Alibek Omarov
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e95a2da6d0
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engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers
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7 months ago |
Alibek Omarov
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8afca1a79c
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engine: server: allow starting game from custom map
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7 months ago |
Alibek Omarov
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39eec89580
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engine: increase elights limit up to 128
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7 months ago |
Sheridan Kane Rathbun
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98d88266a6
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engine: platform: sdl: fix incorrect mouse cursor positioning on high-dpi displays (#1623)
Signed-off-by: SheridanR <sheridan.rathbun@gmail.com>
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7 months ago |
Alibek Omarov
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4c5dfb963e
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engine: zone: few more tunings for realloc
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7 months ago |
Alibek Omarov
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e11f9e05d4
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engine: server: add GetNativeObject to server's PhysicsAPI
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7 months ago |
Alibek Omarov
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2ea7162287
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engine: gameui: add GetNativeObject to extended menu API
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7 months ago |
Alibek Omarov
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e62ab51842
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engine: platforms: android: platforms aren't expected to get NULL or zero sized native object names anymore
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7 months ago |
Bohdan Shulyar
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f1bc9b87b1
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platform: android: port to SDL
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7 months ago |
Alibek Omarov
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a9bddaac64
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engine: platform: win32: do not call filesystem functions if filesystem_stdio was failed to load
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7 months ago |
Alibek Omarov
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6cef6f6a75
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engine: zone: refactoring
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7 months ago |
Alibek Omarov
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3d5173f257
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engine: zone: implement Mem_Realloc through standard realloc
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7 months ago |
Alibek Omarov
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05ff0d6020
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engine: cmd: remove unused global variable
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7 months ago |
Alibek Omarov
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3cea12627e
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engine: client: add cl_trace_stufftext from old engine
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7 months ago |
Alibek Omarov
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b59b7c1a8d
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engine: server: better error message for missing spawn functions
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7 months ago |
Alibek Omarov
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dd2c369df3
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engine: imagelib: fix integer overflow on huge images when calculating reflectivity
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7 months ago |
Andrey Akhmichin
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8b79e49a0f
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engine: server: execute maps/<mapname>_unload.cfg on server deactivation.
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7 months ago |
Andrey Akhmichin
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4ea6eba8f2
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engine: server: execute maps/<mapname>_load.cfg before entities precaching.
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7 months ago |
Andrey Akhmichin
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f649076bc3
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engine: server: execute map change config file before entities precaching.
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7 months ago |
Andrey Akhmichin
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8ecffa4663
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engine: server: define new "disconcfgfile" cvar.
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7 months ago |
Andrey Akhmichin
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e90b83849a
|
engine: server: execute map change config file in singleplayer.
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7 months ago |
Andrey Akhmichin
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d517b9717a
|
engine: server: define new "_sv_override_scientist_mdl" cvar for Uplink's scientist model.
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7 months ago |
Alibek Omarov
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2c0d6e06be
|
engine: server: return NULL in SV_ClientBy{Id,Name} if client array isn't allocated
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7 months ago |
Alibek Omarov
|
dec71850a1
|
engine: console: allow changing background filtering
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7 months ago |
Alibek Omarov
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b1860972c6
|
engine: font: fix inverted check, fix potential division by zero
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7 months ago |
Alibek Omarov
|
1f4c9b67da
|
engine: server: don't init or send voice chat in singleplayer
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7 months ago |
Alibek Omarov
|
c2da125358
|
engine: client: as an experiment, let users override default font rendermode through hud_fontrender and con_fontrender cvars
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7 months ago |
Alibek Omarov
|
31fa990d44
|
engine: gamma: fix gamma changes not caught if gamma cvar was set during frame
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7 months ago |
Alibek Omarov
|
d3e60c7d84
|
engine: gamma: higher brightness limit for compatibility
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7 months ago |
Alibek Omarov
|
e2424b4303
|
engine: server: clean up userinfo and fullupdate throttle on client connect
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7 months ago |
Alibek Omarov
|
240563cd1b
|
engine: client: set r_lighting_modulate to 0.6 and save it to config for old Xash mods that use it internally
|
7 months ago |
Alibek Omarov
|
491b503f96
|
engine: common: optimize COM_LoadFile/COM_LoadFileForMe removing double allocation
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7 months ago |
Alibek Omarov
|
21c828ee40
|
engine: sounds: remove extra logging
|
7 months ago |
Alibek Omarov
|
132c9de142
|
engine: host: add the most important command line flag help string
|
7 months ago |
Alibek Omarov
|
9d9507d77f
|
engine: change mobility API license to Unlicense, as with build.h
See GitHub issue: https://github.com/FWGS/hlsdk-portable/issues/259
Signed-off-by: Alibek Omarov <a1ba.omarov@gmail.com>
|
7 months ago |
Alibek Omarov
|
7daa6c3451
|
engine: server: use soundlist to acquire random sounds for physics
|
7 months ago |
Alibek Omarov
|
c8e1ffe0dd
|
engine: client: use soundlist to acquire random sounds for temp entities
|
7 months ago |
Alibek Omarov
|
b5f02324a6
|
engine: add basic sounds.lst implementation
|
7 months ago |
Alibek Omarov
|
47f5dfdcfd
|
common: define macros for color codes for easier access
|
7 months ago |
Alibek Omarov
|
33da68b013
|
engine: client: move reseting gamma changed flag to the end of the frame for custom renderers
|
7 months ago |
Alibek Omarov
|
618ec83c9d
|
engine: client: don't trigger CheckGamma if there is no screenshot action
|
7 months ago |
Alibek Omarov
|
85de61ebc8
|
engine: client: fix userid not being written to player info on userinfo change
|
7 months ago |
Alibek Omarov
|
2feaae59f7
|
engine: client: bring back r_lighting_modulate, as a compatibility cvar
|
7 months ago |
Alibek Omarov
|
a3acb1c85b
|
engine: gamma: validate gamma cvars in local games too
|
7 months ago |
Alibek Omarov
|
bfcaba54dc
|
wscript: move werror flags into uselib
|
7 months ago |
Alibek Omarov
|
f67736180b
|
engine: client: allow nearest filtering for loading and pause icons
|
7 months ago |
Alibek Omarov
|
725b7ea7f9
|
common: render_api: rename TF_ALLOW_NEAREST_TOGGLE to just TF_ALLOW_NEAREST, it's just shorter
|
7 months ago |
Alibek Omarov
|
600d574376
|
ref: gl: make use of new TF_ALLOW_NEAREST_TOGGLE flag
|
7 months ago |
Alibek Omarov
|
a28d45fdb2
|
engine: console: fix TF_NEAREST missing from quake fixed font
|
7 months ago |
Alibek Omarov
|
6ca5f7c6fb
|
engine: client: request if font texture has nearest filtering from the renderer
|
7 months ago |