Gleb Mazovetskiy
5a36a26dd1
Fix SDL_GAMECONTROLLER handling
...
1. Do not disable SDL_JOYSTICK events. Disabling these events causes
game controller events to be disabled as well. Instead, filter these events out.
2. Fix button mapping (it was off by one).
2020-12-28 16:11:19 +03:00
Velaron
03668116d7
platform: win32: COM_CheckLibraryDirectDependency fixes
2020-09-03 22:04:13 +03:00
Velaron
d015e97eae
engine: client: m_rawinput support on windows
2020-08-24 21:22:02 +03:00
Velaron
b4aecfbf23
engine: move some input code
2020-08-24 21:22:02 +03:00
mittorn
e96271a8a9
platform/android: make host.state actual in Android_UpdateSurface call
2020-07-12 05:16:08 +07:00
mittorn
f0c9aa1585
vid_android: workaround small output buffer
2020-07-10 09:51:00 +07:00
mittorn
4515d3e3cb
platform/android: implement native software blitter, fix lost context on resize, fix safegl
2020-07-08 08:48:46 +07:00
mittorn
bef873e1f8
platform/android: enable dynamic dladdr, fix build
2020-07-08 08:45:24 +07:00
mittorn
98ffbaf87a
android: fix fallbacks
2020-07-07 00:22:01 +07:00
Alibek Omarov
82c54b1b54
engine: disallow zero-width strings for getenv()
2020-04-19 13:02:51 +03:00
Alibek Omarov
88ab42cc15
Merge branch 'master' of https://github.com/FWGS/xash3d-fwgs
2020-03-29 17:46:12 +03:00
Alibek Omarov
89ca0dec5e
platform: android: slightly more verbosity
2020-03-29 17:44:23 +03:00
FOTMarut
79a7b7b1a3
engine: platform: sdl: Fix mousewheel in SDL2
...
- See issue 143
- Tested on SDL2
- Untested on SDL1.2
2020-03-29 11:27:08 +03:00
mittorn
84a3f6883d
sdl: add EGL hint
2020-02-25 12:59:04 +07:00
mittorn
02c68c3a70
platform/sdl: add missing Platform_Shutdown
2020-02-08 23:48:52 +07:00
mittorn
a0d09c9954
lib_static: fix warnings
2020-02-08 23:39:35 +07:00
mittorn
70cc52e203
posix/sdl: fix build
2020-02-08 23:38:19 +07:00
mittorn
51849c6140
platform: DOS4GW port
2020-02-08 23:15:40 +07:00
mittorn
3e3aff040e
platform: add Platfrom_Init, Platform_Shutdown, Platform_MouseMove move platform-specific code from host.c
2020-02-08 23:15:40 +07:00
mittorn
2b90790071
network: add stub for systems without BSD sockets, WATTCP support
2020-02-08 23:15:40 +07:00
mittorn
3a416636f1
engine: mark GAME_EXPORT's
2020-01-19 08:15:54 +07:00
mittorn
bbd033c254
lib: restore dll loader support
2020-01-19 07:38:37 +07:00
mittorn
22dc5b7416
Merge branch 'lib' of https://github.com/FWGS/xash3d-fwgs
2020-01-18 07:15:45 +07:00
Alibek Omarov
d0dbd185ad
engine: android: fix enum-conversion
2019-12-23 06:55:00 +03:00
Alibek Omarov
8399107826
engine: platform: android: remake video backend to use EGL through Java code
2019-12-02 01:01:39 +03:00
Alibek Omarov
fec0a6baf6
engine: platform: android: change package name
2019-12-01 02:17:51 +03:00
Alibek Omarov
0c3be639c5
engine: reliably tell client.dll about vid mode changes
2019-11-26 02:47:48 +03:00
Alibek Omarov
9421457b3a
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
2019-11-24 03:52:08 +03:00
Alibek Omarov
744f75d4a3
engine: linux: simplify Platform_DoubleTime
2019-11-20 16:45:55 +03:00
mittorn
37435365e2
platform/posix: fix _GNU_SOURCE define in lib_posix
2019-11-18 23:48:49 +07:00
mittorn
94fc0febc7
fix some comments
2019-11-18 21:13:21 +07:00
mittorn
177f8ed653
platform: introduce lib backends, add static linking, wscript: add optional projects support, add static linking support, scripts: add xshlib for advanced linking options
2019-11-18 03:31:55 +07:00
Alibek Omarov
0636dc45bd
engine: sdl: fix resizing event handling
2019-11-12 02:04:18 +03:00
Alibek Omarov
4b930c7854
Revert "engine: platform: magx: add pre-init platform-specific hook"
...
