Alibek Omarov
9d9507d77f
engine: change mobility API license to Unlicense, as with build.h
...
See GitHub issue: https://github.com/FWGS/hlsdk-portable/issues/259
Signed-off-by: Alibek Omarov <a1ba.omarov@gmail.com>
2024-02-05 15:01:03 +03:00
Alibek Omarov
7daa6c3451
engine: server: use soundlist to acquire random sounds for physics
2024-02-05 12:49:31 +03:00
Alibek Omarov
c8e1ffe0dd
engine: client: use soundlist to acquire random sounds for temp entities
2024-02-05 12:49:31 +03:00
Alibek Omarov
b5f02324a6
engine: add basic sounds.lst implementation
2024-02-05 12:49:27 +03:00
Alibek Omarov
47f5dfdcfd
common: define macros for color codes for easier access
2024-02-05 12:49:27 +03:00
Alibek Omarov
33da68b013
engine: client: move reseting gamma changed flag to the end of the frame for custom renderers
2024-02-05 03:41:15 +03:00
Alibek Omarov
618ec83c9d
engine: client: don't trigger CheckGamma if there is no screenshot action
2024-02-05 03:40:14 +03:00
Alibek Omarov
85de61ebc8
engine: client: fix userid not being written to player info on userinfo change
2024-02-05 02:58:46 +03:00
Alibek Omarov
2feaae59f7
engine: client: bring back r_lighting_modulate, as a compatibility cvar
2024-02-02 13:52:17 +03:00
Alibek Omarov
a3acb1c85b
engine: gamma: validate gamma cvars in local games too
2024-01-30 17:55:36 +03:00
Alibek Omarov
bfcaba54dc
wscript: move werror flags into uselib
2024-01-30 17:24:17 +03:00
Alibek Omarov
f67736180b
engine: client: allow nearest filtering for loading and pause icons
2024-01-29 05:59:29 +03:00
Alibek Omarov
725b7ea7f9
common: render_api: rename TF_ALLOW_NEAREST_TOGGLE to just TF_ALLOW_NEAREST, it's just shorter
2024-01-29 05:59:06 +03:00
Alibek Omarov
600d574376
ref: gl: make use of new TF_ALLOW_NEAREST_TOGGLE flag
2024-01-29 05:50:59 +03:00
Alibek Omarov
a28d45fdb2
engine: console: fix TF_NEAREST missing from quake fixed font
2024-01-29 05:42:22 +03:00
Alibek Omarov
6ca5f7c6fb
engine: client: request if font texture has nearest filtering from the renderer
2024-01-29 05:41:16 +03:00
Alibek Omarov
af316bff14
engine: client: add hud_scale_minimal_width to limit scaling factor and potentially avoid unsupported hud sprites resolutions
2024-01-29 04:58:07 +03:00
Alibek Omarov
c8945caefc
engine: net_buffer: remove unused MSG_SeekToByte
2024-01-28 20:01:29 +03:00
Alibek Omarov
8c61a2f021
engine: server: cleanup server.h header from unused functions prototypes
2024-01-28 11:35:53 +03:00
Alibek Omarov
0b24810927
engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
2024-01-28 11:17:06 +03:00
Alibek Omarov
b3d8fb03bf
engine: client: add generic handler for simple types of screenshots commands
2024-01-28 10:43:37 +03:00
Alibek Omarov
0579e40857
engine: server: remove unused DumpHashString function
2024-01-28 10:00:51 +03:00
Alibek Omarov
c77f290bc6
engine: remove Netsplit_SendLong, as we're not planning to support old protocol on server side
2024-01-28 10:00:51 +03:00
Alibek Omarov
b41fe076ae
engine: server: exclude expired IP filters from check
2024-01-28 10:00:51 +03:00
Alibek Omarov
a7c422fde6
engine: platform: make Platform_SetTimer static inline to not fix unused-function
2024-01-28 10:00:51 +03:00
Alibek Omarov
2b6a550405
engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file
2024-01-28 10:00:17 +03:00
Alibek Omarov
bf959da7ff
engine: libmpg: fix -Wmissing-prototypes
2024-01-28 09:55:18 +03:00
Alibek Omarov
75d476f9df
engine: fix -Wmissing-prototypes
2024-01-28 09:55:18 +03:00
Alibek Omarov
862b9e68be
engine: server: fix possible null pointer dereference
2024-01-25 16:21:55 +03:00
Alibek Omarov
2f2890cd11
