Alibek Omarov
7 years ago
4 changed files with 1977 additions and 1766 deletions
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/*
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vid_common.c - common vid component |
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Copyright (C) 2018 a1batross, Uncle Mike |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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*/ |
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#include "common.h" |
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#include "client.h" |
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#include "gl_local.h" |
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#include "mod_local.h" |
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#include "input.h" |
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#include "vid_common.h" |
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#define WINDOW_NAME "Xash3D Window" // Half-Life
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convar_t *gl_extensions; |
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convar_t *gl_texture_anisotropy; |
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convar_t *gl_texture_lodbias; |
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convar_t *gl_texture_nearest; |
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convar_t *gl_lightmap_nearest; |
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convar_t *gl_keeptjunctions; |
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convar_t *gl_showtextures; |
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convar_t *gl_detailscale; |
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convar_t *gl_check_errors; |
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convar_t *gl_polyoffset; |
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convar_t *gl_wireframe; |
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convar_t *gl_finish; |
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convar_t *gl_nosort; |
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convar_t *gl_vsync; |
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convar_t *gl_clear; |
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convar_t *gl_test; |
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convar_t *gl_msaa; |
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convar_t *gl_stencilbits; |
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convar_t *scr_width; |
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convar_t *scr_height; |
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convar_t *window_xpos; |
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convar_t *window_ypos; |
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convar_t *r_speeds; |
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convar_t *r_fullbright; |
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convar_t *r_norefresh; |
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convar_t *r_lighting_extended; |
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convar_t *r_lighting_modulate; |
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convar_t *r_lighting_ambient; |
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convar_t *r_detailtextures; |
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convar_t *r_drawentities; |
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convar_t *r_adjust_fov; |
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convar_t *r_decals; |
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convar_t *r_novis; |
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convar_t *r_nocull; |
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convar_t *r_lockpvs; |
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convar_t *r_lockfrustum; |
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convar_t *r_traceglow; |
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convar_t *r_dynamic; |
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convar_t *r_lightmap; |
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convar_t *vid_displayfrequency; |
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convar_t *vid_fullscreen; |
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convar_t *vid_brightness; |
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convar_t *vid_gamma; |
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convar_t *vid_mode; |
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convar_t *vid_highdpi; |
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byte *r_temppool; |
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ref_globals_t tr; |
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glconfig_t glConfig; |
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glstate_t glState; |
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glwstate_t glw_state; |
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/*
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================= |
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GL_SetExtension |
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================= |
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*/ |
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void GL_SetExtension( int r_ext, int enable ) |
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{ |
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if( r_ext >= 0 && r_ext < GL_EXTCOUNT ) |
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glConfig.extension[r_ext] = enable ? GL_TRUE : GL_FALSE; |
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else Con_Printf( S_ERROR "GL_SetExtension: invalid extension %d\n", r_ext ); |
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} |
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/*
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================= |
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GL_Support |
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================= |
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*/ |
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qboolean GL_Support( int r_ext ) |
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{ |
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if( r_ext >= 0 && r_ext < GL_EXTCOUNT ) |
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return glConfig.extension[r_ext] ? true : false; |
