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engine: increase elights limit up to 128
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@ -127,7 +127,7 @@ GNU General Public License for more details.
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#define MAX_CUSTOM (1<<MAX_CUSTOM_BITS)// 10 bits == 1024 generic file
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#define MAX_USER_MESSAGES 197 // another 58 messages reserved for engine routines
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#define MAX_DLIGHTS 32 // dynamic lights (rendered per one frame)
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#define MAX_ELIGHTS 64 // entity only point lights
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#define MAX_ELIGHTS 128 // a1ba: increased from 64 to 128, entity only point lights
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#define MAX_LIGHTSTYLES 256 // a1ba: increased from 64 to 256, protocol limit
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#define MAX_RENDER_DECALS 4096 // max rendering decals per a level
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