This reverts commit 2958b14cc2
.
2019-11-07 05:06:24 +03:00
Alibek Omarov
0cb591821a
Merge sdl12-port into master
2019-11-06 22:29:04 +03:00
Alibek Omarov
79adaa11e0
lowmemory: merge
2019-11-05 01:15:31 +03:00
mittorn
1365020302
ref: add enum for screen rotation
2019-11-04 20:27:46 +07:00
Alibek Omarov
1f308a43c8
engine: fix build after lowmemory rebase
2019-11-02 08:56:07 +03:00
Alibek Omarov
2958b14cc2
engine: platform: magx: add pre-init platform-specific hook
2019-11-02 08:56:07 +03:00
Alibek Omarov
aa6674b032
engine: support compiling with gcc3
2019-11-02 08:56:07 +03:00
Alibek Omarov
9d826016b0
engine: finish sdl1.2 port
2019-11-02 08:56:07 +03:00
Alibek Omarov
4d5e7c0557
platform: minify changes, use SDL_VERSION_ATLEAST macro(left unfinished)
2019-11-02 08:56:07 +03:00
Alibek Omarov
8dafbaeda2
engine: platform: sdl: dirty wip sdl1.2 port
2019-11-02 08:56:07 +03:00
Aimless-Wanderer
00e5d42459
platform: android: fix macros
2019-10-31 18:42:34 +03:00
mittorn
291fdfac68
platform/evdev: add some keys, add keyevent debug
2019-10-31 13:22:58 +07:00
mittorn
7f6395fa7d
ref: display transformation API
2019-10-31 01:36:07 +07:00
Alibek Omarov
e3c3b05396
engine: platform: android: don't check if XASH_ENGLIBDIR and XASH_GAMELIBDIR are null. Load library by direct path if PATH_SPLITTER was found. Partially fixes #74
2019-10-30 16:55:00 +03:00
Alibek Omarov
6e637456ef
platform: define platform-specific posix-compatible library loaders as macros to reduce macros hell in lib_posix.c
2019-10-30 16:46:18 +03:00
mittorn
feb01b270e
zone, platform: add swap allocator
2019-10-26 12:10:50 +07:00
mittorn
6723758edc
platform/alsa: fix case when buffer size is POT, improve latency, calculate sample count
2019-10-26 05:49:23 +07:00
mittorn
23956a0b82
platform: alsa support
2019-10-25 09:04:52 +07:00
mittorn
803c396fa2
platform: new fbdev bakend, move in_evdev to bakends
2019-10-22 01:42:02 +07:00
Alibek Omarov
8be58bcd21
engine: android: fix EGL context create error condition
2019-10-11 17:36:56 +03:00
Alibek Omarov
06e38b45c8
engine: android: don't throw host error when initializing software renderer on Android
2019-10-11 11:53:52 +03:00
Alibek Omarov
d3dd671759
engine: android: quick hack to load libraries on aarch64 until we don't symlinking lib folder
2019-10-11 11:50:21 +03:00
Alibek Omarov
fa622168a0
engine: fix style, disable XASH_USE_SELECT
2019-10-11 08:51:30 +03:00
Alibek Omarov
6e2dbd4e1c
engine: android: get rid of VLA
2019-10-05 03:33:13 +03:00
Alibek Omarov
fbb88a55cb
engine: linux: fix C89
2019-10-05 02:10:46 +03:00
Alibek Omarov
dc207a449c
engine: fix -Werror=strict-prototypes
2019-10-05 02:09:45 +03:00
mittorn
da11da97ad
android: enable touch support
2019-09-28 20:09:26 +07:00
mittorn
0afc3d83c6
android: add stub for Platform_PreCreateMove
2019-09-28 04:26:19 +07:00
Alibek Omarov
5040cb83d0
engine: win32: lib: oops, fix wrong sizeof
2019-09-27 17:02:04 +03:00
Alibek Omarov
2b385ff1f4
engine: win32: lib: try to fix crash when checking dependencies
2019-09-27 16:56:20 +03:00
mittorn
7f3ee9ca71