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Con_Printf( S_ERROR "GL_Support: invalid extension %d\n", r_ext ); |
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return false; |
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} |
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/*
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================= |
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GL_MaxTextureUnits |
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================= |
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*/ |
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int GL_MaxTextureUnits( void ) |
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{ |
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if( GL_Support( GL_SHADER_GLSL100_EXT )) |
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return Q_min( Q_max( glConfig.max_texture_coords, glConfig.max_teximage_units ), MAX_TEXTURE_UNITS ); |
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return glConfig.max_texture_units; |
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} |
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/*
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================= |
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GL_CheckExtension |
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================= |
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*/ |
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void GL_CheckExtension( const char *name, const dllfunc_t *funcs, const char *cvarname, int r_ext ) |
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{ |
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const dllfunc_t *func; |
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convar_t *parm = NULL; |
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const char *extensions_string; |
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MsgDev( D_NOTE, "GL_CheckExtension: %s ", name ); |
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GL_SetExtension( r_ext, true ); |
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if( cvarname ) |
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{ |
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// system config disable extensions
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parm = Cvar_Get( cvarname, "1", FCVAR_GLCONFIG, va( CVAR_GLCONFIG_DESCRIPTION, name )); |
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} |
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if(( parm && !CVAR_TO_BOOL( parm )) || ( !CVAR_TO_BOOL( gl_extensions ) && r_ext != GL_OPENGL_110 )) |
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{ |
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MsgDev( D_NOTE, "- disabled\n" ); |
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GL_SetExtension( r_ext, false ); |
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return; // nothing to process at
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} |
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extensions_string = glConfig.extensions_string; |
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if(( name[2] == '_' || name[3] == '_' ) && !Q_strstr( extensions_string, name )) |
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{ |
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GL_SetExtension( r_ext, false ); // update render info
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MsgDev( D_NOTE, "- ^1failed\n" ); |
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return; |
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} |
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// clear exports
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for( func = funcs; func && func->name; func++ ) |
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*func->func = NULL; |
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for( func = funcs; func && func->name != NULL; func++ ) |
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{ |
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// functions are cleared before all the extensions are evaluated
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if((*func->func = (void *)GL_GetProcAddress( func->name )) == NULL ) |
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GL_SetExtension( r_ext, false ); // one or more functions are invalid, extension will be disabled
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} |
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if( GL_Support( r_ext )) |
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MsgDev( D_NOTE, "- ^2enabled\n" ); |
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else MsgDev( D_NOTE, "- ^1failed\n" ); |
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} |
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/*
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=============== |
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GL_SetDefaultTexState |
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=============== |
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*/ |
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static void GL_SetDefaultTexState( void ) |
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{ |
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int i; |
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memset( glState.currentTextures, -1, MAX_TEXTURE_UNITS * sizeof( *glState.currentTextures )); |
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memset( glState.texCoordArrayMode, 0, MAX_TEXTURE_UNITS * sizeof( *glState.texCoordArrayMode )); |
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memset( glState.genSTEnabled, 0, MAX_TEXTURE_UNITS * sizeof( *glState.genSTEnabled )); |
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for( i = 0; i < MAX_TEXTURE_UNITS; i++ ) |
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{ |
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glState.currentTextureTargets[i] = GL_NONE; |
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glState.texIdentityMatrix[i] = true; |
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} |
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} |
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/*
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=============== |
