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xash3d-fwgs: append missing new line at the end of file

pull/2/head
Alibek Omarov 5 years ago
parent
commit
0dd91ceda2
  1. 2
      common/beamdef.h
  2. 2
      common/boneinfo.h
  3. 2
      common/bspfile.h
  4. 2
      common/cl_entity.h
  5. 2
      common/con_nprint.h
  6. 2
      common/demo_api.h
  7. 2
      common/dlight.h
  8. 2
      common/enginefeatures.h
  9. 2
      common/entity_types.h
  10. 2
      common/event_api.h
  11. 2
      common/event_args.h
  12. 2
      common/event_flags.h
  13. 2
      common/gameinfo.h
  14. 2
      common/hltv.h
  15. 2
      common/ivoicetweak.h
  16. 2
      common/kbutton.h
  17. 2
      common/lightstyle.h
  18. 2
      common/netadr.h
  19. 2
      common/particledef.h
  20. 2
      common/pmtrace.h
  21. 2
      common/qfont.h
  22. 2
      common/ref_params.h
  23. 2
      common/screenfade.h
  24. 2
      common/studio_event.h
  25. 2
      common/usercmd.h
  26. 2
      common/wadfile.h
  27. 2
      common/weaponinfo.h
  28. 2
      common/wrect.h
  29. 2
      engine/alias.h
  30. 2
      engine/client/s_load.c
  31. 2
      engine/common/imagelib/img_quant.c
  32. 2
      engine/common/pm_local.h
  33. 2
      engine/common/soundlib/libmpg/dct36.c
  34. 2
      engine/common/soundlib/libmpg/dct64.c
  35. 2
      engine/common/soundlib/libmpg/fmt123.h
  36. 2
      engine/common/soundlib/libmpg/getbits.h
  37. 2
      engine/common/soundlib/libmpg/huffman.h
  38. 2
      engine/common/soundlib/libmpg/index.c
  39. 2
      engine/common/soundlib/libmpg/index.h
  40. 2
      engine/common/soundlib/libmpg/layer3.c
  41. 2
      engine/common/soundlib/libmpg/mpeghead.h
  42. 2
      engine/common/soundlib/libmpg/parse.c
  43. 2
      engine/common/soundlib/libmpg/reader.h
  44. 2
      engine/common/soundlib/libmpg/synth.h
  45. 2
      engine/common/soundlib/libmpg/tabinit.c
  46. 2
      engine/custom.h
  47. 2
      engine/customentity.h
  48. 2
      engine/edict.h
  49. 2
      engine/progdefs.h
  50. 2
      engine/shake.h
  51. 2
      engine/sprite.h
  52. 2
      mainui
  53. 2
      pm_shared/pm_info.h
  54. 2
      ref_gl/gl_frustum.h

2
common/beamdef.h

@ -57,4 +57,4 @@ struct beam_s @@ -57,4 +57,4 @@ struct beam_s
struct particle_s *particles;
};
#endif//BEAMDEF_H
#endif//BEAMDEF_H

2
common/boneinfo.h

@ -22,4 +22,4 @@ typedef struct @@ -22,4 +22,4 @@ typedef struct
vec3_t origin;
} boneinfo_t;
#endif//BONEINFO_H
#endif//BONEINFO_H

2
common/bspfile.h

@ -321,4 +321,4 @@ typedef struct @@ -321,4 +321,4 @@ typedef struct
int lightofs; // start of [numstyles*surfsize] samples
} dface32_t;
#endif//BSPFILE_H
#endif//BSPFILE_H

2
common/cl_entity.h

@ -102,4 +102,4 @@ struct cl_entity_s @@ -102,4 +102,4 @@ struct cl_entity_s
colorVec cvFloorColor;
};
#endif//CL_ENTITY_H
#endif//CL_ENTITY_H

2
common/con_nprint.h

@ -22,4 +22,4 @@ typedef struct con_nprint_s @@ -22,4 +22,4 @@ typedef struct con_nprint_s
float color[3]; // RGB colors ( 0.0 -> 1.0 scale )
} con_nprint_t;
#endif//CON_NPRINT_H
#endif//CON_NPRINT_H