input: merge touch support again. Fix m_ignore, fix EngineAppendMove
2019-09-27 02:19:03 +07:00
Alibek Omarov
4049c54511
engine: android: fix video backend not compiled
2019-09-19 18:17:56 +03:00
Alibek Omarov
07aa9595c0
engine: android: allow building dedicated on Android
2019-09-19 17:09:18 +03:00
Alibek Omarov
3032ce3bee
engine: android: fix building dlsym_weak on latest NDK
2019-09-10 11:15:48 +06:00
Alibek Omarov
56938344b8
engine: win32: include shellapi.h
2019-08-09 03:07:56 +03:00
Alibek Omarov
00b9ac676e
engine: win32: fix inconsistent dll linkage
2019-08-09 02:51:15 +03:00
Alibek Omarov
8bb6aa2c51
engine: don't include windows headers, as they globally included by port.h already
2019-08-09 02:46:29 +03:00
Alibek Omarov
7be094b563
sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes
2019-08-03 19:01:35 +03:00
Alibek Omarov
2f8fec6b70
Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
2019-07-19 20:23:08 +03:00
Alibek Omarov
4beba75159
engine: fix various compiler warnings
2019-07-13 23:25:03 +03:00
Alibek Omarov
b2895770b8
platform: remove unneeded argument from SNDDMA_Init
2019-07-12 22:42:13 +03:00
Alibek Omarov
1f7dfecf89
platform: posix: library: properly use directpath argument
2019-07-11 04:00:25 +03:00
Alibek Omarov
fa68108907
engine: input: adapt gamepad code for new engine, remove gamepad ids, as it was never used and probably will never be, small optimizations
2019-07-09 03:48:09 +03:00
Alibek Omarov
a8f7b4fc5c
win32: lib: remove unused variable, fix error message may be not printed
2019-06-30 17:26:57 +03:00
Alibek Omarov
f2d588574c
sdl: vid: fix engine window being restored immediately after being maximized
2019-06-30 16:19:34 +03:00
Alibek Omarov
b5d9bf5dc8
engine: add a function to determine if library has direct dependency on chosen DLL(Win32 only)
2019-06-29 23:25:50 +03:00
Alibek Omarov
413882a8d5
sdl: fix typos
2019-06-29 23:25:00 +03:00
Alibek Omarov
c92f8f71a7
sdl: vid: allow to build with earlier versions of SDL2
2019-06-29 22:59:13 +03:00
Alibek Omarov
eb22ff53c4
sdl: vid: fix washed out screen on Windows and probably other platforms( #50 )
2019-06-29 20:40:23 +03:00
Alibek Omarov
90ff7f24b3
sdl: vid: fix building with older SDL2
2019-05-29 18:41:43 +03:00
Alibek Omarov
db72378806
engine: android: fix building custom dlsym with NDK r19c, clean-up
2019-05-28 04:09:47 +03:00
Alibek Omarov
d596f4ea52
engine: android: vid: fix building with NDK r19c
2019-05-28 03:55:54 +03:00
Alibek Omarov
2e953bd1a9
ref_api: remove GL_OnContextCreated, remove return value of GL_RenderFrame
2019-05-12 18:02:59 +03:00
Alibek Omarov
57f9e7dda6
sdl: vid: fix forgotten return, slightly refactor SW_UnlockBuffer
2019-05-12 17:49:20 +03:00
Alibek Omarov
e9e4a1296d
engine: android: fix possible crash in custom dlsym
2019-05-12 03:07:28 +03:00
Alibek Omarov
85c2126775
engine: android: implement egl context management
2019-05-12 03:06:55 +03:00
Alibek Omarov
fe14a360b4
engine: fix fs_offset_t/size_t conversion, const qualifiers
2019-05-02 19:12:23 +03:00
Alibek Omarov
29a48cb34c
sdl: vid: fix disabling vsync when loading a level