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GL_SetDefaultState |
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=============== |
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*/ |
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static void GL_SetDefaultState( void ) |
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{ |
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memset( &glState, 0, sizeof( glState )); |
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GL_SetDefaultTexState (); |
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// init draw stack
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tr.draw_list = &tr.draw_stack[0]; |
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tr.draw_stack_pos = 0; |
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} |
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/*
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================= |
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VID_StartupGamma |
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================= |
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*/ |
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void VID_StartupGamma( void ) |
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{ |
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BuildGammaTable( vid_gamma->value, vid_brightness->value ); |
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MsgDev( D_NOTE, "VID_StartupGamma: gamma %g brightness %g\n", vid_gamma->value, vid_brightness->value ); |
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ClearBits( vid_brightness->flags, FCVAR_CHANGED ); |
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ClearBits( vid_gamma->flags, FCVAR_CHANGED ); |
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} |
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/*
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================= |
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VID_InitDefaultResolution |
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================= |
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*/ |
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void VID_InitDefaultResolution( void ) |
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{ |
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// we need to have something valid here
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// until video subsystem initialized
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glState.width = 640; |
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glState.height = 480; |
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} |
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/*
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================= |
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R_SaveVideoMode |
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================= |
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*/ |
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void R_SaveVideoMode( int w, int h ) |
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{ |
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glState.width = w; |
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glState.height = h; |
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Cvar_FullSet( "width", va( "%i", w ), FCVAR_READ_ONLY | FCVAR_RENDERINFO ); |
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Cvar_FullSet( "height", va( "%i", h ), FCVAR_READ_ONLY | FCVAR_RENDERINFO ); |
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if( vid_mode->value >= 0 && vid_mode->value <= R_MaxVideoModes() ) |
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glState.wideScreen = R_GetVideoMode( vid_mode->value ).wideScreen; |
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MsgDev( D_NOTE, "Set: [%dx%d]\n", w, h ); |
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} |
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/*
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================= |
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R_DescribeVIDMode |
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================= |
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*/ |
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qboolean R_DescribeVIDMode( int width, int height ) |
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{ |
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int i; |
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for( i = 0; i < R_MaxVideoModes(); i++ ) |
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{ |
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vidmode_t vidmode = R_GetVideoMode( i ); |
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if( vidmode.width == width && vidmode.height == height ) |
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{ |
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// found specified mode
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Cvar_SetValue( "vid_mode", i ); |
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return true; |
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} |
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} |
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return false; |
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} |
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/*
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================= |
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VID_GetModeString |
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================= |
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*/ |
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const char *VID_GetModeString( int vid_mode ) |
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{ |
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if( vid_mode < 0 || vid_mode > R_MaxVideoModes() ) |
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return NULL; |
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return R_GetVideoMode( vid_mode ).desc; |
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} |
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/*
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================== |