2
common/demo_api.h

@ -24,4 +24,4 @@ typedef struct demo_api_s @@ -24,4 +24,4 @@ typedef struct demo_api_s
void (*WriteBuffer)( int size, unsigned char *buffer );
} demo_api_t;
#endif//DEMO_API_H
#endif//DEMO_API_H

2
common/dlight.h

@ -28,4 +28,4 @@ typedef struct dlight_s @@ -28,4 +28,4 @@ typedef struct dlight_s
qboolean dark; // subtracts light instead of adding
} dlight_t;
#endif//DLIGHT_H
#endif//DLIGHT_H

2
common/enginefeatures.h

@ -26,4 +26,4 @@ GNU General Public License for more details. @@ -26,4 +26,4 @@ GNU General Public License for more details.
#define ENGINE_IMPROVED_LINETRACE (1<<6) // new traceline that tracing through alphatextures
#define ENGINE_COMPUTE_STUDIO_LERP (1<<7) // enable MOVETYPE_STEP lerping back in engine
#endif//FEATURES_H
#endif//FEATURES_H

2
common/entity_types.h

@ -22,4 +22,4 @@ @@ -22,4 +22,4 @@
#define ET_BEAM 3
#define ET_FRAGMENTED 4 // BMODEL or SPRITE that was split across BSP nodes
#endif//ENTITY_TYPES_H
#endif//ENTITY_TYPES_H

2
common/event_api.h

@ -55,4 +55,4 @@ typedef struct event_api_s @@ -55,4 +55,4 @@ typedef struct event_api_s
void ( *EV_PopTraceBounds)( void );
} event_api_t;
#endif//EVENT_API_H
#endif//EVENT_API_H

2
common/event_args.h

@ -44,4 +44,4 @@ typedef struct event_args_s @@ -44,4 +44,4 @@ typedef struct event_args_s
int bparam2;
} event_args_t;
#endif//EVENT_ARGS_H
#endif//EVENT_ARGS_H

2
common/event_flags.h

@ -42,4 +42,4 @@ @@ -42,4 +42,4 @@
// Only issue event client side ( from shared code )
#define FEV_CLIENT (1<<6)
#endif//EVENT_FLAGS_H
#endif//EVENT_FLAGS_H

2
common/gameinfo.h

@ -47,4 +47,4 @@ typedef struct @@ -47,4 +47,4 @@ typedef struct
int gamemode;
} GAMEINFO;
#endif//GAMEINFO_H
#endif//GAMEINFO_H

2
common/hltv.h

@ -56,4 +56,4 @@ @@ -56,4 +56,4 @@
#define MAX_DIRECTOR_CMD_PARAMETERS 4
#define MAX_DIRECTOR_CMD_STRING 128
#endif//HLTV_H
#endif//HLTV_H

2
common/ivoicetweak.h

@ -35,4 +35,4 @@ typedef struct IVoiceTweak_s @@ -35,4 +35,4 @@ typedef struct IVoiceTweak_s
float (*GetControlFloat)( VoiceTweakControl iControl );
} IVoiceTweak;
#endif//IVOICETWEAK_H
#endif//IVOICETWEAK_H

2
common/kbutton.h

@ -15,4 +15,4 @@ typedef struct kbutton_s @@ -15,4 +15,4 @@ typedef struct kbutton_s
int state; // low bit is down state
} kbutton_t;
#endif // !KBUTTONH
#endif // !KBUTTONH

2
common/lightstyle.h

@ -26,4 +26,4 @@ typedef struct @@ -26,4 +26,4 @@ typedef struct
float time; // local time is gurantee what new style begins from the start, not mid or end of the sequence
} lightstyle_t;
#endif//LIGHTSTYLE_H
#endif//LIGHTSTYLE_H

2
common/netadr.h

@ -34,4 +34,4 @@ typedef struct netadr_s @@ -34,4 +34,4 @@ typedef struct netadr_s
unsigned short port;
} netadr_t;
#endif//NETADR_H
#endif//NETADR_H

