngfuncs =
CL_GetDemoComment ,
pfnCheckGameDll ,
pfnGetClipboardData ,
Sys _ShellExecute,
UI _ShellExecute,
Host_WriteServerConfig ,
pfnChangeInstance ,
pfnStartBackgroundTrack ,