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@ -214,7 +214,7 @@ int CSCR_WriteGameCVars( file_t *cfg, const char *scriptfilename )
@@ -214,7 +214,7 @@ int CSCR_WriteGameCVars( file_t *cfg, const char *scriptfilename )
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parserstate_t state = { 0 }; |
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qboolean success = false; |
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int count = 0; |
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long length = 0; |
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fs_offset_t length = 0; |
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char *start; |
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state.filename = scriptfilename; |
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@ -284,7 +284,7 @@ int CSCR_LoadDefaultCVars( const char *scriptfilename )
@@ -284,7 +284,7 @@ int CSCR_LoadDefaultCVars( const char *scriptfilename )
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parserstate_t state = { 0 }; |
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qboolean success = false; |
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int count = 0; |
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long length = 0; |
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fs_offset_t length = 0; |
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char *start; |
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state.filename = scriptfilename; |
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