2019-05-02 18:07:27 +03:00
Alibek Omarov
3fef353291
android: initial port
2019-05-02 18:07:03 +03:00
Alibek Omarov
1a700fd06b
platform: move MSGBOX implementation to platform backends
2019-05-01 19:44:48 +03:00
Alibek Omarov
e3e2f3afe5
platform: move Sys_ShellExecute implementation to platform backends
2019-05-01 19:21:47 +03:00
Alibek Omarov
99478ba9bd
sdl: vid: fix unitialized variables, better warning report
2019-04-13 21:49:01 +03:00
Alibek Omarov
211d3c5213
sdl: vid: refactor context creation, fix crash on exit on REF_SOFTWARE
2019-04-13 20:34:32 +03:00
mittorn
d5911b33b1
msvc8 support
2019-04-12 14:33:57 +07:00
mittorn
d5b6ccb3e2
ref: REF_SOFTWARE support with SDL_Surface/SDL_Renderer
2019-04-11 22:19:08 +07:00
Alibek Omarov
a9cf3357c7
ref: move GLES driver hint to SetAttribute as we don't choose GLES renderer in compile-time anymore
2019-04-04 22:43:33 +03:00
Alibek Omarov
92b89936b3
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
2019-03-22 16:36:46 +03:00
mittorn
57320c0c25
ref: get rid of vidState, add GL_SwapBuffers to engine exports
2019-03-16 11:58:44 +07:00
Alibek Omarov
e5000742f1
ref: context creating prototype, not working yet
2019-03-16 05:15:32 +03:00
Alibek Omarov
234507b7f1
ref: fix all undefined references
2019-03-11 17:37:58 +03:00
Alibek Omarov
e193ac2c04
ref: more @mittorn's changes on RefAPI
2019-02-23 21:49:46 +03:00
Alibek Omarov
99bd7c81da
ref: render code moved out of engine, doesn't compile, first API prototype
2019-02-18 21:25:26 +03:00
mittorn
23d0f33ad1
Refactor extension detection, add VBO detection
2019-02-07 00:36:15 +07:00
Alibek Omarov
103a2fccaa
sdl: vid: rework safegl option
2019-01-27 02:26:23 +03:00
Alibek Omarov
7205f2d4fa
sound: sdl: use SDL_setenv for crossplatform
2019-01-13 18:19:35 +05:00
Alibek Omarov
ac77bab967
sound: opensles: same fix applied for OpenSLES/Android backend
2019-01-07 04:17:40 +03:00
Alibek Omarov
9935e2c8d3
sound: sdl: set pulseaudio environment variables regardless of target OS, because PA is crossplatform
2019-01-07 04:09:55 +03:00
Alibek Omarov
80fc7209ed
sound: move related function declarations to platform header. Remove unused.
2019-01-07 04:07:06 +03:00
Alibek Omarov
621cdba53c
engine: android: restore OpenSL ES audio
2018-12-20 10:22:04 +03:00
Alibek Omarov
e7ddc6d6c5
engine: android: restore dlsym hack for old Android(<5.0)
2018-12-20 10:15:44 +03:00
mittorn
aed53c4fda
Do not spam in console if vsync not availiable
2018-12-05 23:56:41 +07:00
a1batross
0964fb11e4
sdl: partially fix maximizing window on Windows
2018-11-29 21:43:51 +03:00
Alibek Omarov
1b9bfd8906
platform: sdl: fix compiling
2018-11-18 23:04:47 +03:00
Alibek Omarov
9d93eca572
platform: linux: fix descriptor leak
2018-11-18 17:50:15 +03:00
Alibek Omarov
7c772d6bfd
engine: rework timer stuff, move to platform. Move debugger present checks to platform
2018-11-16 16:32:16 +03:00
Alibek Omarov
25d8a94c1c
engine: fix implicit declaration, remove dead MsgDev now, fix const modifier loss in host.c
2018-11-16 15:25:04 +03:00
Night Owl
d4e5e609af
Do not break video subsystem initialization.