2
common/particledef.h

@ -50,4 +50,4 @@ typedef struct particle_s @@ -50,4 +50,4 @@ typedef struct particle_s
unsigned char context;
} particle_t;
#endif//PARTICLEDEF_H
#endif//PARTICLEDEF_H

2
common/pmtrace.h

@ -38,4 +38,4 @@ struct pmtrace_s @@ -38,4 +38,4 @@ struct pmtrace_s
int hitgroup;
};
#endif//PM_TRACE_H
#endif//PM_TRACE_H

2
common/qfont.h

@ -35,4 +35,4 @@ typedef struct qfont_s @@ -35,4 +35,4 @@ typedef struct qfont_s
byte data[4];
} qfont_t;
#endif//QFONT_H
#endif//QFONT_H

2
common/ref_params.h

@ -102,4 +102,4 @@ typedef struct ref_viewpass_s @@ -102,4 +102,4 @@ typedef struct ref_viewpass_s
int flags; // if !=0 nothing is drawn by the engine except clientDraw functions
} ref_viewpass_t;
#endif//REF_PARAMS_H
#endif//REF_PARAMS_H

2
common/screenfade.h

@ -26,4 +26,4 @@ typedef struct screenfade_s @@ -26,4 +26,4 @@ typedef struct screenfade_s
int fadeFlags; // Fading flags
} screenfade_t;
#endif//SCREENFADE_H
#endif//SCREENFADE_H

2
common/studio_event.h

@ -24,4 +24,4 @@ typedef struct mstudioevent_s @@ -24,4 +24,4 @@ typedef struct mstudioevent_s
char options[64];
} mstudioevent_t;
#endif//STUDIO_EVENT_H
#endif//STUDIO_EVENT_H

2
common/usercmd.h

@ -36,4 +36,4 @@ typedef struct usercmd_s @@ -36,4 +36,4 @@ typedef struct usercmd_s
vec3_t impact_position;
} usercmd_t;
#endif//USERCMD_H
#endif//USERCMD_H

2
common/wadfile.h

@ -83,4 +83,4 @@ typedef struct mip_s @@ -83,4 +83,4 @@ typedef struct mip_s
unsigned int offsets[4]; // four mip maps stored
} mip_t;
#endif//WADFILE_H
#endif//WADFILE_H

2
common/weaponinfo.h

@ -47,4 +47,4 @@ typedef struct weapon_data_s @@ -47,4 +47,4 @@ typedef struct weapon_data_s
float fuser4;
} weapon_data_t;
#endif//WEAPONINFO_H
#endif//WEAPONINFO_H

2
common/wrect.h

@ -21,4 +21,4 @@ typedef struct wrect_s @@ -21,4 +21,4 @@ typedef struct wrect_s
int left, right, top, bottom;
} wrect_t;
#endif//WRECT_H
#endif//WRECT_H

2
engine/alias.h

@ -135,4 +135,4 @@ typedef struct @@ -135,4 +135,4 @@ typedef struct
aliasskintype_t type;
} daliasskintype_t;
#endif//ALIAS_H
#endif//ALIAS_H

2
engine/client/s_load.c

@ -407,4 +407,4 @@ void S_FreeSounds( void ) @@ -407,4 +407,4 @@ void S_FreeSounds( void )
memset( s_sfxHashList, 0, sizeof( s_sfxHashList ));
s_numSfx = 0;
}
}

2
engine/common/imagelib/img_quant.c

@ -468,4 +468,4 @@ rgbdata_t *Image_Quantize( rgbdata_t *pic ) @@ -468,4 +468,4 @@ rgbdata_t *Image_Quantize( rgbdata_t *pic )
pic->size = image.size;
return pic;
}
}

