Xash3D FWGS engine.
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Andrey Akhmichin f649076bc3 engine: server: execute map change config file before entities precaching. 7 months ago
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client engine: console: allow changing background filtering 7 months ago
common engine: common: optimize COM_LoadFile/COM_LoadFileForMe removing double allocation 7 months ago
platform engine: platform: make Platform_SetTimer static inline to not fix unused-function 7 months ago
server engine: server: execute map change config file before entities precaching. 7 months ago
alias.h
anorms.h engine: replace anorms.h with compatible header from GPL WinQuake sources 8 months ago
cdll_exp.h
cdll_int.h
cursor_type.h
custom.h
customentity.h
edict.h
eiface.h
key_modifiers.h
keydefs.h
menu_int.h common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes 9 months ago
mobility_int.h engine: change mobility API license to Unlicense, as with build.h 7 months ago
physint.h common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes 9 months ago
progdefs.h
ref_api.h common: render_api: rename TF_ALLOW_NEAREST_TOGGLE to just TF_ALLOW_NEAREST, it's just shorter 7 months ago
shake.h
sprite.h
studio.h
vgui_api.h
warpsin.h
wscript wscript: move werror flags into uselib 7 months ago