2018-11-05 15:39:00 +05:00
Alibek Omarov
a03aa3ddb3
Merge 4281 update
2018-10-28 00:39:29 +03:00
Alibek Omarov
de838ec5e8
rename backend files for great justice and consistency
2018-10-27 23:28:29 +03:00
Alibek Omarov
90d2434bb0
platform: add Set/GetClipboardText calls. Remove unneeded SDL_SetHint call on Android, because Android does not use SDL anymore
2018-10-27 23:28:29 +03:00
Alibek Omarov
96e0167e47
platform: add GetMousePos, SetMousePos calls, fix typo
2018-10-27 23:28:29 +03:00
a1batross
68ed732928
win_con: fix version in title, change title for dedicated server
2018-10-24 20:55:00 +03:00
Alibek Omarov
7390d11505
platform_sdl: adapt SDL backend code to new platform backends system
2018-10-22 00:28:24 +03:00
Alibek Omarov
265f79fc72
platform: add GetNativeObject call
2018-10-22 00:21:05 +03:00
Alibek Omarov
a5258bea65
library: move win32 definitions to win_lib.c
2018-10-22 00:13:56 +03:00
Alibek Omarov
25f07ddb97
platform: introduce common header for platform-dependent functions. To keep clean code and engine platform-agnostic, now including headers from platform folder, except this one, is strictly prohibited.
2018-10-21 23:52:14 +03:00
Alibek Omarov
216b4f4147
vid_sdl: fix incorrect video modes list length
2018-10-10 23:36:34 +03:00
Alibek Omarov
844b3a39a7
vid_sdl: fix GL_UpdateContext, fix window created outside screen if positions were negative
2018-10-10 20:01:54 +03:00
mittorn
491188a0f3
Merge branch 'original'
2018-10-04 14:27:14 +07:00
Alibek Omarov
2edbcb996d
Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends.
2018-06-19 16:59:53 +03:00
Alibek Omarov
473810fc0c
MSVC & Win32 related fixes
2018-06-14 20:32:40 +03:00
Alibek Omarov
7cdead7bac
Merge 4143 update
2018-06-12 12:18:14 +03:00
Alibek Omarov
f26ac52102
Merge 4140 update
2018-06-11 14:04:50 +03:00
lewa_j
43b746d2f8
Fix MinGW build
2018-05-13 23:25:51 +03:00
Alibek Omarov
415e517107
Library loader refactoring. Not tested for platforms other than Linux
2018-05-01 21:52:00 +03:00
Alibek Omarov
0681209114
Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated
2018-05-01 17:30:33 +03:00
Alibek Omarov
becd0eba03
Possibility to use dedicated version with SDL(it's used only by internal timer)
2018-05-01 17:30:33 +03:00
Alibek Omarov
3f2a8f7704
Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2
2018-04-29 09:21:23 +03:00
Alibek Omarov
a3c90248a7
Remove unneeded argument in SDLash_KeyEvent. Remove copypasted code
2018-04-26 02:52:49 +03:00
Alibek Omarov
63513ec475
Small refactoring of EnableTextInput
2018-04-22 14:01:56 +03:00
mittorn
af7123f7dd
Merge branch 'original' (except gldebug, msaa)
2018-04-19 20:47:41 +00:00
Alibek Omarov
be4b885254
Merge common SDL port changes
2018-04-17 03:53:01 +03:00
Alibek Omarov
5744aa8d9e
Add SDL sound backend
2018-04-17 03:44:53 +03:00
Alibek Omarov
fc7ed1ab75
Add SDL video backend
2018-04-17 03:44:17 +03:00
Alibek Omarov
7c9b724531
Implement dynamic library loading and symbol resolving
2018-04-17 03:43:27 +03:00
Alibek Omarov
4a0add4063
Move Win32 console into separate file(second commit), hide Win32 console code under _WIN32 macro. Add some fork-specific macros. Add sys_con.c for generic log file implementation.
2018-04-14 04:08:28 +03:00
Alibek Omarov
45c0eaa26c
Move Win32 console and library loader to platform/win32 folder.
2018-04-14 03:31:43 +03:00