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VID_CheckChanges |
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check vid modes and fullscreen |
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================== |
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*/ |
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void VID_CheckChanges( void ) |
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{ |
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if( FBitSet( cl_allow_levelshots->flags, FCVAR_CHANGED )) |
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{ |
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GL_FreeTexture( cls.loadingBar ); |
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SCR_RegisterTextures(); // reload 'lambda' image
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ClearBits( cl_allow_levelshots->flags, FCVAR_CHANGED ); |
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} |
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if( host.renderinfo_changed ) |
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{ |
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if( !VID_SetMode( )) |
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{ |
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Sys_Error( "Can't re-initialize video subsystem\n" ); |
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} |
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else |
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{ |
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host.renderinfo_changed = false; |
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SCR_VidInit(); // tell the client.dll what vid_mode has changed
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} |
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} |
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} |
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/*
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=============== |
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GL_SetDefaults |
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=============== |
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*/ |
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static void GL_SetDefaults( void ) |
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{ |
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pglFinish(); |
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pglClearColor( 0.5f, 0.5f, 0.5f, 1.0f ); |
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pglDisable( GL_DEPTH_TEST ); |
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pglDisable( GL_CULL_FACE ); |
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pglDisable( GL_SCISSOR_TEST ); |
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pglDepthFunc( GL_LEQUAL ); |
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pglColor4f( 1.0f, 1.0f, 1.0f, 1.0f ); |
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if( glState.stencilEnabled ) |
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{ |
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pglDisable( GL_STENCIL_TEST ); |
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pglStencilMask( ( GLuint ) ~0 ); |
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pglStencilFunc( GL_EQUAL, 0, ~0 ); |
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pglStencilOp( GL_KEEP, GL_INCR, GL_INCR ); |
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} |
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pglPolygonMode( GL_FRONT_AND_BACK, GL_FILL ); |
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pglPolygonOffset( -1.0f, -2.0f ); |
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GL_CleanupAllTextureUnits(); |
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pglDisable( GL_BLEND ); |
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pglDisable( GL_ALPHA_TEST ); |
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pglDisable( GL_POLYGON_OFFSET_FILL ); |
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pglAlphaFunc( GL_GREATER, 0.0f ); |
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pglEnable( GL_TEXTURE_2D ); |
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pglShadeModel( GL_SMOOTH ); |
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pglFrontFace( GL_CCW ); |
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pglPointSize( 1.2f ); |
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pglLineWidth( 1.2f ); |
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GL_Cull( GL_NONE ); |
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} |
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/*
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================= |
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R_RenderInfo_f |
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================= |
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*/ |
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void R_RenderInfo_f( void ) |
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{ |
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Con_Printf( "\n" ); |
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Con_Printf( "GL_VENDOR: %s\n", glConfig.vendor_string ); |
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Con_Printf( "GL_RENDERER: %s\n", glConfig.renderer_string ); |
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Con_Printf( "GL_VERSION: %s\n", glConfig.version_string ); |
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// don't spam about extensions
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if( host_developer.value >= DEV_EXTENDED ) |
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{ |
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Con_Printf( "GL_EXTENSIONS: %s\n", glConfig.extensions_string ); |
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} |
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Con_Printf( "GL_MAX_TEXTURE_SIZE: %i\n", glConfig.max_2d_texture_size ); |
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if( GL_Support( GL_ARB_MULTITEXTURE )) |
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Con_Printf( "GL_MAX_TEXTURE_UNITS_ARB: %i\n", glConfig.max_texture_units ); |
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if( GL_Support( GL_TEXTURE_CUBEMAP_EXT )) |