2
engine/common/pm_local.h

@ -48,4 +48,4 @@ msurface_t *PM_RecursiveSurfCheck( model_t *model, mnode_t *node, vec3_t p1, vec @@ -48,4 +48,4 @@ msurface_t *PM_RecursiveSurfCheck( model_t *model, mnode_t *node, vec3_t p1, vec
msurface_t *PM_TraceSurface( physent_t *pe, vec3_t start, vec3_t end );
int PM_TestLineExt( playermove_t *pmove, physent_t *ents, int numents, const vec3_t start, const vec3_t end, int flags );
#endif//PM_LOCAL_H
#endif//PM_LOCAL_H

2
engine/common/soundlib/libmpg/dct36.c

@ -318,4 +318,4 @@ void dct12( float *in, float *rawout1, float *rawout2, register float *wi, regis @@ -318,4 +318,4 @@ void dct12( float *in, float *rawout1, float *rawout2, register float *wi, regis
out2[0+2] += REAL_MUL(in4, wi[2]);
out2[5-2] += REAL_MUL(in4, wi[5-2]);
}
}
}

2
engine/common/soundlib/libmpg/dct64.c

@ -172,4 +172,4 @@ void dct64( float *out0, float *out1, float *samples ) @@ -172,4 +172,4 @@ void dct64( float *out0, float *out1, float *samples )
out1[0x10*13] = REAL_SCALE_DCT64( bufs[16+7] + bufs[16+15] );
out1[0x10*14] = REAL_SCALE_DCT64( bufs[15] );
out1[0x10*15] = REAL_SCALE_DCT64( bufs[16+15] );
}
}

2
engine/common/soundlib/libmpg/fmt123.h

@ -41,4 +41,4 @@ enum mpg123_enc_enum @@ -41,4 +41,4 @@ enum mpg123_enc_enum
MPG123_ENC_ALAW_8 = 0x08,
};
#endif//FMT123_H
#endif//FMT123_H

2
engine/common/soundlib/libmpg/getbits.h

@ -73,4 +73,4 @@ static uint getbits( mpg123_handle_t *fr, int number_of_bits ) @@ -73,4 +73,4 @@ static uint getbits( mpg123_handle_t *fr, int number_of_bits )
return rval;
}
#endif//GETBITS_H
#endif//GETBITS_H

2
engine/common/soundlib/libmpg/huffman.h

@ -334,4 +334,4 @@ static const struct newhuff htc[] = @@ -334,4 +334,4 @@ static const struct newhuff htc[] =
{ 0 , tab_c1 }
};
#endif//HUFFMAN_H
#endif//HUFFMAN_H

2
engine/common/soundlib/libmpg/index.c

@ -152,4 +152,4 @@ void fi_reset( frame_index_t *fi ) @@ -152,4 +152,4 @@ void fi_reset( frame_index_t *fi )
fi->fill = 0;
fi->step = 1;
fi->next = fi_next( fi );
}
}

2
engine/common/soundlib/libmpg/index.h

@ -42,4 +42,4 @@ int fi_set( frame_index_t *fi, mpg_off_t *offsets, mpg_off_t step, size_t fill ) @@ -42,4 +42,4 @@ int fi_set( frame_index_t *fi, mpg_off_t *offsets, mpg_off_t step, size_t fill )
// empty the index (setting fill=0 and step=1), but keep current size.
void fi_reset( frame_index_t *fi );
#endif//INDEX_H
#endif//INDEX_H

2
engine/common/soundlib/libmpg/layer3.c

@ -1563,4 +1563,4 @@ int do_layer3( mpg123_handle_t *fr ) @@ -1563,4 +1563,4 @@ int do_layer3( mpg123_handle_t *fr )
}
return clip;
}
}

2
engine/common/soundlib/libmpg/mpeghead.h

@ -60,4 +60,4 @@ GNU General Public License for more details. @@ -60,4 +60,4 @@ GNU General Public License for more details.
// a mask for changed sampling rate (version or rate bits).
#define HDR_SAMPMASK (HDR_VERSION|HDR_SAMPLERATE)
#endif//MPEGHEAD_H
#endif//MPEGHEAD_H

