Xash3D FWGS engine.
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Alibek Omarov 251e6ac1dc engine: client: s_dsp: use Cvar_DirectSet 9 months ago
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client engine: client: s_dsp: use Cvar_DirectSet 9 months ago
common engine: cvar: add Cvar_DirectSetValue function 9 months ago
platform engine: client: add new gamma implementation 9 months ago
server engine: remove cvar r_lighting_modulate, it's some unindentifiable legacy 9 months ago
alias.h
anorms.h engine: replace anorms.h with compatible header from GPL WinQuake sources 9 months ago
cdll_exp.h
cdll_int.h
cursor_type.h
custom.h
customentity.h
edict.h
eiface.h
key_modifiers.h
keydefs.h
menu_int.h common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes 10 months ago
mobility_int.h
physint.h common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes 10 months ago
progdefs.h
ref_api.h engine: remove cvar r_lighting_modulate, it's some unindentifiable legacy 9 months ago
shake.h
sprite.h
studio.h
vgui_api.h
warpsin.h
wscript engine: remove single-binary option. Now platforms that don't need external launcher, shall set env.DISABLE_LAUNCHER 9 months ago