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Con_Printf( "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: %i\n", glConfig.max_cubemap_size ); |
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if( GL_Support( GL_ANISOTROPY_EXT )) |
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Con_Printf( "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: %.1f\n", glConfig.max_texture_anisotropy ); |
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if( GL_Support( GL_TEXTURE_2D_RECT_EXT )) |
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Con_Printf( "GL_MAX_RECTANGLE_TEXTURE_SIZE: %i\n", glConfig.max_2d_rectangle_size ); |
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if( GL_Support( GL_TEXTURE_ARRAY_EXT )) |
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Con_Printf( "GL_MAX_ARRAY_TEXTURE_LAYERS_EXT: %i\n", glConfig.max_2d_texture_layers ); |
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if( GL_Support( GL_SHADER_GLSL100_EXT )) |
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{ |
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Con_Printf( "GL_MAX_TEXTURE_COORDS_ARB: %i\n", glConfig.max_texture_coords ); |
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Con_Printf( "GL_MAX_TEXTURE_IMAGE_UNITS_ARB: %i\n", glConfig.max_teximage_units ); |
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Con_Printf( "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB: %i\n", glConfig.max_vertex_uniforms ); |
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Con_Printf( "GL_MAX_VERTEX_ATTRIBS_ARB: %i\n", glConfig.max_vertex_attribs ); |
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} |
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Con_Printf( "\n" ); |
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Con_Printf( "MODE: %s\n", R_GetVideoMode(vid_mode->value).desc ); |
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Con_Printf( "\n" ); |
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Con_Printf( "VERTICAL SYNC: %s\n", gl_vsync->value ? "enabled" : "disabled" ); |
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Con_Printf( "Color %d bits, Alpha %d bits, Depth %d bits, Stencil %d bits\n", glConfig.color_bits, |
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glConfig.alpha_bits, glConfig.depth_bits, glConfig.stencil_bits ); |
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} |
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//=======================================================================
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/*
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================= |
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GL_InitCommands |
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================= |
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*/ |
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void GL_InitCommands( void ) |
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{ |
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// system screen width and height (don't suppose for change from console at all)
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scr_width = Cvar_Get( "width", "640", FCVAR_RENDERINFO, "screen width" ); |
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scr_height = Cvar_Get( "height", "480", FCVAR_RENDERINFO, "screen height" ); |
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r_speeds = Cvar_Get( "r_speeds", "0", FCVAR_ARCHIVE, "shows renderer speeds" ); |
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r_fullbright = Cvar_Get( "r_fullbright", "0", FCVAR_CHEAT, "disable lightmaps, get fullbright for entities" ); |
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r_norefresh = Cvar_Get( "r_norefresh", "0", 0, "disable 3D rendering (use with caution)" ); |
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r_lighting_extended = Cvar_Get( "r_lighting_extended", "1", FCVAR_ARCHIVE, "allow to get lighting from world and bmodels" ); |
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r_lighting_modulate = Cvar_Get( "r_lighting_modulate", "0.6", FCVAR_ARCHIVE, "lightstyles modulate scale" ); |
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r_lighting_ambient = Cvar_Get( "r_lighting_ambient", "0.3", FCVAR_ARCHIVE, "map ambient lighting scale" ); |
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r_adjust_fov = Cvar_Get( "r_adjust_fov", "1", FCVAR_ARCHIVE, "making FOV adjustment for wide-screens" ); |
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r_novis = Cvar_Get( "r_novis", "0", 0, "ignore vis information (perfomance test)" ); |
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r_nocull = Cvar_Get( "r_nocull", "0", 0, "ignore frustrum culling (perfomance test)" ); |
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r_detailtextures = Cvar_Get( "r_detailtextures", "1", FCVAR_ARCHIVE, "enable detail textures support, use '2' for autogenerate detail.txt" ); |
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r_lockpvs = Cvar_Get( "r_lockpvs", "0", FCVAR_CHEAT, "lockpvs area at current point (pvs test)" ); |
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r_lockfrustum = Cvar_Get( "r_lockfrustum", "0", FCVAR_CHEAT, "lock frustrum area at current point (cull test)" ); |
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r_dynamic = Cvar_Get( "r_dynamic", "1", FCVAR_ARCHIVE, "allow dynamic lighting (dlights, lightstyles)" ); |
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r_traceglow = Cvar_Get( "r_traceglow", "1", FCVAR_ARCHIVE, "cull flares behind models" ); |
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r_lightmap = Cvar_Get( "r_lightmap", "0", FCVAR_CHEAT, "lightmap debugging tool" ); |
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r_drawentities = Cvar_Get( "r_drawentities", "1", FCVAR_CHEAT, "render entities" ); |
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r_decals = Cvar_Get( "r_decals", "4096", FCVAR_ARCHIVE, "sets the maximum number of decals" ); |
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window_xpos = Cvar_Get( "_window_xpos", "130", FCVAR_RENDERINFO, "window position by horizontal" ); |
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window_ypos = Cvar_Get( "_window_ypos", "48", FCVAR_RENDERINFO, "window position by vertical" ); |
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gl_extensions = Cvar_Get( "gl_allow_extensions", "1", FCVAR_GLCONFIG, "allow gl_extensions" ); |