2
engine/common/soundlib/libmpg/parse.c

@ -1080,4 +1080,4 @@ read_frame_bad: @@ -1080,4 +1080,4 @@ read_frame_bad:
// that return code might be inherited from some feeder action, or reader error.
return ret;
}
}

2
engine/common/soundlib/libmpg/reader.h

@ -128,4 +128,4 @@ mpg_off_t feed_set_pos( mpg123_handle_t *fr, mpg_off_t pos ); @@ -128,4 +128,4 @@ mpg_off_t feed_set_pos( mpg123_handle_t *fr, mpg_off_t pos );
// error fallback
void open_bad( mpg123_handle_t *fr );
#endif//READER_H
#endif//READER_H

2
engine/common/soundlib/libmpg/synth.h

@ -54,4 +54,4 @@ typedef struct synth_s @@ -54,4 +54,4 @@ typedef struct synth_s
void init_synth( mpg123_handle_t *fr );
int set_synth_functions( mpg123_handle_t *fr );
#endif//SYNTH_H
#endif//SYNTH_H

2
engine/common/soundlib/libmpg/tabinit.c

@ -99,4 +99,4 @@ void make_decode_tables( mpg123_handle_t *fr ) @@ -99,4 +99,4 @@ void make_decode_tables( mpg123_handle_t *fr )
if( i % 64 == 63 )
scaleval = -scaleval;
}
}
}

2
engine/custom.h

@ -90,4 +90,4 @@ typedef struct customization_s @@ -90,4 +90,4 @@ typedef struct customization_s
#define FCUST_WIPEDATA ( 1<<1 )
#define FCUST_IGNOREINIT ( 1<<2 )
#endif // CUSTOM_H
#endif // CUSTOM_H

2
engine/customentity.h

@ -36,4 +36,4 @@ enum @@ -36,4 +36,4 @@ enum
#define BEAM_FSHADEIN 0x40
#define BEAM_FSHADEOUT 0x80
#endif//CUSTOMENTITY_H
#endif//CUSTOMENTITY_H

2
engine/edict.h

@ -46,4 +46,4 @@ struct edict_s @@ -46,4 +46,4 @@ struct edict_s
// other fields from progs come immediately after
};
#endif//EDICT_H
#endif//EDICT_H

2
engine/progdefs.h

@ -215,4 +215,4 @@ typedef struct entvars_s @@ -215,4 +215,4 @@ typedef struct entvars_s
edict_t *euser4;
} entvars_t;
#endif//PROGDEFS_H
#endif//PROGDEFS_H

2
engine/shake.h

@ -47,4 +47,4 @@ typedef struct @@ -47,4 +47,4 @@ typedef struct
byte r, g, b, a; // fade to color ( max alpha )
} ScreenFade;
#endif // SHAKE_H
#endif // SHAKE_H

2
engine/sprite.h

@ -125,4 +125,4 @@ typedef struct @@ -125,4 +125,4 @@ typedef struct
frametype_t type;
} dframetype_t;
#endif//SPRITE_H
#endif//SPRITE_H

2
mainui

@ -1 +1 @@ @@ -1 +1 @@
Subproject commit ccf8c0ff2af94f373d773874a192d2c422f88c37
Subproject commit 489fc5474ca0ce9afa69b5f7e656da61fd2d2654

2
pm_shared/pm_info.h

@ -17,4 +17,4 @@ @@ -17,4 +17,4 @@
#define MAX_PHYSINFO_STRING 256
#endif//PM_INFO_H
#endif//PM_INFO_H

2
ref_gl/gl_frustum.h

@ -49,4 +49,4 @@ qboolean GL_FrustumCullSphere( gl_frustum_t *out, const vec3_t centre, float rad @@ -49,4 +49,4 @@ qboolean GL_FrustumCullSphere( gl_frustum_t *out, const vec3_t centre, float rad
void GL_FrustumEnablePlane( gl_frustum_t *out, int side );
void GL_FrustumDisablePlane( gl_frustum_t *out, int side );
#endif//GL_FRUSTUM_H
#endif//GL_FRUSTUM_H

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