engine: client: use PARM_TEX_FILTERING to figure out whether we should apply half-texel trick to HUD textures when scaling
2024-01-25 05:50:11 +03:00
Alibek Omarov
11172838f2
engine: ref_api: add PARM_TEX_FILTERING into RefAPI to query if filtering is enabled for selected texture
2024-01-25 05:43:51 +03:00
Alibek Omarov
47bc50b8c6
engine: client: fix taking console color from colors.lst
2024-01-25 04:22:20 +03:00
Alibek Omarov
5d6cf62405
engine: client: voice: open microphone only after server sends svc_voiceinit to us and shutdown immediately after disconnect
2024-01-24 20:52:21 +03:00
Alibek Omarov
aa54309d5c
engine: wscript: fix pthreads check by explicitly checking it in C mode
2024-01-23 21:23:23 +03:00
Alibek Omarov
60df08c11c
engine: crashhandler: fix build for NetBSD AMD64
2024-01-23 20:25:17 +03:00
Alibek Omarov
7d464df107
engine: platform: linux: define portability macro for sigevent (oh, glibc...)
2024-01-23 19:22:56 +03:00
Alibek Omarov
296f89acf9
engine: platform: linux: fix build with musl (and probably other libcs) using portability macro
2024-01-23 18:57:33 +03:00
Alibek Omarov
40041e30eb
engine: console: add cvar con_oldfont to toggle usage between fonts.wad fonts or gfx.wad legacy font
2024-01-15 18:11:08 +03:00
Alibek Omarov
a247e139bf
engine: fix dedicated build
2024-01-15 02:08:30 +03:00
Alibek Omarov
dca862a838
engine: host: execute valid rc script if game was started from -game parameter using default launcher
2024-01-14 10:58:27 +03:00
Alibek Omarov
7e71e20714
engine: client: add cvar scr_drawversion to hide engine version in screenshots (sorry, Uncle Mike!)
2024-01-14 10:58:04 +03:00
Alibek Omarov
cee6862924
engine: client: try to prepend media/ if audio stream couldn't be opened
2024-01-14 10:58:04 +03:00
Alibek Omarov
628ac376ed
engine: client: s_dsp: refactoring from hldsp
2024-01-13 05:29:43 +03:00
Alibek Omarov
251e6ac1dc
engine: client: s_dsp: use Cvar_DirectSet
2024-01-13 05:29:12 +03:00
Alibek Omarov
9b6518376c
engine: cvar: add Cvar_DirectSetValue function
2024-01-13 05:18:30 +03:00
Alibek Omarov
6c3fee7f27
engine: cvar: move common checks if cvar can be updated into generic function
2024-01-13 05:18:09 +03:00
Alibek Omarov
6acc97b0ef
engine: client: restore my copyright on my DSP implementation from old engine branch
2024-01-13 00:56:03 +03:00
Alibek Omarov
cd681d4303
engine: replace anorms.h with compatible header from GPL WinQuake sources
2024-01-12 23:13:22 +03:00
Alibek Omarov
46f30e215c
common: replace netadr.h with compatible definition from GPL Quake-2 sources
2024-01-12 23:09:38 +03:00
Alibek Omarov
51d4716bcb
engine: client: rewrite trimming silence at the beginning and ending of the VOX word from scratch
2024-01-12 03:27:05 +03:00
Alibek Omarov
045caacfee
engine: client: drop skipping random 0.1 second of an ambient sound
2024-01-12 03:27:05 +03:00
Alibek Omarov
266f9a6bc6
engine: client: add support for parsing IPv6 server list
2024-01-09 16:59:06 +03:00
Alibek Omarov
69e801d6b8
engine: fix bug where user stucks after loading map/save while being connected to remote server
2024-01-09 04:16:52 +03:00
Alibek Omarov
371025dc8e
engine: dedicated: add TextureToGamma stub for imagelib
2024-01-09 03:55:07 +03:00
Alibek Omarov
caefa0b7b9
engine: remove cvar r_lighting_modulate, it's some unindentifiable legacy
2024-01-09 03:55:07 +03:00
Alibek Omarov
a311923d4e
engine: imagelib: apply texgamma to palette (ideally should be applied only to BSP/WAD textures)
2024-01-09 03:55:07 +03:00
Alibek Omarov
be0a241244
engine: client: add tests for new gamma implementation
2024-01-09 03:33:39 +03:00
Alibek Omarov
df6546d5b1
engine: client: add new gamma implementation
...