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gl_texture_nearest = Cvar_Get( "gl_texture_nearest", "0", FCVAR_ARCHIVE, "disable texture filter" ); |
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gl_lightmap_nearest = Cvar_Get( "gl_lightmap_nearest", "0", FCVAR_ARCHIVE, "disable lightmap filter" ); |
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gl_check_errors = Cvar_Get( "gl_check_errors", "1", FCVAR_ARCHIVE, "ignore video engine errors" ); |
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gl_vsync = Cvar_Get( "gl_vsync", "0", FCVAR_ARCHIVE, "enable vertical syncronization" ); |
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gl_detailscale = Cvar_Get( "gl_detailscale", "4.0", FCVAR_ARCHIVE, "default scale applies while auto-generate list of detail textures" ); |
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gl_texture_anisotropy = Cvar_Get( "gl_anisotropy", "8", FCVAR_ARCHIVE, "textures anisotropic filter" ); |
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gl_texture_lodbias = Cvar_Get( "gl_texture_lodbias", "0.0", FCVAR_ARCHIVE, "LOD bias for mipmapped textures (perfomance|quality)" ); |
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gl_keeptjunctions = Cvar_Get( "gl_keeptjunctions", "1", FCVAR_ARCHIVE, "removing tjuncs causes blinking pixels" ); |
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gl_showtextures = Cvar_Get( "r_showtextures", "0", FCVAR_CHEAT, "show all uploaded textures" ); |
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gl_finish = Cvar_Get( "gl_finish", "0", FCVAR_ARCHIVE, "use glFinish instead of glFlush" ); |
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gl_nosort = Cvar_Get( "gl_nosort", "0", FCVAR_ARCHIVE, "disable sorting of translucent surfaces" ); |
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gl_clear = Cvar_Get( "gl_clear", "0", FCVAR_ARCHIVE, "clearing screen after each frame" ); |
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gl_test = Cvar_Get( "gl_test", "0", 0, "engine developer cvar for quick testing new features" ); |
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gl_wireframe = Cvar_Get( "gl_wireframe", "0", FCVAR_ARCHIVE|FCVAR_SPONLY, "show wireframe overlay" ); |
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gl_msaa = Cvar_Get( "gl_msaa", "0", FCVAR_GLCONFIG, "MSAA samples. Use with caution, engine may fail with some values" ); |
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gl_stencilbits = Cvar_Get( "gl_stencilbits", "8", FCVAR_GLCONFIG, "pixelformat stencil bits (0 - auto)" ); |
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// these cvar not used by engine but some mods requires this
|
||||
gl_polyoffset = Cvar_Get( "gl_polyoffset", "2.0", FCVAR_ARCHIVE, "polygon offset for decals" ); |
||||
|
||||
// make sure gl_vsync is checked after vid_restart
|
||||
SetBits( gl_vsync->flags, FCVAR_CHANGED ); |
||||
|
||||
vid_gamma = Cvar_Get( "gamma", "2.5", FCVAR_ARCHIVE, "gamma amount" ); |
||||
vid_brightness = Cvar_Get( "brightness", "0.0", FCVAR_ARCHIVE, "brighntess factor" ); |
||||
vid_mode = Cvar_Get( "vid_mode", "-1", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "display resolution mode" ); |
||||
vid_fullscreen = Cvar_Get( "fullscreen", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "enable fullscreen mode" ); |
||||
vid_displayfrequency = Cvar_Get ( "vid_displayfrequency", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "fullscreen refresh rate" ); |
||||
vid_highdpi = Cvar_Get( "vid_highdpi", "1", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "Enable High-DPI mode" ); |
||||
|
||||
Cmd_AddCommand( "r_info", R_RenderInfo_f, "display renderer info" ); |
||||
|
||||
// apply actual video mode to window
|
||||
Cbuf_AddText( "exec video.cfg\n" ); |
||||
Cbuf_Execute(); |
||||
} |
||||
|
||||
/*
|
||||
================= |
||||
GL_RemoveCommands |
||||
================= |
||||
*/ |
||||
void GL_RemoveCommands( void ) |
||||
{ |
||||
Cmd_RemoveCommand( "r_info"); |
||||
} |
||||
|
||||
#ifdef WIN32 |
||||
typedef enum _XASH_DPI_AWARENESS |
||||
{ |
||||
XASH_DPI_UNAWARE = 0, |
||||
XASH_SYSTEM_DPI_AWARE = 1, |
||||
XASH_PER_MONITOR_DPI_AWARE = 2 |
||||
} XASH_DPI_AWARENESS; |
||||
|
||||
void WIN_SetDPIAwareness( void ) |
||||
{ |
||||
HMODULE hModule; |
||||
HRESULT ( __stdcall *pSetProcessDpiAwareness )( XASH_DPI_AWARENESS ); |
||||
BOOL ( __stdcall *pSetProcessDPIAware )( void ); |
||||
BOOL bSuccess = FALSE; |
||||
|
||||
if( ( hModule = LoadLibrary( "shcore.dll" ) ) ) |
||||
{ |
||||
if( ( pSetProcessDpiAwareness = (void*)GetProcAddress( hModule, "SetProcessDpiAwareness" ) ) ) |
||||
{ |
||||
// I hope SDL don't handle WM_DPICHANGED message
|
||||
HRESULT hResult = pSetProcessDpiAwareness( XASH_SYSTEM_DPI_AWARE ); |
||||
|
||||
if( hResult == S_OK ) |
||||
{ |
||||
MsgDev( D_NOTE, "SetDPIAwareness: Success\n" ); |
||||
bSuccess = TRUE; |
||||
} |
||||
else if( hResult = E_INVALIDARG ) MsgDev( D_NOTE, "SetDPIAwareness: Invalid argument\n" ); |
||||
else if( hResult == E_ACCESSDENIED ) MsgDev( D_NOTE, "SetDPIAwareness: Access Denied\n" ); |
||||
} |
||||
else MsgDev( D_NOTE, "SetDPIAwareness: Can't get SetProcessDpiAwareness\n" ); |
||||
FreeLibrary( hModule ); |
||||
} |
||||
else MsgDev( D_NOTE, "SetDPIAwareness: Can't load shcore.dll\n" ); |
||||
|
||||
|
||||
if( !bSuccess ) |
||||
{ |
||||
MsgDev( D_NOTE, "SetDPIAwareness: Trying SetProcessDPIAware...\n" ); |
||||
|
||||
if( ( hModule = LoadLibrary( "user32.dll" ) ) ) |
||||
{ |
||||
if( ( pSetProcessDPIAware = ( void* )GetProcAddress( hModule, "SetProcessDPIAware" ) ) ) |
||||
{ |
||||
// I hope SDL don't handle WM_DPICHANGED message
|
||||
BOOL hResult = pSetProcessDPIAware(); |
||||
|
||||
if( hResult ) |
||||
{ |
||||
MsgDev( D_NOTE, "SetDPIAwareness: Success\n" ); |
||||
bSuccess = TRUE; |
||||
} |
||||
else MsgDev( D_NOTE, "SetDPIAwareness: fail\n" ); |
||||
} |
||||
else MsgDev( D_NOTE, "SetDPIAwareness: Can't get SetProcessDPIAware\n" ); |
||||
FreeLibrary( hModule ); |
||||
} |
||||
else MsgDev( D_NOTE, "SetDPIAwareness: Can't load user32.dll\n" ); |
||||
} |
||||
} |
||||
#endif |
||||
|
||||
static void SetWidthAndHeightFromCommandLine() |
||||
{ |
||||
int width; |
||||
int height; |
||||
|
||||
Sys_GetIntFromCmdLine( "-width", &width ); |
||||
Sys_GetIntFromCmdLine( "-height", &height ); |
||||
|
||||
if( width < 1 || height < 1 ) |
||||
{ |
||||
// Not specified or invalid, so don't bother.
|
||||
return; |
||||
} |
||||
|
||||
Cvar_SetValue( "vid_mode", VID_NOMODE ); |
||||
Cvar_SetValue( "width", width ); |
||||
Cvar_SetValue( "height", height ); |
||||
} |
||||
|
||||
static void SetFullscreenModeFromCommandLine( ) |
||||
{ |
||||
#ifndef __ANDROID__ |
||||
if ( Sys_CheckParm("-fullscreen") ) |
||||
{ |
||||
Cvar_Set( "fullscreen", "1" ); |
||||
} |
||||
else if ( Sys_CheckParm( "-windowed" ) ) |
||||
{ |
||||
Cvar_Set( "fullscreen", "0" ); |
||||
} |
||||
#endif |
||||
} |
||||
|
||||
/*
|
||||
=============== |
||||
R_Init |
||||
=============== |
||||
*/ |
||||
qboolean R_Init( void ) |
||||
{ |
||||
if( glw_state.initialized ) |
||||
return true; |
||||
|
||||
// give initial OpenGL configuration
|
||||
Cbuf_AddText( "exec opengl.cfg\n" ); |
||||
|
||||
GL_InitCommands(); |
||||
GL_InitRandomTable(); |
||||
|
||||
// Set screen resolution and fullscreen mode if passed in on command line.
|
||||
// This is done after executing opengl.cfg, as the command line values should take priority.
|
||||
SetWidthAndHeightFromCommandLine(); |
||||
SetFullscreenModeFromCommandLine(); |
||||
|
||||
GL_SetDefaultState(); |
||||
|
||||
#ifdef WIN32 |
||||
WIN_SetDPIAwareness( ); |
||||
#endif |
||||
|
||||
// create the window and set up the context
|
||||
if( !R_Init_OpenGL( )) |
||||
{ |
||||
GL_RemoveCommands(); |
||||
R_Free_OpenGL(); |
||||
|
||||
Sys_Error( "Can't initialize video subsystem\nProbably driver was not installed" ); |
||||
return false; |
||||
} |
||||
|
||||
host.renderinfo_changed = false; |
||||
r_temppool = Mem_AllocPool( "Render Zone" ); |
||||
|
||||
GL_InitExtensions(); |
||||
GL_SetDefaults(); |
||||
R_InitImages(); |
||||
R_SpriteInit(); |
||||
R_StudioInit(); |
||||
R_AliasInit(); |
||||
R_ClearDecals(); |
||||
R_ClearScene(); |
||||
|
||||
// initialize screen
|
||||
SCR_Init(); |
||||
|
||||
return true; |
||||
} |
||||
|
||||
/*
|
||||
=============== |
||||
R_Shutdown |
||||
=============== |
||||
*/ |
||||
void R_Shutdown( void ) |
||||
{ |
||||
model_t *mod; |
||||
int i; |
||||
|
||||
if( !glw_state.initialized ) |
||||
return; |
||||
|
||||
// release SpriteTextures
|
||||
for( i = 1, mod = clgame.sprites; i < MAX_CLIENT_SPRITES; i++, mod++ ) |
||||
{ |
||||
if( !mod->name[0] ) continue; |
||||
Mod_UnloadSpriteModel( mod ); |
||||
} |
||||
memset( clgame.sprites, 0, sizeof( clgame.sprites )); |
||||
|
||||
GL_RemoveCommands(); |
||||
R_ShutdownImages(); |
||||
|
||||
Mem_FreePool( &r_temppool ); |
||||
|
||||
// shut down OS specific OpenGL stuff like contexts, etc.