* immediately expose it in RefAPI. Bump RefAPI to version 7.
* remove VID_StartupGamma, it's not used anymore
* remove stub lightgamma and direct cvars
* add a temporary check for v_direct and v_lightgamma default values
2024-01-09 03:33:24 +03:00
Alibek Omarov
a0c31120d9
ref: add R_GammaChanged function that engine calls on every gamma change
2024-01-07 03:35:23 +03:00
Ruslan Piasetskyi
15bc09b06b
engine: platform: linux: Add gettid definition for old systems
...
The gettid() library support was added in glibc 2.30. Earlier glibc
versions did not provide a wrapper for this system call, necessitating
the use of syscall(2).
Also, put _GNU_SOURCE definition in the guard to avoid the warning:
../engine/platform/linux/sys_linux.c:16: warning: "_GNU_SOURCE" redefined
#define _GNU_SOURCE
<command-line>: note: this is the location of the previous definition
2024-01-06 13:43:35 +03:00
Alibek Omarov
380422a6dc
engine: client: refactor CL_AddEntityEffects, bring everything to GoldSrc behavior
...
Some effects are meant only for playeres, others only for normal entities
2024-01-05 04:10:45 +03:00
Alibek Omarov
be26ecf1c9
engine: client: don't spawn model effects for players, like GoldSrc
2024-01-05 04:09:20 +03:00
Alibek Omarov
d2bbe9dfd2
engine: client: don't spawn multiple model effects
2024-01-05 04:08:52 +03:00
Alibek Omarov
9c929c1405
engine: client: don't spawn particles if time is stopped
2024-01-05 02:59:47 +03:00
Alibek Omarov
9551240680
engine: host: fix -Werror=parentheses
2024-01-05 02:35:16 +03:00
Alibek Omarov
6605d0456c
engine: host: force ENGINE_STEP_POSHISTORY_LERP for Counter-Strike and Condition Zero
2024-01-05 02:27:37 +03:00
Alibek Omarov
99e8f7b486
engine: host: fix warning about incompatible features bits
2024-01-05 02:26:25 +03:00
Alibek Omarov
c56e876043
engine: client: don't reset runfuncs for demoplayback
2024-01-04 06:11:15 +03:00
Alibek Omarov
9773d11464
engine: client: disable MOVETYPE_TOSS interpolation in old protocol, but keep animtime hack for them
2024-01-04 05:53:04 +03:00
Alibek Omarov
3c28b11754
engine: client: cl_demo: fix usercmd in demo playback
...
I have no explanation why this works but it kinda does?