|
||||
R_Free_OpenGL(); |
||||
} |
||||
|
||||
/*
|
||||
================= |
||||
GL_CheckForErrors |
||||
|
||||
obsolete |
||||
================= |
||||
*/ |
||||
void GL_CheckForErrors_( const char *filename, const int fileline ) |
||||
{ |
||||
int err; |
||||
char *str; |
||||
|
||||
if( !gl_check_errors->value ) |
||||
return; |
||||
|
||||
if(( err = pglGetError( )) == GL_NO_ERROR ) |
||||
return; |
||||
|
||||
switch( err ) |
||||
{ |
||||
case GL_STACK_OVERFLOW: |
||||
str = "GL_STACK_OVERFLOW"; |
||||
break; |
||||
case GL_STACK_UNDERFLOW: |
||||
str = "GL_STACK_UNDERFLOW"; |
||||
break; |
||||
case GL_INVALID_ENUM: |
||||
str = "GL_INVALID_ENUM"; |
||||
break; |
||||
case GL_INVALID_VALUE: |
||||
str = "GL_INVALID_VALUE"; |
||||
break; |
||||
case GL_INVALID_OPERATION: |
||||
str = "GL_INVALID_OPERATION"; |
||||
break; |
||||
case GL_OUT_OF_MEMORY: |
||||
str = "GL_OUT_OF_MEMORY"; |
||||
break; |
||||
default: |
||||
str = "UNKNOWN ERROR"; |
||||
break; |
||||
} |
||||
|
||||
Con_Printf( S_OPENGL_ERROR "%s (called at %s:%i)\n", str, filename, fileline ); |
||||
} |
@ -0,0 +1,66 @@
@@ -0,0 +1,66 @@
|
||||
#pragma once |
||||
#ifndef VID_COMMON |
||||
#define VID_COMMON |
||||
|
||||
typedef struct vidmode_s |
||||
{ |
||||
const char *desc; |
||||
int width; |
||||
int height; |
||||
qboolean wideScreen; |
||||
} vidmode_t; |
||||
|
||||
typedef enum |
||||
{ |
||||
rserr_ok, |
||||
rserr_invalid_fullscreen, |
||||
rserr_invalid_mode, |
||||
rserr_unknown |
||||
} rserr_t; |
||||
|
||||
typedef enum |
||||
{ |
||||
VID_NOMODE = -2, |
||||
VID_AUTOMODE = -1, |
||||
VID_DEFAULTMODE = 3 // 640x480
|
||||
} vidmode_e; |
||||
|
||||
//
|
||||
// vid_common.c
|
||||
//
|
||||
qboolean VID_SetMode( void ); |
||||
#define GL_CheckForErrors() GL_CheckForErrors_( __FILE__, __LINE__ ) |
||||
void GL_CheckForErrors_( const char *filename, const int fileline ); |
||||
void GL_UpdateSwapInterval( void ); |
||||
qboolean GL_Support( int r_ext ); |
||||
void VID_CheckChanges( void ); |
||||
int GL_MaxTextureUnits( void ); |
||||
qboolean R_Init( void ); |
||||
void R_Shutdown( void ); |
||||
const char *VID_GetModeString( int vid_mode ); |
||||
qboolean R_DescribeVIDMode( int width, int height ); |
||||
void R_SaveVideoMode( int w, int h ); |
||||
void VID_StartupGamma( void ); |
||||
void GL_CheckExtension( const char *name, const dllfunc_t *funcs, const char *cvarname, int r_ext ); |
||||
void GL_SetExtension( int r_ext, int enable ); |
||||
|
||||
//
|
||||
// platform-defined calls
|
||||
//
|
||||
void GL_InitExtensions( void ); |
||||
void VID_RestoreScreenResolution( void ); |
||||
qboolean VID_CreateWindow( int width, int height, qboolean fullscreen ); |
||||
void VID_DestroyWindow( void ); |
||||
qboolean R_Init_OpenGL( void ); |
||||
void R_Free_OpenGL( void ); |
||||
void *GL_GetProcAddress( const char *name ); |
||||
qboolean GL_CreateContext( void ); |
||||
qboolean GL_UpdateContext( void ); |
||||
qboolean GL_DeleteContext( void ); |
||||
int R_MaxVideoModes(); |
||||
vidmode_t R_GetVideoMode( int num ); |
||||
rserr_t R_ChangeDisplaySettings( int width, int height, qboolean fullscreen ); |
||||
void R_ChangeDisplaySettingsFast( int width, int height ); // for fast resizing
|
||||
qboolean VID_SetMode( void ); |
||||
|
||||
#endif // VID_COMMON
|
Loading…
Reference in new issue