2024-01-04 05:48:45 +03:00
Alibek Omarov
f2584dcb9d
engine: host: better engine features print
2024-01-04 05:31:01 +03:00
Alibek Omarov
ce73838f1b
engine: add a function that validates requested features bits
2024-01-04 05:30:18 +03:00
Alibek Omarov
49f972a7c9
engine: add new engine feature ENGINE_STEP_POSHISTORY_LERP that enables CStrike's MOVETYPE_STEP lerp based on position history
2024-01-04 05:05:03 +03:00
Alibek Omarov
1ae01d89de
engine: client: correctly support ENGINE_COMPUTE_STUDIO_LERP feature flag without STUDIO_INTERPOLATION_FIX enabled
2024-01-04 03:35:16 +03:00
Alibek Omarov
8e54e18c8f
engine: client: disable STUDIO_INTERPOLATION_FIX
2024-01-04 03:32:59 +03:00
Alibek Omarov
18136e5320
engine: client: implement HL25's cl_fixmodelinterpolationartifacts cvar
2024-01-04 03:32:36 +03:00
Alibek Omarov
a29f1899d3
engine: client: remove unused extrapolate variable in CL_PureOrigin
2024-01-03 19:06:46 +03:00
Alibek Omarov
0f804ffc30
engine: client: use extra precision for interpolation
2024-01-03 19:02:09 +03:00
Alibek Omarov
620a4b4894
engine: client: wrong check order, fix previous commit
2023-12-31 06:35:38 +03:00
Alibek Omarov
4cf87c2c23
engine: client: prevent memory corruption on old protocol when server didn't sent local player info in delta at spawn
2023-12-31 06:24:53 +03:00
Alibek Omarov
f031c31b77
engine: client: try another workaround for backwards animtime
2023-12-31 06:12:00 +03:00
Alibek Omarov
c2447d8634
engine: client: stupid hack to allow monsters interpolation on a very specific old protocol engine mod
2023-12-31 05:03:10 +03:00
Alibek Omarov
ae9c1d9f18
engine: remove single-binary option. Now platforms that don't need external launcher, shall set env.DISABLE_LAUNCHER
2023-12-30 23:45:17 +03:00
Alibek Omarov
d971055927
engine: move PARM_SKY_SPHERE handling out of engine to renderer, after all renderers might or might not support sky spheres
2023-12-30 16:54:37 +03:00
Alibek Omarov
707a9228e1
engine: ref_api: draft RefAPI 6.
...
Remove timings from ref_globals_t struct
Remove R_UpdateRefState accordingly.
Remove unused PARMs
Remove reduntant functions
2023-12-30 16:36:13 +03:00
Alibek Omarov
a3c9538d12
engine: client: add support for new PARMs
...
Reorganize internal engine structs, carefully check structs compatibility before casting types
2023-12-30 16:36:13 +03:00
Alibek Omarov
632264809f
engine: ref_api: add PARMs to get pointers to engine data like cl, host, world, etc. Partially expose cl and host.
2023-12-30 16:36:13 +03:00
Alibek Omarov
bcfabbe802
engine: do not save configs when we closing because of the errors
2023-12-28 22:42:12 +03:00
Alibek Omarov
c244cfc937
engine: do not save configs when we closing because of the errors
2023-12-28 22:40:10 +03:00
Alibek Omarov
65bfff69d0
engine: wscript: always require librt on Linux since we need it for Platform_SetTimer implementation
2023-12-27 04:14:19 +03:00
Alibek Omarov
778b8ede58
engine: platform: linux: add forgotten _GNU_SOURCE at the top of the file to enable gettid extension
2023-12-27 03:10:20 +03:00
Alibek Omarov
f8a1a2ed71
engine: platform: linux: add missing math.h include
2023-12-26 18:56:30 +03:00
mittorn
b4a7c266b5
platform/linux: implement debug timers and cl_maxframetime to catch very long frames on debugger
2023-12-25 14:22:20 +03:00
Alibek Omarov
96f7f5457d
engine: print all supported and enabled features
2023-12-17 17:51:15 +03:00
Alibek Omarov
498ec6b4f1
engine: client: print enabled features after server connect if it's not a local game
2023-12-17 17:44:05 +03:00
Alibek Omarov
607e62a1ae
engine: client: sanitize legacy protocol supported engine features flags
...
Do not enable what can't be enabled in current protocol.
2023-12-17 17:44:05 +03:00
Alibek Omarov
d41a80bc2c
engine: add mask to sanitize possible engine features bits
2023-12-17 17:43:51 +03:00
Alibek Omarov
643bec4071
engine: client: set max FPS when recording with fps_max 0
2023-12-16 22:02:26 +03:00
Alibek Omarov
c96cf7e22d
engine: expose world version through RefAPI
2023-12-15 07:38:07 +03:00
Alibek Omarov
46c61660cf
engine: expose world BSP version through world global structure
2023-12-15 07:37:40 +03:00